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GPU for AutoCAD/3D Rendering @ 2560x1600

post #1 of 7
Thread Starter 
So I'm doing a build for a buddy of mine who is an engineering student. He has a relatively narrow budget, about $650, for just the tower. After all was said and done I ended up thinking that for his budget, a good GPU for him would be a GTX 470 I just replaced in my computer. He just told me today, though, that he would extend his budget to get a workstation graphics card, but I am not convinced that even if he would double his budget, he would just be wasting his money on a workstation card, and that money would be better spent on a mid range desktop graphics card, preferably something with a 256 or 320-bit memory interface and a lot of CUDA cores. Any opinions?
post #2 of 7
A workstation GPU even lower end ones will run circles around high end desktop GPU's as that is what they are designed to do
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post #3 of 7
Thread Starter 
Can you (or anybody else) explain exactly what it is that makes these cards better suited for this type of work? Also, I remember reading that they hike up the prices of workstation cards to compensate for lack of sales... (I have no idea if this is true or not).
post #4 of 7
Yeah work station cards have special drivers for CAD work. If they are pretty serious about doing it then they will certianly want a work station card. Something like this should be all they will ever need:

http://www.newegg.com/Product/Product.aspx?Item=N82E16814195109&Tpk=v4900

While at 460 may have more cores and just flat out more power it wont be optimized for CAD work and sometimes not even supported by the program. Check this list for full support for Solidworks a popular CAD program:

http://www.solidworks.com/sw/videocardtesting.html

With it being such a small speciallized market Im sure it drives prices up. Your pretty much paying more for the software and drivers than you are the actual hardware if that makes sense.
Edited by hammerforged - 10/15/12 at 11:43am
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3770K Asus Maximus V Formula Evga GTX 680 4GB Evga GTX 680 4GB 
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Corsair Neutron GTX 240GB Koolance CPU-370 Aquacomputer AquagraFX 680 GTX XSPC RX480 
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Alphacool UT30 240MM Swiftech MCP655-B XSPC Acrylic D5 Tank Reservoir Win 64 Pro 
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Project HardLine
(17 items)
 
TJ07
(18 items)
 
 
CPUMotherboardGraphicsGraphics
3770K Asus Maximus V Formula Evga GTX 680 4GB Evga GTX 680 4GB 
RAMHard DriveHard DriveCooling
Corsair Dominator Platinum 1 Samsung 840 Pro 256GB Samsung 840 Pro 256GB 2 Black Ice GTX 480's 
CoolingCoolingCoolingCooling
2 Aquacomputer GTX 680 Nickel Blocks Koolance CPU-370 2 Koolance D5 Pump Res Combo COPPER PIPES 
MonitorKeyboardPowerCase
Asus VG278HE Logitech G710+ Seasonic 1K Platinum Case Labs ST10 
Mouse
G400s 
CPUMotherboardGraphicsRAM
Intel i7 3930K C2 4.6Ghz Rampage IV Extreme EVGA GTX 680 4GB Corsair Dominator Platinum 16GB 
Hard DriveCoolingCoolingCooling
Corsair Neutron GTX 240GB Koolance CPU-370 Aquacomputer AquagraFX 680 GTX XSPC RX480 
CoolingCoolingCoolingOS
Alphacool UT30 240MM Swiftech MCP655-B XSPC Acrylic D5 Tank Reservoir Win 64 Pro 
MonitorKeyboardPowerCase
Asus VG278HE 144hz  Logitech G710+ Sleeved Seasonic 1K Platinum TJ07 
Mouse
Zowie EC-1 Evo 
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post #5 of 7
Thread Starter 
I did some more light reading around the web, and it seems to make sense now. Thanks for the help.
post #6 of 7
Here in my 3D class we are using a HD6350 in 3ds max. The viewport lags every 2 seconds. Anything larger than 1000 polygons and the system crashes. biggrin.gif
post #7 of 7
And,NVIDIA all make solution.intel is xeon phi if I recall
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