Overclock.net › Forums › Industry News › Video Game News › [PCG] Ubisoft considers microtransactions for $60 games
New Posts  All Forums:Forum Nav:

[PCG] Ubisoft considers microtransactions for $60 games - Page 5

post #41 of 145
i can see micro transactions on a free game based on a subscription...

but micro-transactions based on a 60 dollar game??

ubi is the type of company that will make you pay for the item required to beat a level, and then pay 10 dollars to see the ending...
Gaming Rig
(15 items)
 
Sons Rig
(11 items)
 
File Server
(13 items)
 
CPUMotherboardGraphicsGraphics
AMD Ryzen 1700x ASUS Prime X370 Pro Gigabyte GeForce GTX 980 Gigabyte GeForce GTX 980 
RAMHard DriveCoolingOS
16gb's Team Select 3200Mhz RGB  Crucial M500 SSD 240gb Corsair H55 Windows 7 Ultimate 
MonitorMonitorPowerCase
ASUS PB287Q 4K Monitor HTC Vive Coolermaster Silent Pro M 1000W Rosewill Blackhawk Ultra 
MouseMouse PadAudio
Razer Deathadder 2013 Steelseries Qck Mass Super Thick Cloth Mouse Pad Genius SW-G2.1 1250 4PC Gaming Speakers 
CPUMotherboardGraphicsGraphics
Core i7 3770k Asus P8Z68 Deluxe Galaxy Geforce GTX 780 Galaxy Geforce GTX 780 
RAMHard DriveCoolingOS
16 Gb's G.Skill DDR3 1866 Crucial M500 SSD 240Gb Coolit ECO C240 Windows 7 Ultimate 
MonitorPowerCase
Benq G2420HD Coolermaster Silent Pro 1000 Watt Deepcool Kendomen 
CPUMotherboardRAMHard Drive
Core i3 2120 Supermicro X9SCM-F 4 Gb Kingston 1600mhz DDR3 ECC 12 Segate 2tb drives (RAID 6) 
Hard DriveHard DriveOSPower
ADATA SP600 SSD 24 Toshiba DT01ACA200 drives (2 RAID 6's) Windows 7 Ultimate 64 bit. OCZ ZT750 Supermicro PWS-665-PQ 
CaseOtherOtherOther
Norco 4020 and Norco 4224 LSI 9260-4i Raid Card Intel RES2SV240 20 port Expander. HP SAS 24 por... Voltaire 410Ex Hca Infiniband HBA 
  hide details  
Reply
Gaming Rig
(15 items)
 
Sons Rig
(11 items)
 
File Server
(13 items)
 
CPUMotherboardGraphicsGraphics
AMD Ryzen 1700x ASUS Prime X370 Pro Gigabyte GeForce GTX 980 Gigabyte GeForce GTX 980 
RAMHard DriveCoolingOS
16gb's Team Select 3200Mhz RGB  Crucial M500 SSD 240gb Corsair H55 Windows 7 Ultimate 
MonitorMonitorPowerCase
ASUS PB287Q 4K Monitor HTC Vive Coolermaster Silent Pro M 1000W Rosewill Blackhawk Ultra 
MouseMouse PadAudio
Razer Deathadder 2013 Steelseries Qck Mass Super Thick Cloth Mouse Pad Genius SW-G2.1 1250 4PC Gaming Speakers 
CPUMotherboardGraphicsGraphics
Core i7 3770k Asus P8Z68 Deluxe Galaxy Geforce GTX 780 Galaxy Geforce GTX 780 
RAMHard DriveCoolingOS
16 Gb's G.Skill DDR3 1866 Crucial M500 SSD 240Gb Coolit ECO C240 Windows 7 Ultimate 
MonitorPowerCase
Benq G2420HD Coolermaster Silent Pro 1000 Watt Deepcool Kendomen 
CPUMotherboardRAMHard Drive
Core i3 2120 Supermicro X9SCM-F 4 Gb Kingston 1600mhz DDR3 ECC 12 Segate 2tb drives (RAID 6) 
Hard DriveHard DriveOSPower
ADATA SP600 SSD 24 Toshiba DT01ACA200 drives (2 RAID 6's) Windows 7 Ultimate 64 bit. OCZ ZT750 Supermicro PWS-665-PQ 
CaseOtherOtherOther
Norco 4020 and Norco 4224 LSI 9260-4i Raid Card Intel RES2SV240 20 port Expander. HP SAS 24 por... Voltaire 410Ex Hca Infiniband HBA 
  hide details  
Reply
post #42 of 145
Quote:
Originally Posted by Sylon View Post

