Originally Posted by cssorkinman
Originally Posted by FlailScHLAMP
so let me get this right..
this Steam VR test, 290x/390x are scoring better than 780 ti with essentially equal FX8 running the test..
I would really like to know how this bench is scored.. I've got an average of 122 fps (111min/137max) and yet this is Just inside the ready point?
That's very similar to what I get for numbers with the classy.
Vram? I really don't know , I'll overclock the 780ti and see where it lands.
Vram doesn't make sense to me. Current max resolution is essentially what 3840x1440 or 3840X1200? essentially 1920x1200 or 1920x1400 doubled.
so if devs get their act in gear they don't need to double the memory requirement as you can use the same texture load and draw it twice.
with this grade GPU should be CPU limited due to the doubled load on the CPU as calculations need to paralleled in the interocular view
considering the lack of movement, and weird FPS pattern (i take a 1% fps hit with a game alt tabed) yes i get a much lower score with only a marginal load increase on the cpu while still scoring no cpu limited frames or frames under 90 fps.
I am very sceptical of the actual usefulness of this benchmark weather it actually has any relevance.
I'm eager for these VR headsets for 3d entertainment. IN a few generations when you can get hardware and accessories that can push 6-8k res easy for this application.
i don't really care for what is available for VR games. If player stationary Spaceship or flight sim games similar to Elite or star citizen become mainstream and a little more causal(i want this game to nerd out in and just get enveloped in, and not to concerned abotu how good i am at it) friendly
I'd defiantly go out and get a racing sim chair to build around and go whole hog on it.
But right now i think the VR accessory industry should be focused on pumping the res up for general consumption and force the GPU and CPU industry to catch up to the demand.
maybe 'm spoiled by g sync and free sync but i think these technologies NEED to be implemented in these peripherals from the get go