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[Official] Planetside 2 Thread - Page 123

post #1221 of 3016
still not going to end vehicle spam, but looks like a good start. also, the xp nerfs aren't as severe as I was expecting.
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post #1222 of 3016
Quote:
Originally Posted by -SE7EN- View Post

still not going to end vehicle spam, but looks like a good start. also, the xp nerfs aren't as severe as I was expecting.

Hey seven good morning, what would be a great option to slow down vehicle spam?

Edit: updates that stand out to me-

-Players in vehicles can no longer capture points...

-Only 1 SMG released today...
Edited by ANDMYGUN - 2/2/13 at 6:22am
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post #1223 of 3016
That's an impressively long tally of changes.

A few more like that, and thumb.gif
post #1224 of 3016
Bug fixes= great
Other changes to vehicles, weapons and aircraft= complete bull****.

Here is a short summary of those changes:
Buff: NC & TR
Nurf: VS
The end.

Fkn popularity contests.
Oh and vs killed the other factions in the showdown, but who got the winning banner on the launcher? TR. Why? Twitter popularity votes. I thought the winner was going to be who won the events...
Oh and btw, TR got dead last in the events, yet they are "victorious".
Give us a reason to play and compete then take away the joy of winning. Goodjob Sony, you guys are so smart!!
    
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post #1225 of 3016
The showdown was a media event to bring in more players. More people to shoot at is good for the game, so if SOE wants to stir the pot on twitter and get the PS2 name out to new players, I'm inclined to let them. I play VS, and it was the officers of my outfit who lead the VS to victory on Connery and Mattherson, but I'm still not annoyed by a publicity stunt that "officially" gives it to the TR because I'm too busy appreciating the publicity.

The data suggests a change was necessary to MBT balance:
Quote:
Originally Posted by Higby 
Picking a random day from last month, the effective K:D of MBTs vs. other MBTs across about 10k tank vs tank fights was:

Magrider: 1.71 Vanguard: 0.87 Prowler: 0.63
source
post #1226 of 3016
Quote:
Originally Posted by willis888 View Post

The showdown was a media event to bring in more players. More people to shoot at is good for the game, so if SOE wants to stir the pot on twitter and get the PS2 name out to new players, I'm inclined to let them. I play VS, and it was the officers of my outfit who lead the VS to victory on Connery and Mattherson, but I'm still not annoyed by a publicity stunt that "officially" gives it to the TR because I'm too busy appreciating the publicity.

The data suggests a change was necessary to MBT balance:
source

This, no one in my outfit even cares that we basically got the short end of the event, in the end SOE got new players and it was fun. I play on Connery and I'm glad we have a huge influx of new VS and TR players... Cause I hate them =P
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post #1227 of 3016
Quote:
Originally Posted by Jtmarch86 View Post

Bug fixes= great
Other changes to vehicles, weapons and aircraft= complete bull****.

Here is a short summary of those changes:
Buff: NC & TR
Nurf: VS
The end.

Fkn popularity contests.
Oh and vs killed the other factions in the showdown, but who got the winning banner on the launcher? TR. Why? Twitter popularity votes. I thought the winner was going to be who won the events...
Oh and btw, TR got dead last in the events, yet they are "victorious".
Give us a reason to play and compete then take away the joy of winning. Goodjob Sony, you guys are so smart!!

The whole showdown was completely screwed up anyways. SOE screwed up on their end at every opportunity and because of that there was no outcome. Every faction was given a distinct advantage because they weren't being consistent with the territory resets, they weren't cleaning out the warp gates, and the territories they chose for the event. The fact that VS won a bunch of the challenges is completely pointless when you look at the fact that they had Amerish wrapped up to the warp gates hours before the competition started, and nothing was done to reset the territories.

It really all boils down to the fact that SOE hired a lame production company to host the event who completely screwed up everything on site, and SOE was so busy trying to straighten those guys out that they couldn't organize their own end.

Let's not even talk about the 4 second lag most of the players were experiencing at the event.

If the entire event was just one screwup after another by the hosts, how can you judge it? You can't, plain and simple. So you let the audience decide. Letting the audience decide in these situations goes back to the days of gladiators and coliseums, and is the only legitimate method they had of choosing a victor at that point.

Bad on the production company for being complete screwups. Bad on SOE for not being prepared to take over should this happen. Good job on admitting their mistakes and putting the vote to the audience, it was a mature decision.

PS: VS would get some love if they would just convey themselves clearly instead of whining about pointless crap all of the time.

Now, back on the topic of patch notes:

Hot dropped MAXes... Good god why? It's bad enough fighting them head-on, I don't need them dropping from the sky behind me. (Waiting for the "It's Raining Men" remix of this though, c'mon youtube.)

Spotting is harder. And now I have to rebind that button. It was needed anyways, because hitting it would cause my mouse to twitch.

Looks like we'll be seeing a lot more shotguns in play. This scares me, because in my opinion shotguns were already horribly underrated. I've been running around bases as an engi just wrecking entire squads while playing defense with a shotgun. And I do this with an engi because you need the ammo packs. That was really the only limitation in my opinion.

Everything else: Yay.
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post #1228 of 3016
physx support yet?
    
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post #1229 of 3016
Quote:
Originally Posted by MaCk-AtTaCk View Post

physx support yet?

Not seeing it in the notes. That's probably what had them delayed and they decided to pull it out and release the rest of the patch instead of holding game improvements back for some eye candy that only a few people will use. Physx is tough to implement and typically buggy even when done well.
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post #1230 of 3016
I think i looks amazing in borderlands2 and hawken makes the game so much more imersive
    
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