Quote:
Originally Posted by
Falkentyne 
Can you confirm that MW2 is actually USING Supersampling? I know for a fact that Witcher 2:EE completely ignores driver overriden Supersampling, for example. There should be a noticable framerate drop (please disable vsync to see). But MW2 caps the framerate at something like 91, while black Ops allows you to remove the cap, up to 500 (since it's a true PC game, ulike MW2), so you may need to jack the resolution to absurdly high levels to even tell .....
There is no FPS cap in SP.
The FPS-drop is very noticable when using 8xSSAA, and the difference in image quality is immense (165 FPS (0xMSAA) => 45 FPS (8xSSAA)). MW2 is defenitly using SSAA when i force it through the CCC.
but unlike Black Ops the flickering is still there, but less frequent.
GPU workload was at 97% (apparent maximum)
Edited by gockelmax - 11/12/12 at 1:53pm