Quote:
Originally Posted by Marafice Eye 
I love Criterion, and I loved the first Most Wanted. This one... not nearly as much. You're stuck with Criterion's typical 2 camera views, exterior (which I never play driving games in) and a bumper cam set just inches off the ground (Which works ok in Burnout, but here it's just awful).
The first MW had a story to it, you were a person fighting up the ranks to get your car back and to take out the douchebag Razor. In this, you don't get the feeling that you're a driver, you get the feeling that you're the car. There's NOTHING in the way of any story, there's no garage of cars you own/win to choose from, you drive around town, pull up to another marked car, and just 'jump in'. Races are tied to specific cars, you can't just roll up to a race in whatever car you want to use and the game adjusts the AI accordingly. The cops are a laughable annoyance rather than a challenge. The driving physics are just god-awful. I usually know what to expect from an NFS game (Shift series aside) and yet still found the handling to be terrible. Every car I've driven so far has felt the same, they didn't even give them Burnout Paradise handling, which would have been better since even there the cars FELT different while driving.
Bottom line, if you liked Burnout Paradise and/or the first Most Wanted, skip this, it's NOT the glorious mashup we thought it was going to be, and I feel sorry for anyone else who buys it expecting it to be.
Side Note: Yet another reason devs need to MAKE DEMOS!. They don't because once they've got our money, there's nothing we can do and we can't try-before-we-buy without demos.

I love Criterion, and I loved the first Most Wanted. This one... not nearly as much. You're stuck with Criterion's typical 2 camera views, exterior (which I never play driving games in) and a bumper cam set just inches off the ground (Which works ok in Burnout, but here it's just awful).
The first MW had a story to it, you were a person fighting up the ranks to get your car back and to take out the douchebag Razor. In this, you don't get the feeling that you're a driver, you get the feeling that you're the car. There's NOTHING in the way of any story, there's no garage of cars you own/win to choose from, you drive around town, pull up to another marked car, and just 'jump in'. Races are tied to specific cars, you can't just roll up to a race in whatever car you want to use and the game adjusts the AI accordingly. The cops are a laughable annoyance rather than a challenge. The driving physics are just god-awful. I usually know what to expect from an NFS game (Shift series aside) and yet still found the handling to be terrible. Every car I've driven so far has felt the same, they didn't even give them Burnout Paradise handling, which would have been better since even there the cars FELT different while driving.
Bottom line, if you liked Burnout Paradise and/or the first Most Wanted, skip this, it's NOT the glorious mashup we thought it was going to be, and I feel sorry for anyone else who buys it expecting it to be.
Side Note: Yet another reason devs need to MAKE DEMOS!. They don't because once they've got our money, there's nothing we can do and we can't try-before-we-buy without demos.
This is exactly why I hated Burnout Paradise...





















