Quote:
Originally Posted by
ivr56 
Shame, I was hoping for even a low level GPU for some gpu acceleration
I hope they dont airize it like the 15" MBPr
13" chassis is already a good balance between expandability and weight.
Yeah I was hoping for that too, but it would be tricky fitting a decent GPU inside of it.
Quote:
Originally Posted by
raclimja 
assuming it has Thunderbolt port, you could put an external graphics.card.on it like a gtx 680
You can't use an external graphics card on the internal display though, only an external display but yes it could do that I think.
Quote:
Originally Posted by
W4nderer 
Doesn't the Retina MBP already struggle with rendering some web pages while scrolling due to the ultra high resolution, despite having a GTX650M? How will this one be able to handle the resolution using only an IGP?
That was under Lion, it's much smoother under Mountain Lion which leverages Core Graphics for rendering webpages, and I think it was using the iGPU too not the GT 650M. Also I believe a part of the difficulty is that it was running at a resolution greater than 2560x1600 which the GT 650M doesn't support -- so Apple had to add some kind of driver or manual way of handling the higher resolution which is 2880x1800 or as high as 3840x2400 if you choose the option with the most workspace.
At 2560x1600 (1280x800) the HD 4000 graphics should be just fine. I don't think they'll offer any higher resolution options, but if they do it would be at most 1440x900 which is 2880x1800.
Quote:
Originally Posted by
kpopsaranghae 
That's not the point. I know it scales better. The point is that you don't benefit from the extra workspace the resolution gives you because the UI elements would have to be bigger so you don't squint at the screen.
It's nighttime and I'm bored, so I'm just ranting. Not being a hater or anything, just giving my

There's a hack to use the whole native resolution. Otherwise you can use a 1920x1200 workspace which is still incredibly smooth and not pixelated.