Consider your movie example. Yes it is relatively cheap to entertain yourself (assuming, you can be entertained by it indefinably...which we all know to be false.) but the problem is this.The average cost of a movie is say $12. Now, imagine a year or two go by, you've been busy and decided hey lets go to a movie today! You get there, pay the $12 they charge you, sit down. Now someone comes up to you, and says if you want that drink rest to be put down so you can use it....that will be $2.00. Sure, you can go through the experience without it, but it should have been part of the experience, like it was in the past. You want to go to the washroom, and guess what..they're charging you another $2.00. Again, there is no law saying one has to include a trip to the washroom with each movie stub...but wth?!??!!? Sometimes it's not the money, its the principle of the matter. If this is implemented in games, it'll probably be done just like DLC, you can finish the game without it...but this adds something which should have been included in the game in the first place.
See how that could make people rage? The value of the $60~ is not in question. They want to impose this charge to offset the lack of interest in their games. In their mind say 10,000 copies are sold. At say an even $60 bucks that's $600,000. Lets say the game costs a total of $700,000 to develop so far. Now they have to come up with the $100,000 somehow just to break even. How do you do that? Charge your existing customers again. With all the Ubisoft news lately this seems to be just businessmen looking at the situation and asking "how can we make more from what we have?"
The scary part is they don't even try to answer the most important question. Why are people willing to buy other peoples software, but not ours?

If it really was like that, then yeah, I would rage. But in reality, micro-transactions generally aren't like that. At least not in AAA titles. There are a lot of shoddy F2P MMOs out there that have a pay-to-win model, but mainstream games don't sacrifice the quality of their experience just to make a few bucks. In the movie example, gaming micro-transactions would be more like the snack bar. You don't have to buy snacks to watch the movie, and they in no way affect the just $12 experience. But if you want them you can buy 'em.

Granted, everybody hates spending more money on a game they already paid $60 for, because we're all cheap bastards and we hate spending money on anything. But the success of DLC in a lot of major AAA titles is huge, and companies are making tons of money off it(people have bought DLC buy the truckloads, even the infamous Oblivion Horse Armor DLC). So they're going to keep implementing the system, and as long as it doesn't affect the 'vanilla' experience negatively, who cares? You don't have to buy anything. And if you don't want to buy the game at all for that reason, that's your choice. But it is an undeniable fact that games are getting more expensive to develop - there's no room for you to say they aren't, its just not true.

Micro-transactions are just another form of optional DLC that companies can profit from. Key word: optional.
Edited by Lost Prophet - 10/1/12 at 4:27pm
post #43 of 145
Quote:
Originally Posted by Master__Shake View Post

i can see micro transactions on a free game based on a subscription...
but micro-transactions based on a 60 dollar game??
ubi is the type of company that will make you pay for the item required to beat a level, and then pay 10 dollars to see the ending...

EXACTLY! I can totally understand on a F2P game. But on a $60 game? That means the standard $60 will now become more like 75-$100. Lame.
    
CPUMotherboardGraphicsRAM
i5-6600K Gigabyte GA-Z170X-Gaming 5 Gigabyte 980 Ti Corsair Vengeance LPX 16GB (2x8GB) DDR4 3200MHz  
Hard DriveCoolingOSKeyboard
Samsung 840 EVO 250gb Swiftech H240-X  Win10 Pro Logitech K830 
PowerCaseOther
EVGA Supernova 1000w G2 Phanteks Enthoo Evolv ATX Tempered Glass EK Titan X / 980 Ti Full Cover Waterblock  
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
i5-6600K Gigabyte GA-Z170X-Gaming 5 Gigabyte 980 Ti Corsair Vengeance LPX 16GB (2x8GB) DDR4 3200MHz  
Hard DriveCoolingOSKeyboard
Samsung 840 EVO 250gb Swiftech H240-X  Win10 Pro Logitech K830 
PowerCaseOther
EVGA Supernova 1000w G2 Phanteks Enthoo Evolv ATX Tempered Glass EK Titan X / 980 Ti Full Cover Waterblock  
  hide details  
Reply
post #44 of 145
Quote:
Originally Posted by Blaze0303 View Post

EXACTLY! I can totally understand on a F2P game. But on a $60 game? That means the standard $60 will now become more like 75-$100. Lame.

