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[GI] Treyarch defends Call Of Duty Engine - Page 11

post #101 of 180
Quote:
Originally Posted by un-nefer View Post

It is essentially a blackops themed mod for MW3. It will play no different to MW3 tbh - the same randomness that is in MW3, just spruked up with different perks and killstreaks to give the illusion it is new.

This
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post #102 of 180
Quote:
Originally Posted by un-nefer View Post

It is essentially a blackops themed mod for MW3. It will play no different to MW3 tbh - the same randomness that is in MW3, just spruked up with different perks and killstreaks to give the illusion it is new.

I just listed reasons why it would play differently with the pick 10 thing being a pretty big part of it. tongue.gif Believe what you want, but it's not going to be the same game.
post #103 of 180
Quote:
Anybody who comes at the engine needs to remember it's the 60 frames they love in the first place.
Lol.

On a PC with decent graphics capability, we've got greater than 60 frames being rendered that aren't even appearing on our screen. Their engine doesn't scale. They give the middle finger to the PC community by gimping graphical fidelity.

It really doesn't matter what they do with the Call of Duty series. It's an Activision product, which happens to be synonymous with "I won't be buying this."
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post #104 of 180
Im not a huge fan of the engine. I dont think it looks terrible, but i do think its pretty old. I mean since MW1 its essentially looked the same with minor tweaks here and there.

One reason i prefer other engines over it, I'm just not a huge fan of engines that make people/things look plastic...like surfaces unrealistically shiny/glare. I like a more realistic/gritty looking engine...like the one used for Bad Company 2 or even Frostbite 2.0.

Hopefully within the next 3 years they come up with a new engine or use unreal 4 and they'll start getting taken a little more seriously. I know they prolly keep using this engine because it works really well on the hardware its being put on which is a really old xbox lol.
post #105 of 180
Keep defending your engine, I'll keep defending my wallet =)

COD Games are fun, but I didn't build this kickass rig to play skinned Quake 3.
Edited by Scorpion667 - 10/12/12 at 8:59am
    
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post #106 of 180
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Originally Posted by di inferi View Post

Lmao. That's your defense? 60 fps?

My god.

Whihc is perfectly acceptable. The xbox 360 and the PS3 hardware is ancient in terms of computing power. They decided a fluid gameplay is more important to them and their consumer base than shiny objects. There is only so much they can do with a 9-10 year old piece of tech. Battlefield 3 went the other direction and decided 25-30fps was enough.

So I ask you do you have some way of boosting the current gen console specs to allow them to add to their engine without dropping their chosen fps target?
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post #107 of 180
This article is only really aimed at appeasing the console market and stuffing down whats been brought to light.
We all like 60FPS, don't we? How much is an 8800GT now at days? Are the latest COD's still locked at 90FPS?

It really doesn't matter at all what engine they use, their main aim is and will always be the console and will always be just 'sufficient' and appeasing enough to rake in mass dough.
It's a write off in the PC world.
post #108 of 180
Mb
post #109 of 180
Quote:
Originally Posted by pengs View Post

This article is only really aimed at appeasing the console market and stuffing down whats been brought to light.
We all like 60FPS, don't we? How much is an 8800GT now at days? Are the latest COD's still locked at 90FPS?

It really doesn't matter at all what engine they use, their main aim is and will always be the console and will always be just 'sufficient' and appeasing enough to rake in mass dough.
It's a write off in the PC world.

Exactly the COD games, minus the first two from way back when, are console centric and PC is an afterthought. They don't really care about the PC market.
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post #110 of 180
Somebody just please kill the franchise in general. Who cares what it looks like.
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