Overclock.net › Forums › Industry News › Hardware News › [ROCCAT]ROCCAT to Unleash Gaming Titans with Launch of New Mega Mice
New Posts  All Forums:Forum Nav:

[ROCCAT]ROCCAT to Unleash Gaming Titans with Launch of New Mega Mice - Page 2

post #11 of 30
Quote:
Originally Posted by tahayassen View Post

8200 dpi laser sensor.

Sounds like crap.

You realize you don't have to use 8200 DPI, right?
post #12 of 30
Thread Starter 
What's wrong with a 8200 DPI laser?
post #13 of 30
Quote:
Originally Posted by Willhemmens View Post

What's wrong with a 8200 DPI laser?

I too am waiting for his surely intelligent and highly savant response. tongue.gif
post #14 of 30
It's a shame companies are releasing mice with crappy laser sensors to increase useless numbers (i.e. DPI) that is regarded as highly important for those who do not know any better instead of using quality optical sensors that give 1:1 tracking without any of that acceleration/prediction/z-axis issue garbage.

I wish gaming mice were driven by actual performance - not releasing new mice for the sole purpose of having a larger number on the box. There are incredibly few mice that have perfect sensors. Even if they have perfect sensors, they suffer from some other issue such as bad ergonomics, bad build quality, or problems with cheap cables.
Edited by tahayassen - 10/8/12 at 9:03am
post #15 of 30
I can't speak higher of any other company than of Roccat and their CS, they pretty much gave me a free Kone+ b/c they gave me an RMA from a bad batch.
See Pee Yoo
(17 items)
 
Lian Mi
(12 items)
 
Craptop
(5 items)
 
CPUMotherboardGraphicsRAM
2500k asrock extreme4 980ti corsair vengeance  
Hard DriveHard DriveOptical DriveCooling
Crucial m3 seagate green lg dvdrw Noctua D14 
OSMonitorMonitorPower
win 7 64bit 2 x 1920 x 1080p (ASUS and LG) xl2420te ocz zx 1000w 
CaseMouseMouse PadAudio
haf bx g600 / / Roccat Savu Puretrak Talent Soundblaster Z 
Audio
sennheiser hd558 
CPUMotherboardRAMHard Drive
celereon g1610 g1 sniper m3 parema seagate barracuda 
Optical DriveOSMonitorPower
dvdrw windows vista vizio 3d tv rosewill green 530 
CaseMouse
lian li pc v354b logitech g300 
CPUGraphicsHard DriveOS
4810MQ GTX 870M samsung evo  Windows 8.1 
Other
Sager 8728 
  hide details  
Reply
See Pee Yoo
(17 items)
 
Lian Mi
(12 items)
 
Craptop
(5 items)
 
CPUMotherboardGraphicsRAM
2500k asrock extreme4 980ti corsair vengeance  
Hard DriveHard DriveOptical DriveCooling
Crucial m3 seagate green lg dvdrw Noctua D14 
OSMonitorMonitorPower
win 7 64bit 2 x 1920 x 1080p (ASUS and LG) xl2420te ocz zx 1000w 
CaseMouseMouse PadAudio
haf bx g600 / / Roccat Savu Puretrak Talent Soundblaster Z 
Audio
sennheiser hd558 
CPUMotherboardRAMHard Drive
celereon g1610 g1 sniper m3 parema seagate barracuda 
Optical DriveOSMonitorPower
dvdrw windows vista vizio 3d tv rosewill green 530 
CaseMouse
lian li pc v354b logitech g300 
CPUGraphicsHard DriveOS
4810MQ GTX 870M samsung evo  Windows 8.1 
Other
Sager 8728 
  hide details  
Reply
post #16 of 30
Quote:
Originally Posted by tahayassen View Post

It's a shame companies are releasing mice with crappy laser sensors to increase useless numbers (i.e. DPI) that is regarded as highly important for those who do not know any better instead of using quality optical sensors that give 1:1 tracking without any of that acceleration/prediction/z-axis issue garbage.

I wish gaming mice were driven by actual performance - not releasing new mice for the sole purpose of having a larger number on the box. There are incredibly few mice that have perfect sensors. Even if they have perfect sensors, they suffer from some other issue such as bad ergonomics, bad build quality, or problems with cheap cables.