Only if you choose to make it that way by buying DLC. You as the consumer have to make a conscious choice to make the game more expensive, they aren't forcing you to spend extra money.
post #45 of 145
Just don't buy Ubisoft games. Problem solved.
Money
(17 items)
 
Z575
(9 items)
 
 
CPUMotherboardGraphicsRAM
Ryzen 7 1700 @ 3.8Ghz MSI B350 Pro Carbon GIGABYTE R9 390 8GB 1100/1650Mhz 16GB Team DDR4-3000 
Hard DriveHard DriveHard DriveCooling
PNY CS1311 240GB - OS 2 x 2TB WD Black Raid 0 Synology DS416slim 4 x 1TB (raid 5) Corsair H100 
OSOSMonitorKeyboard
Windows 10 Pro ElementaryOS Loki LG 29UM67P 29" 2560x1080 FreeSync HPE 87 w/ Browns + Ducky PBT caps 
PowerCaseMouseAudio
EVGA 600W B2 Lian Li PCA05N Steelseries Rival 100 FiiO G10K + Philips SN9500HiFi 
CPUMotherboardGraphicsRAM
AMD A6-3420M @ 2.2Ghz 1.1v Lenovo Torpedo A55 6720g2 8GB Kingston 1600 CL9 
Hard DriveOSMouse
Samsung 840 250GB ElementaryOS x86_64 Abyssus 3.5G 
  hide details  
Reply
Money
(17 items)
 
Z575
(9 items)
 
 
CPUMotherboardGraphicsRAM
Ryzen 7 1700 @ 3.8Ghz MSI B350 Pro Carbon GIGABYTE R9 390 8GB 1100/1650Mhz 16GB Team DDR4-3000 
Hard DriveHard DriveHard DriveCooling
PNY CS1311 240GB - OS 2 x 2TB WD Black Raid 0 Synology DS416slim 4 x 1TB (raid 5) Corsair H100 
OSOSMonitorKeyboard
Windows 10 Pro ElementaryOS Loki LG 29UM67P 29" 2560x1080 FreeSync HPE 87 w/ Browns + Ducky PBT caps 
PowerCaseMouseAudio
EVGA 600W B2 Lian Li PCA05N Steelseries Rival 100 FiiO G10K + Philips SN9500HiFi 
CPUMotherboardGraphicsRAM
AMD A6-3420M @ 2.2Ghz 1.1v Lenovo Torpedo A55 6720g2 8GB Kingston 1600 CL9 
Hard DriveOSMouse
Samsung 840 250GB ElementaryOS x86_64 Abyssus 3.5G 
  hide details  
Reply
post #46 of 145
As long as the cash shop isn't pay-to-win I am ok with this. Making video game cost too much time and money to make nowaday. Company has to find way to make money after the initial sale. Blizzard profit off of cash sale in Diablo 3. There are sub mmorpg. etc etc
post #47 of 145
Quote:
Originally Posted by Sylon View Post

Consider your movie example. Yes it is relatively cheap to entertain yourself (assuming, you can be entertained by it indefinably...which we all know to be false.) but the problem is this.The average cost of a movie is say $12. Now, imagine a year or two go by, you've been busy and decided hey lets go to a movie today! You get there, pay the $12 they charge you, sit down. Now someone comes up to you, and says if you want that drink rest to be put down so you can use it....that will be $2.00. Sure, you can go through the experience without it, but it should have been part of the experience, like it was in the past. You want to go to the washroom, and guess what..they're charging you another $2.00. Again, there is no law saying one has to include a trip to the washroom with each movie stub...but wth?!??!!? Sometimes it's not the money, its the principle of the matter. If this is implemented in games, it'll probably be done just like DLC, you can finish the game without it...but this adds something which should have been included in the game in the first place.
See how that could make people rage? The value of the $60~ is not in question. They want to impose this charge to offset the lack of interest in their games. In their mind say 10,000 copies are sold. At say an even $60 bucks that's $600,000. Lets say the game costs a total of $700,000 to develop so far. Now they have to come up with the $100,000 somehow just to break even. How do you do that? Charge your existing customers again. With all the Ubisoft news lately this seems to be just businessmen looking at the situation and asking "how can we make more from what we have?"
The scary part is they don't even try to answer the most important question. Why are people willing to buy other peoples software, but not ours?

