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post #2101 of 3016
Quote:
Originally Posted by Aparition View Post

Huge increase in Vehicular XP points, large reduction in explosive radius across the board, and now my precious C4 deletes upon death.

I'm excited and sad all at once. That C4 is expensive!

I'm right there with you! There's been more than a couple times I've spammed the trigger immediately after I spawn and see some kills flash across the screen. Those days are gone, but I understand why. tongue.gif

Overall I'm really happy with the changes/fixes they're putting in (10 extra rounds for when I'm in the mood to find a nook with my Longshot and go to town!). Can't wait to get home tonight and fool around in the VR areas. thumb.gif
post #2102 of 3016
Quote:
Originally Posted by Aparition View Post

Huge increase in Vehicular XP points, large reduction in explosive radius across the board, and now my precious C4 deletes upon death.

I'm excited and sad all at once. That C4 is expensive!

BOOOOO!

Just this weekend I threw out a C4 charge just before I died in a base that was being taken over, respawned at the warpgate, and hit the trigger for 4 kills while I was 3500 meters away. Instead of making them disappear on death, put a range on the trigger.
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post #2103 of 3016
Yeah a proximity meter would be better.
And I don't know if yous till lose the Brick if you are revived.
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post #2104 of 3016
I'm seeing a lot of stuff that hasn't been fixed yet, such as ammo issues with the prowler. Sometimes when just holding down the mouse button I'll fire a third or even fourth shot before reloading. They do no damage, but it causes a delay before I can reload. The delay may not seem significant to you guys on the other factions, but it's almost exactly half that of my reload time when I'm anchored. So the bug essentially randomly increased my reload time by 25-50%.

Still no solution for weapons sometimes stopping doing damage. I always thought this was a myth until last week, when I had it happen twice.

When I'm switching spawn points to somewhere across the map, I'll get the loading screen 3 times in a row; that meaning the progress bar goes up to 100%, I get a flash of the game, and the loading screen pops up again and progresses again. No idea why this happens.

etc.... As usual, lots of little niggling problems.

I do however like the fact that the HE and HEAT nerfs are specific to infantry farming. People running Prowlers need to stop this, because it's just going to get the whiners on the forums and get our tanks squished to the point where they're unusable again. I almost always go vehicle hunting when I'm in a tank, and don't even have any of the HE guns unlocked, but ended up with a decent opportunity a couple nights ago where the NC were just piling out of a sunderer into a narrow run with no opportunity to fire off any rockets. If memory serves me I got around 25 kills in 90 seconds. I would have felt bad, but the NC were trying to jump us from behind while we were defending The Stronghold from the Vanu in a nice little Alamo type situation.

The Canadians were in no way involved with the Alamo, so the NC shouldn't have been at the Stronghold either. tongue.gif

Say what you will about not having the lattice system, I've recently noticed just how strategically the map can be played. While we were holding the stronghold we had the majority of the territory between it and Hvar Tech, which was giving the entire faction +130 ground vehicle resources every 5 minutes. That's raw resources, no boosts and no subscription bonuses, and by looking at the map you'd think we were on the verge of getting Warp Gated. After studying the map for a while I noticed that by focusing on controlling roughly 25% of the map any faction can build up a huge ground vehicle push. Same for Air, and Infantry. People just aren't being very judicious about which territories they take. Even when I jump in with an organized outfit and work with them, they're doing nothing but hop-scotching from one neighboring territory to the next with no particular goal but to make a landgrab.

Edit: Anyone else getting really, really tired of the cowards sitting in the spawn room when there's enough people in there that they could easily push out and retake the base if they weren't acting like a bunch of twits? It's getting to the point where I wish they would turn on friendly fire in the spawn room so that from now on when I see 8-10 people crowded around the edge of a spawn doorway I can just C-4 the whole lot of them.
Edited by Ganf - 3/13/13 at 8:37am
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post #2105 of 3016
As long as they fixed the crashing issues, assuming it's not my rigs fault of course, I'll be happy!
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post #2106 of 3016
Quote:
Originally Posted by Ganf View Post

Edit: Anyone else getting really, really tired of the cowards sitting in the spawn room when there's enough people in there that they could easily push out and retake the base if they weren't acting like a bunch of twits? It's getting to the point where I wish they would turn on friendly fire in the spawn room so that from now on when I see 8-10 people crowded around the edge of a spawn doorway I can just C-4 the whole lot of them.

i just call them every name in the book via voice and run in to battle, but yes it sucks and i HATE it. if i went in to any more details i would get an infraction.
post #2107 of 3016
Have someone stick C4 to your back THEN run out into the fray. Surprisingly effective if you can get close to a group tongue.gif
Combine that with smoke grenades and suddenly MAXes run in fear!
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post #2108 of 3016
Damn, the people on the "official" PS2 forums are little whiney/needy b******! They complain that the patch was 40 minutes late. Then I saw this: "hah it just started downloading this thing almost 2 gigs?. they should have let some players with slow connections download some of this through out the week."

Wow...
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post #2109 of 3016
Quote:
Originally Posted by Aparition View Post

Have someone stick C4 to your back THEN run out into the fray. Surprisingly effective if you can get close to a group tongue.gif
Combine that with smoke grenades and suddenly MAXes run in fear!

Start a new slogan! Have you hugged a MAX today?
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post #2110 of 3016
Quote:
Originally Posted by Myrtl View Post

Quote:
Originally Posted by Aparition View Post

Have someone stick C4 to your back THEN run out into the fray. Surprisingly effective if you can get close to a group tongue.gif
Combine that with smoke grenades and suddenly MAXes run in fear!

Start a new slogan! Have you hugged a MAX today?

The TR hug our MAXes every day in biolabs, though I'm not sure it's helping them adjust to normal life very well. frown.gif
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