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[Official] Planetside 2 Thread - Page 51

post #501 of 3016
Quote:
Originally Posted by xFALL3Nx View Post

Just unparked my CPU and changed render distance to 3000.0 going to see if this helps. Sig rig has issues, 18-70 fps regardless of settings or resolution, Uses gpu 24-65% and cpu on first core 55-75% and rest 30-55% will report back with results.

10 fps increase was observed, will need to do further testing.
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post #502 of 3016
Quote:
Originally Posted by xFALL3Nx View Post


10 fps increase was observed, will need to do further testing.

That's cool, I'll have to try that then, I was getting usage similar to yours
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post #503 of 3016
Hey guys, can someone explain One-Time Use Camos? I've read that they disappear when equipping another gun, is this true?
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post #504 of 3016
Quote:
Originally Posted by ANDMYGUN View Post

Hey guys, can someone explain One-Time Use Camos? I've read that they disappear when equipping another gun, is this true?

No

you buy it and use it once and if you override it with another its gone othewise it stays
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post #505 of 3016
Quote:
Originally Posted by Tralala View Post

No
you buy it and use it once and if you override it with another its gone othewise it stays

Thanks for answering my question, guess I'm going to try a few out.
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post #506 of 3016
love this game but have to wait for it to become optimized frown.gif
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post #507 of 3016
Quote:
Originally Posted by ThatKidNamedRocky View Post

love this game but have to wait for it to become optimized frown.gif

Gonna be a long wait, SOE generally develops a game for the long haul, meaning that hardware is going to have to catch up to the game, and not vice versa. The game keeps telling me my CPU is bottlenecking my play, but my CPU is only seeing a 50% load. Same for my GPU. So the only thing I can figure is that it has to do with either L3 cache or there is some sort of bandwidth bottleneck inside the architecture of my CPU.

Guess that's a good excuse to upgrade to a 3930k, right? biggrin.gif The game is still completely playable for me though, so of course I can't gripe. I have noticed that performance varies very widely between PC's with the same hardware, I've talked to people with a OC'd 2500k and 7970 who can barely get 30fps, so I have to wonder if some people have background programs running that are interfering with the game.
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post #508 of 3016
Quote:
Originally Posted by Ganf View Post

Gonna be a long wait, SOE generally develops a game for the long haul, meaning that hardware is going to have to catch up to the game, and not vice versa. The game keeps telling me my CPU is bottlenecking my play, but my CPU is only seeing a 50% load. Same for my GPU. So the only thing I can figure is that it has to do with either L3 cache or there is some sort of bandwidth bottleneck inside the architecture of my CPU.
Guess that's a good excuse to upgrade to a 3930k, right? biggrin.gif The game is still completely playable for me though, so of course I can't gripe. I have noticed that performance varies very widely between PC's with the same hardware, I've talked to people with a OC'd 2500k and 7970 who can barely get 30fps, so I have to wonder if some people have background programs running that are interfering with the game.

Nah, it's just SOE. SWG had the same issue, a lot older, yeah, but same problems with people with the same hardware getting low FPS, I never expect good FPS in a SOE game xD
    
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post #509 of 3016
Quote:
Originally Posted by Ghost23 View Post

Nah, it's just SOE. SWG had the same issue, a lot older, yeah, but same problems with people with the same hardware getting low FPS, I never expect good FPS in a SOE game xD

SWG was just a shiny Everquest. My PC ran it fine back in the day, and it was a Sony Vaio.

Everquest 2 was one of the first games to support mutliple cores, and a lot of people say that's what killed it, because nobody's PC could handle it when they upgraded the engine.

Recommended specs list a hex core for a reason. I honestly don't think I have one other game in my library of 130+ that uses all of my cores as equally as PS2. Whenever I check it, all 4 cores are dead-even is usage.

And you know, I honestly feel that it's OK to future-proof games. I didn't try EQ2 until years after it's release, and I did so with an athlon 2 X4 and a HD 4350. Ran perfectly then and the game didn't look dated, since they had kept up the visuals over time to keep up with GPU performance while processors had well outstretched the engine demands. My only complaint is that Intel and AMD just released their new product lines, and they aren't that impressive of a boost over the last generation, so we've got another year before we start to see some hardware that should put Planetside 2 in it's place.
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post #510 of 3016
Don't think this was posted here
http://www.rockpapershotgun.com/2012/12/01/planetside-2025-soes-big-plans-for-the-future/

Some new features include a ocean seamlessly connecting the continents and you can have naval warfare (probably where that mobile base concept art would come in handy)
New continents with player bases and rare resources
NPC armies that can be recruited
Edited by Georgevonfrank - 12/3/12 at 9:54am
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