Bad analogy.

Better analogy from within the gaming industry:

Game consoles are sold at massive losses (360 at launch lost MS something like $240 per box), but made up by the margins on individual games.

The gaming market is not growing in all sectors, the market for games like Skyrim or HL3 is far less than the market for COD:MW74. The market for games like Battlestations: Midway (excessively underrated game) is miniscule in comparison. Activision/EA/Ubi have massive flagships that they can make huge profits on. Those flagships allow them to take risks without breaking the bank on a loss, but they're still not going to take risks. Just because you can afford to take a risk isn't reason to take a risk.

The big push for more secure (obviously aimed at the perfect security) DRMs is to shore up profits, increase sales. And if cutting out piracy doesn't increase sales, they've got security in moving to more per games. Option one is $70 base price. Option 2 is what Ubi is doing with these microtransations, what EA is doing with day one DLC, what Activision does with map packs... err "sequels"- let those who are willing to pay more pay more and those that only want to pay $60 still get a fully functional game.

Games don't magically appear. They're the result of years of work by dozens, sometimes hundreds, of developers. Their cost of living is going up just like yours.
The Obelisk
(19 items)
 
  
CPUMotherboardGraphicsGraphics
i7 2600k Asus Maximus IV Extreme-Z (Z68) Asus GTX 570 DirectCU II  EVGA 9800GT ECO 
RAMHard DriveHard DriveHard Drive
8GB Corsair Vengeance 1600mhz  WD Black 1TB OCZ Vertex 2 90GB OCZ Agility 4 128GB 
Hard DriveOSMonitorMonitor
Samsung 840 128GB Windows 7 Professional 64-bit ViewSonic VX2250 Asus VE248 
KeyboardPowerCaseMouse
Logitech G110 Corsair AX850 Corsair 800D Logitech G600 
Mouse PadAudio
C4 NGen Logitech G930 Headset 
  hide details  
Reply
The Obelisk
(19 items)
 
  
CPUMotherboardGraphicsGraphics
i7 2600k Asus Maximus IV Extreme-Z (Z68) Asus GTX 570 DirectCU II  EVGA 9800GT ECO 
RAMHard DriveHard DriveHard Drive
8GB Corsair Vengeance 1600mhz  WD Black 1TB OCZ Vertex 2 90GB OCZ Agility 4 128GB 
Hard DriveOSMonitorMonitor
Samsung 840 128GB Windows 7 Professional 64-bit ViewSonic VX2250 Asus VE248 
KeyboardPowerCaseMouse
Logitech G110 Corsair AX850 Corsair 800D Logitech G600 
Mouse PadAudio
C4 NGen Logitech G930 Headset 
  hide details  
Reply
post #48 of 145
Quote:
Originally Posted by Sylon View Post

The scary part is they don't even try to answer the most important question. Why are people willing to buy other peoples software, but not ours?

Unfortunately, the answer to that question isn't always going to be one that we as gamers would like to hear. People may be buying other software because it looks prettier, because it was marketed more heavily, because it has brand recognition, etc. While there are exceptions, I feel that these would be the answers far more often than anything relating to the actual quality of the games involved.

You've got this massive section of the industry that's neither producing AAA blockbusters or becoming these highly publicized indie darlings, but are still making good games. These middle-of-the-road developers live and die by how gamers see them, and most of us are not the benevolent seekers of quality entertainment that many would have you believe.
post #49 of 145
I wonder what exactly is going on at those meetings at the headquarters. They purposely delay the PC versions of games, have a DRM on other games that rely on their servers for both single player and multiplayer, called PC gamers whiny and *****y and said 98% of us are pirates, and now they want to implement this into future games?

Hmm..something doesn't seem right.
They do all this to particularly PC gamers, yet expect us to pay more and more for a half assed console port, title after title.
post #50 of 145
Quote:
Originally Posted by brootalperry View Post

I wonder what exactly is going on at those meetings at the headquarters. They purposely delay the PC versions of games, have a DRM on other games that rely on their servers for both single player and multiplayer, -snip- and now they want to implement this into future games?
Hmm..something doesn't seem right.

Valve gets away with this, but I think they're just lazy for the most part biggrin.gif And they're nice to PC gamers, who are, admittedly, whiny a lot of the time.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Game News
Overclock.net › Forums › Industry News › Video Game News › [PCG] Ubisoft considers microtransactions for $60 games