According to the calculator here (http://www.funender.com/quake/mouse/index.html), using my current horizontal resolution of 1920 pixels at FOV 90, with a turning rate of 2 inches per 360 degree turn (I loathe turning rates any longer than that), I would want a 3015 DPI mouse.
Now, lets look at a different situation. Let's say I'm playing Skyrim and I don't actually mind the skinny default FOV (65), and since this is more of an exploring gametype, I might want to look around a little faster than usual, so I might use a turning rate of 1.5 inches per 360, and let's say I acquired a 2560x1440 monitor. All of a sudden my minimum DPI is 8416, which is only almost reached by the newest sensors available.
And then you have the 4Kx2K monitors which should be coming out soon (I hope). Increasing the horizontal resolution to 4096 while leaving all the other settings the same, I would need 13,465 DPI.
These are not "useless nubers", you are getting increased accuracy with each increase in DPI, and that actually still applies regardless of screen resolution.

If you start up TF2 and set the resolution to 640x480 in windowed mode, and then set the mouse sensitivity all the way down, you will see that there is a lot of room for aiming within the range of each pixel (yes, you can shoot at different spots without moving the crosshair).
Note that your view does not remain entirely static while you aim within the same pixel, things in your peripheral shift around, and even at 640x480 they do so more smoothly with increased DPI (given the same turning rate).
This may not be of huge practical benefit, but with some AA and decently high resolution, you're not really aiming at an individual pixel so much as aiming at an approximate spot anyway. Throw in a healthy amount of familiarity with your turning speed and I don't doubt that people would hit things more precisely using higher DPI, even without any change in screen resolution.


At the same time, I am just as annoyed as anyone else that all the new sensors nowdays have some sort of acceleration or other effect that interferes with your ability to aim reliably.
Whether or not extra DPI is worth the tradeoff in sensor quality you get with something like the Razer Abyssus is a good question (the Abyssus is one of three mice currently produced which have a perfect sensor).
post #17 of 30
Wow, looks nice I found anew replacement for my G500!
post #18 of 30
Had my Roccat Kova for 3-4 years, been nice to it but also smashed it few times, it does weird noises but still works flawlessly. Just the scrollwheel sometimes does nothing when I click on it but that's most likely software issue. Looking forward to this mouse, hope it's gonna be around $50-80 tongue.gif
A computer
(16 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770K GIGABYTE Z68XP-UD3 Gigabyte GTX780ti 4x4GB Kingston Fury 
Hard DriveHard DriveOptical DriveCooling
Western Digital Green OCZ Vertex 4 - 128 GB Don't have Hyper 212+ EVO 
OSMonitorKeyboardPower
Win 10 Dell U2713HM Steelseries 6GV2 Corsair 650W 
CaseMouseMouse PadAudio
Corsair 300R Logitech G502 SS Qck Cheap 5.1 speakers/HD 558 
  hide details  
Reply
A computer
(16 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770K GIGABYTE Z68XP-UD3 Gigabyte GTX780ti 4x4GB Kingston Fury 
Hard DriveHard DriveOptical DriveCooling
Western Digital Green OCZ Vertex 4 - 128 GB Don't have Hyper 212+ EVO 
OSMonitorKeyboardPower
Win 10 Dell U2713HM Steelseries 6GV2 Corsair 650W 
CaseMouseMouse PadAudio
Corsair 300R Logitech G502 SS Qck Cheap 5.1 speakers/HD 558 
  hide details  
Reply
post #19 of 30
Seems Legit, wish it came in a bigger size, the kone+ is way to small
post #20 of 30
Quote:
Originally Posted by ILoveHighDPI View Post

