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post #1821 of 3016
Quote:
Originally Posted by KyadCK View Post

Happens to people who aren't too. Long before GU02, I was at the base that effectively warpgated the Vanu on esamir, and I saw a magrider fly in a graceful controlled arch out of the warpgate and proceed firing at me (on the far side of the hill) with it's main cannon while still in the air.

Yep. There's some nice outcrops that they can afterburn over and catch quite a bit of air. I never get to see that though, because I'm always waiting to reconnect.... sad-smiley-002.gif
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post #1822 of 3016
Quote:
Originally Posted by Aparition View Post

Lol those are the hover jet packs for Light Assault. They let you walk on air!
Another meaning to the phrase... air-strike. Pretty cool way to assault a position but you need to start out fairly high.

... No, they weren't. I know LA when I see them. These guys were literally walking in a straight line off of a landing pad. One of them stopped for about 5 seconds in mid-air running in place. That wasn't a jet pack.

I have a pretty big screen, and sit too close, and they weren't that far away. I got a good look at them, I promise you. I would have had to, especially to hit one while still moving, with me at a pretty close range.
Edited by Purger - 2/26/13 at 12:23pm
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post #1823 of 3016
Crazy... ^...maybe it was a hacker lol.
I guess I have not played enough to see these crazy events.
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post #1824 of 3016
Quote:
Originally Posted by mgaggy View Post

It's not really new info, but after OC'ing my 2500k from stock (3.3) to 4.2, I'm getting on average about 5-10 more fps. Even that extra 5 frames during big firefights is a HUGE increase, it makes the game much more enjoyable. thumb.gif
If you've got the cooling, try for a 4.6 or 4.8ghz OC. Really add some more FPS to the game. Though the game is still troublesome with my 4.8ghz OC I can atleast keep it nearly above 60 FPS at all times now..lol Some dips into the 40's during insane fights though.
Quote:
Originally Posted by Ganf View Post

Yep. There's some nice outcrops that they can afterburn over and catch quite a bit of air. I never get to see that though, because I'm always waiting to reconnect.... sad-smiley-002.gif

Yea, I've seen this alot. I love it though. What really got me off guard the other day was when I fly to land on a friendly pad for rearm and a hostile Skyguard was waiting for me! He litterally jumped off a cliff like 150m above to get on that dang pad..lol!
post #1825 of 3016
Quote:
Originally Posted by Kazumi View Post

Quote:
Originally Posted by mgaggy View Post

It's not really new info, but after OC'ing my 2500k from stock (3.3) to 4.2, I'm getting on average about 5-10 more fps. Even that extra 5 frames during big firefights is a HUGE increase, it makes the game much more enjoyable. thumb.gif
If you've got the cooling, try for a 4.6 or 4.8ghz OC. Really add some more FPS to the game. Though the game is still troublesome with my 4.8ghz OC I can atleast keep it nearly above 60 FPS at all times now..lol Some dips into the 40's during insane fights though.
Quote:
Originally Posted by Ganf View Post

Yep. There's some nice outcrops that they can afterburn over and catch quite a bit of air. I never get to see that though, because I'm always waiting to reconnect.... sad-smiley-002.gif

Yea, I've seen this alot. I love it though. What really got me off guard the other day was when I fly to land on a friendly pad for rearm and a hostile Skyguard was waiting for me! He litterally jumped off a cliff like 150m above to get on that dang pad..lol!

Sniper and I were working on Operation Skydrop for a while, which consisted of dropping a vanguard from a galaxy and having it hit the shields right before it landed, allowing it to survive unharmed.

Other variances consisted of putting a Lightning on a Biolab's landing pad (BioHeat), and possibly taking a skyguard for a ride to help defend from hostile ESFs (FlyingGuard).

Mildly successful, and it's much harder to test since we were reliant on the cliffs the Vanu now have on Indar for quicker testing. It can be a pain to get tanks on Galaxys at times, but once they're up there I have the ability to keep you safely on board. I really want to see the look on an ESF pilot's face as he makes a run at a Galaxy and gets a face full of flak. biggrin.gif
Edited by KyadCK - 2/26/13 at 2:38pm
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post #1826 of 3016
Quote:
Originally Posted by KyadCK View Post

Sniper and I were working on Operation Skydrop for a while, which consisted of dropping a vanguard from a galaxy and having it hit the shields right before it landed, allowing it to survive unharmed.

Other variances consisted of putting a Lightning on a Biolab's landing pad (BioHeat), and possibly taking a skyguard for a ride to help defend from hostile ESFs (FlyingGuard).

Mildly successful, and it's much harder to test since we were reliant on the cliffs the Vanu now have on Indar for quicker testing. It can be a pain to get tanks on Galaxys at times, but once they're up there I have the ability to keep you safely on board. I really want to see the look on an ESF pilot's face as he makes a run at a Galaxy and gets a face full of flak. biggrin.gif

Yeah I've heard of this, but never actually seen it. If the ESFs wise up though, they'll just stay below the Galaxy.

But the Vanguard thing.. Man I'd love someone to drop my Van into a hard to reach place with an infantry squad at my back.. smile.gif
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post #1827 of 3016
Quote:
Originally Posted by Purger View Post

Quote:
Originally Posted by KyadCK View Post

Sniper and I were working on Operation Skydrop for a while, which consisted of dropping a vanguard from a galaxy and having it hit the shields right before it landed, allowing it to survive unharmed.

Other variances consisted of putting a Lightning on a Biolab's landing pad (BioHeat), and possibly taking a skyguard for a ride to help defend from hostile ESFs (FlyingGuard).

Mildly successful, and it's much harder to test since we were reliant on the cliffs the Vanu now have on Indar for quicker testing. It can be a pain to get tanks on Galaxys at times, but once they're up there I have the ability to keep you safely on board. I really want to see the look on an ESF pilot's face as he makes a run at a Galaxy and gets a face full of flak. biggrin.gif

Yeah I've heard of this, but never actually seen it. If the ESFs wise up though, they'll just stay below the Galaxy.

But the Vanguard thing.. Man I'd love someone to drop my Van into a hard to reach place with an infantry squad at my back.. smile.gif




biggrin.gif

The trick is, actually having the control to fly steady with a tank on your back takes a lot of effort. Arm gets tired quick compensating for the backpack.
Edited by KyadCK - 2/26/13 at 8:45pm
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post #1828 of 3016
Had my first glorious PS2 moment.

NC were attacking a tower in the TR territory. I left and came back about 20 minutes later and the battle was raging going on, larger than before, with us having made no progress. I switched to infiltrator and ran into the ground floor. Things were intense, so I sat next to the only working vehicle terminal they had, and hacked it while they were all completely oblivious to my presence. As soon as I did, I spawned a Lightning. biggrin.gif

I blew the hell out of everything down there, including a parked sundy where they had tons of players spawning. About 20-30 seconds later, NC began rushing the tower and began to take it over. It still took about another 10 minutes, but me doing my thing there single handily turned the tide of the battle. Amazingly, my Lightning survived, thanks to engineers who began to repair me almost asap. It felt so good.... biggrin.gif
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post #1829 of 3016
I did a new test with a few test and my average was about 47.5 in an intense firefight.. System specifications can be seen in my sig
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post #1830 of 3016
Why do so many people talk about their FPS and point out their rigs but not mention the settings they use? Obviously, your not all using Ultra... Would like to be able to compare Apples to Apples with someone smile.gif
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