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[Gamasutra] PlayStation Vita's biggest challenge: Convincing developers - Page 2

post #11 of 18
I am loving my vita and don't regret buying it and I don't travel with it as my phone is my travel gaming device. The vita beats my phone and any phone to date by a long shot. If people who aren't just interested in the latest games will have a whole lot to enjoy with the vita. For me, PC gaming is number 1. My ps3 is a media center first and a gaming console second. Problem with gaming on my ps3 is that it takes blocks of time and I don't always have long blocks of time in which to use. I can just put my vita to sleep and return to play it later. Plus the vita games I have been getting are so cheap.

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post #12 of 18
Quote:
Originally Posted by GrizzleBoy View Post

It seems devs just don't like coding for Sony hardware tbh.

Isn't it just an ARM Android based device? They could just use Mono and code in C# if they really wanted to.
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post #13 of 18
I got Vita few months ago thinking it was too big to fail.I mean, sony must have invested millions bringing it to market.

Lately I start seeing games like Rayman starting to pop up for $3 in app stores (I paid $40 for VIta version) and I see it as a sign that developers gave up on Vita. Crappy blurry trailers of upcoming games do not instill the confidence either.

It's not too late to sell it though, I give it few more months before some major price cuts or outright failure.
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post #14 of 18
Because developers aren't stupid. They know that Sony doesn't know, and hasn't ever known what a portable gaming device is. Just like the PSP, they've built another handheld console. Something you need to sit down to enjoy, especially since its still plagued with 1-2 minute loading times.

If I took a DS with Mario Kart and a PS Vita with ModNation Racers and turned them on at the same time, I could finish racing one of the shorter Mario Kart tracks before ModNation Racers finished loading.
    
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post #15 of 18
1. too expensive
2. too big
3. feels too cheap in hand
4. not enough games
5. poorly designed interface
6. long loading times
7. sony
8. too expensive
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post #16 of 18
I just got a used PSP
plenty of great titels for that one still =) and much much cheaper.

To the post on page one, it isnt really a valid point to say this is a forum where ppl pay a lot to build their own system, and then we complain about the price on the vita. They are two very different things. and one is only ment for gaming and that is not the PC.
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post #17 of 18
I think a sizable price cut and some good first party software would fix it right up. I mean come on Sony! You sat right there and watched Nintendo who OWNS the portable console market suffer the same fate with the 3DS launch (the FREAKIN DS MAN) and what did they do to fix it? But yet you think pushing the Vita as "superior hardware" will move it? LOL how did that work out with the PS3 for ya? rolleyes.gif
Edited by Captain318 - 10/2/12 at 11:04am
     
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post #18 of 18
Quote:
Originally Posted by Captain318 View Post

I think a sizable price cut and some good first party software would fix it right up. I mean come on Sony! You sat right there and watched Nintendo who OWNS the portable console market suffer the same fate with the 3DS launch (the FREAKIN DS MAN) and what did they do to fix it? But yet you think pushing the Vita as "superior hardware" will move it? LOL how did that work out with the PS3 for ya? rolleyes.gif

Didn't work for the majority of gamers. But their pitch was true. With the Vita and with the PS3 Sony hasn't failed to give me what they promised. Sure they aren't meeting their sales expectations but what they are offering is real and is awesome if your like me and happen to fall into the market the Vita is after. I'm sure there are other gamers like myself who would really enjoy it, but haven't picked it up due to the high priced ontop of mixed reviews. Success to me doesn't mean the same to me as it does for Sony. Sony success is based on sales. Their success to me as a consumer is high because they stand behind their projects and offer their customers what they promised even if it comes a little late. I use to see such promises with Nintendo but after the Wii all of that changed.

Loading times aren't a big deal to me. Load up my game, find a seat and enjoy. Turn the screen off, do something else for a few hours and then return to my game having only lost just a little bit of battery during that time.

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Edited by CrazyHeaven - 10/2/12 at 4:50pm
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