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borderlands 2 physX problem

post #1 of 5
Thread Starter 
Hi, i'm new to using physX but i have this issue where i get a thing similar to screen tearing but it's a wider line and it's more of a blur than a tear.
i'm using a ASUS 680 overclocked to 1220MHz. i have everything maxed ,vsync on and there is no problem with physX on low but there is with it on high. Using the intel hd4000 inbuilt graphics on my i5-3570K for the physX has the same issue. any suggestions?
post #2 of 5
Quote:
Originally Posted by clarkeyjr View Post

Using the intel hd4000 inbuilt graphics on my i5-3570K for the physX

eh? You got something wrong there, mate, you're not, nor have ever been, using the HD4000 for PhysX. smile.gif
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post #3 of 5
Thread Starter 
i use the gtx 680 for physX but checked the hd4000 to see if it had the same problem.
post #4 of 5
PhysX doesn't run on anything except Nvidia and Ageia PhysX compatible cards, and HD4000 is not one of them, so it was still running on the gtx 680.

That's why it had the same problem.

Now, I suppose it's either a game-related issue and you should wait for a patch, or you're trying to max the game + PhysX on a godless resolution on a single 680 and you're just hitting the cards capabilities limit.
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post #5 of 5
Thread Starter 
yeah i just fixed the problem, the vsync was causing it, i turned of vsync and the blur went away but the frames jumped up to around 130fps. managed to get it working well with vsync on after i turned on triple buffering in the nvidia control panel. thanks
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