According to the calculator here (http://www.funender.com/quake/mouse/index.html), using my current horizontal resolution of 1920 pixels at FOV 90, with a turning rate of 2 inches per 360 degree turn (I loathe turning rates any longer than that), I would want a 3015 DPI mouse.
Now, lets look at a different situation. Let's say I'm playing Skyrim and I don't actually mind the skinny default FOV (65), and since this is more of an exploring gametype, I might want to look around a little faster than usual, so I might use a turning rate of 1.5 inches per 360, and let's say I acquired a 2560x1440 monitor. All of a sudden my minimum DPI is 8416, which is only almost reached by the newest sensors available.
And then you have the 4Kx2K monitors which should be coming out soon (I hope). Increasing the horizontal resolution to 4096 while leaving all the other settings the same, I would need 13,465 DPI.
These are not "useless nubers", you are getting increased accuracy with each increase in DPI, and that actually still applies regardless of screen resolution.
If you start up TF2 and set the resolution to 640x480 in windowed mode, and then set the mouse sensitivity all the way down, you will see that there is a lot of room for aiming within the range of each pixel (yes, you can shoot at different spots without moving the crosshair).
Note that your view does not remain entirely static while you aim within the same pixel, things in your peripheral shift around, and even at 640x480 they do so more smoothly with increased DPI (given the same turning rate).
This may not be of huge practical benefit, but with some AA and decently high resolution, you're not really aiming at an individual pixel so much as aiming at an approximate spot anyway. Throw in a healthy amount of familiarity with your turning speed and I don't doubt that people would hit things more precisely using higher DPI, even without any change in screen resolution.
At the same time, I am just as annoyed as anyone else that all the new sensors nowdays have some sort of acceleration or other effect that interferes with your ability to aim reliably.
Whether or not extra DPI is worth the tradeoff in sensor quality you get with something like the Razer Abyssus is a good question (the Abyssus is one of three mice currently produced which have a perfect sensor).
Your username kind of says it all there. For those that don't like to make a 360 spin when they so much as cough, they'll need to move the mouse faster to compensate for the larger amount of mouse movement required to turn, and will more often have to pick up and recenter the mouse. A sensor that cannot handle either of those things is functionally useless to the user - if your mouse cannot accurately replicate your movements, it should be considered unreliable and since you yourself admitted that muscle memory is important to precision, that lack of precision because of your hardware renders said hardware useless.

For what it's worth, I don't know of any professional gamer that has a 360 turning radius (in FPS games, SC2 and Moba type games aren't as harsh when it comes to mouse precision) with less than 12cm. Most are well over 25cm. Now I'm sure this is in part due to many of them sticking to the same hardware for years, and becoming comfortable with having to move at such speeds, and the people who emulate them generally sticking with similar settings but I have a hard time believing that anyone can reliably and quickly target something with a 2cm/360. That means that a movement of 2.5mm will move your reticule to the edge of your screen with a 90 degree FOV setting. The idea that you can target anything on your screen with a movement of less than 5mm with any degree of accuracy is hard to believe, no matter how much muscle memory you've put to the task.
The Replacement
(16 items)
 
  
CPUMotherboardGraphicsRAM
Core I5 6600K Gigabyte GA-Z170X-UD3 Ultra  EVGA GTX 750 Ti Crucial Ballistix Sport 2x16GB DDR4 2400 
Hard DriveOptical DriveCoolingOS
Mushkin Reactor 1TB LG Blu-Ray Burner Cryorig H7 Window 10 
MonitorKeyboardPowerCase
BenQ XL2420T Code 87 Clears Rosewill Photon 650 Fractal Design Core 3500W 
MouseMouse PadAudioAudio
CM Storm Xornet II Steelseries QCK+ Creative Sound Blaster Zx Sennheiser PC-360 
  hide details  
Reply
The Replacement
(16 items)
 
  
CPUMotherboardGraphicsRAM
Core I5 6600K Gigabyte GA-Z170X-UD3 Ultra  EVGA GTX 750 Ti Crucial Ballistix Sport 2x16GB DDR4 2400 
Hard DriveOptical DriveCoolingOS
Mushkin Reactor 1TB LG Blu-Ray Burner Cryorig H7 Window 10 
MonitorKeyboardPowerCase
BenQ XL2420T Code 87 Clears Rosewill Photon 650 Fractal Design Core 3500W 
MouseMouse PadAudioAudio
CM Storm Xornet II Steelseries QCK+ Creative Sound Blaster Zx Sennheiser PC-360 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Hardware News
Overclock.net › Forums › Industry News › Hardware News › [ROCCAT]ROCCAT to Unleash Gaming Titans with Launch of New Mega Mice