With the 12.11 drivers AMD has completely eradicated their performance defecit in BF3, with the 7970, 7870, and 7770 being made performance competitive with (if not a hair faster than) their respective NVIDIA GTX 600 counterparts in our BF3 benchmark. AMD has told us that the specific performance benefits are map-dependent with our results appearing at the high-end of their guidance, so while not every map will see the same 20%+ performance gains, some of them will while others will be in the 10% range. Much like our overall performance averages, the largest gains are at 1920 with FXAA, while 2560 with FXAA and 1920 with MSAA will see smaller gains, once again hinting that AMD’s optimizations are on the shader/texture side rather than ROP/memory.
How can you guys say that AMD owns BF3 now?
That graph up the top is not even ultra quality and the 680 still wins.
With MSAA enabled, Nvidia takes the crown hands down. All them benchmarks werent even done with ultra quality and 4x MSAA.
This graph has 4xMSAA.. Shows that the 680 beats the 7970 but loses to the 7970GE - Are we forgetting that the 7970GE is slightly overclocked? like 125Mhz slightly overclocked ?
Let us do the same OC to the 680 and then we can run another bench to be even.Edited by Renairy - 10/25/12 at 3:37pm