Originally Posted by kole208
Well skyrim is like my favorite game lol but I saw that the 8350 still get like 60-80 fps average with a 7950. Not saying that games won't be more utilized for 8 cores but aren't coding for consoles and pc's completely different?
They could have the game on the console utilize 8 cores on console but not the pc right? Idk I just saw something the other day talking about that.
Consoles are using AMD APUs this gen.
Xbox gets a 8-core 1.6Ghz Jaguar (ultra-low power, Bobcat successor) chip with a 7790 and 8GB of DDR3 bolted on. PS4 gets an 8-core 1.6Ghz Jaguar chip with a 7850 and 8GB of GDDR3 bolted on. Both use HSA/HUMA as far as I know.
Very weak but highly-threaded CPU, nice "strong" GPU. This pretty much forces the devs to go multithread, and to top it off, they must do so on the x86 architecture, with 64-bit CPUs.
While Console makers will write directly for the hardware in question, as is expected of them, it's not like they're writing for an entirely different CPU standard this round. Things should port and scale nicely unless someone is being a jerk about it. It may take some time for them to get accustomed to the new chips, but multi-core x64 should not be unknown to them.
Should make for some very very nice new games for everyone in the PC world when the time comes.