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post #51 of 112
Quote:
Originally Posted by mohit9206 View Post

another question . how about some mods that increase the difficulty and challenge like deadly dragons etc ? smile.gif
am playing an elder scrolls game for the first time and am a noob when it comes to rpg's so i dont want the game difficulty to become a hindrince in my enjoyment of skyrim.
also please tell whats the difference between each default difficulty in skyrim ?
am currently playing on novice difficulty redface.gif

these kinds of mods are great as the game gets progressively easier especially if you do lots of smithing, by around 30 hours i was playing game at master difficulty. aslo deadly dragons is cool because it ads lots of different kinds and are again, harder, which is how they should be, they are too easy in vanilla at adept (medium) difficulty
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post #52 of 112
Thread Starter 
Quote:
Originally Posted by killakris View Post

these kinds of mods are great as the game gets progressively easier especially if you do lots of smithing, by around 30 hours i was playing game at master difficulty. aslo deadly dragons is cool because it ads lots of different kinds and are again, harder, which is how they should be, they are too easy in vanilla at adept (medium) difficulty
you mean deadly dragons adds various kinds of dragons or just ups the damage done by the same kind of dragon ? also does it give the dragon various different kinds of attack powers and moves ?
    
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post #53 of 112
Quote:
Originally Posted by mohit9206 View Post

you mean deadly dragons adds various kinds of dragons or just ups the damage done by the same kind of dragon ? also does it give the dragon various different kinds of attack powers and moves ?

pretty much all of the above, check out what the author wrote for full description

http://skyrim.nexusmods.com/mods/3829
In addition to Skyrims 5 "vanilla" dragons, fourteen *new* dragons have been added to the leveled lists in the game. You can encounter these dragons at as early as level 10, all the way up to level 70. The higher level you reach, the more impressive the dragon will be. New dragons are all visually different from there vanilla counterparts, and from each other.
These new dragons all have there own breath attacks, spells, and shouts that are specific to that dragon. The higher level vanilla dragons now have a new ability as well. Dragons now have a single elemental resistances appropriate to their "type". Frost & Fire dragons are 50% resistant to there respective element. Other dragons that do not fall under those two elemental types have a 33% magic resistance.
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post #54 of 112
Thread Starter 
Quote:
Originally Posted by killakris View Post

pretty much all of the above, check out what the author wrote for full description
http://skyrim.nexusmods.com/mods/3829
In addition to Skyrims 5 "vanilla" dragons, fourteen *new* dragons have been added to the leveled lists in the game. You can encounter these dragons at as early as level 10, all the way up to level 70. The higher level you reach, the more impressive the dragon will be. New dragons are all visually different from there vanilla counterparts, and from each other.
These new dragons all have there own breath attacks, spells, and shouts that are specific to that dragon. The higher level vanilla dragons now have a new ability as well. Dragons now have a single elemental resistances appropriate to their "type". Frost & Fire dragons are 50% resistant to there respective element. Other dragons that do not fall under those two elemental types have a 33% magic resistance.
so does playing on a certain difficulty setting affect the deadly dragon mod ?
i mean like if am playing skyrim on novice difficulty will these new dragons be less deadly than say if i were playing on master difficulty ?
i mean how will the in game difficulty setting affect the deadly dragon mod ? am currently playing on novice rolleyes.gif
    
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post #55 of 112
Code:
Difficulty      Player Damage Dealt        Player Damage Taken
Novice....................x2.....................x0.5
Apprentice................x1.5...................x0.75
Adept.....................x1.....................x1
Expert....................x0.75..................x1.5
Master....................x0.5...................x2

I believe the Deadly Dragons mod will be affected by the difficulty setting as well since the damage outputs are calculated ingame (I believe). Don't worry about being an actual novice in the game wink.gif You'll learn the pace quickly and, perhaps, you'll find the harder difficulties more challenging and rewarding as you pick up more and more of the game. I know I did thumb.gif
Edited by Agoriaz - 11/5/12 at 8:41am
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post #56 of 112
200+ mods, no BSOD so far. Rarely crashes (not saying I threw in 200 random mods without any organization and effort put into making them not conflict with each other, just that you can have tons of mod and have a crash free experience, or close to it).

You should start with STEP Skyrim Total Enhancement Project or something like that. Basically enhances vanilla skyrim by a lot. Aside from that. Too much to write on here... Go on youtube, ton of YT doing daily/weekly Skyrim mod showcases.
    
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post #57 of 112
Thread Starter 
Quote:
Originally Posted by Agoriaz View Post

Code:
Difficulty      Player Damage Dealt        Player Damage Taken
Novice....................x2.....................x0.5
Apprentice................x1.5...................x0.75
Adept.....................x1.....................x1
Expert....................x0.75..................x1.5
Master....................x0.5...................x2
I believe the Deadly Dragons mod will be affected by the difficulty setting as well since the damage outputs are calculated ingame (I believe). Don't worry about being an actual novice in the game wink.gif You'll learn the pace quickly and, perhaps, you'll find the harder difficulties more challenging and rewarding as you pick up more and more of the game. I know I did thumb.gif
thanks for the information smile.gif

Quote:
Originally Posted by Goran H. View Post

200+ mods, no BSOD so far. Rarely crashes (not saying I threw in 200 random mods without any organization and effort put into making them not conflict with each other, just that you can have tons of mod and have a crash free experience, or close to it).
You should start with STEP Skyrim Total Enhancement Project or something like that. Basically enhances vanilla skyrim by a lot. Aside from that. Too much to write on here... Go on youtube, ton of YT doing daily/weekly Skyrim mod showcases.
since you spoke about conflicts i wanted to ask a question regarding conflicts.
i use the nexus mod manager for downloading and activating the mods. the manager does everything for me from installing mods to where they should be installed automatically to even sorting the order in which they load in game . so i wanted to know is the nexus mod manager reliable in mod organization and that i need to do nothing coz the manager does everything for me ?
any particular things i must know about using nexus mod manager ? thanks smile.gif
    
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post #58 of 112
You should also download BOSS (better oblivion sorting software), it's updated to include lists of all bethesda games' masterlists and tells you if there are conflicting mods. Download it manually off of the Nexus and run the software following the prompts smile.gif Easy Peasy
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post #59 of 112
Thread Starter 
heys guys i found this article
http://www.gamecritics.com/brad-gallaway/fifteen-hours-with-skyrim-and-thats-enough
quoting an excerpt from this article
"I've heard several reports of bugs and glitches, and I've seen more than a handful myself.

I was walking through the countryside and a cluster of inanimate bodies fell from the sky to land at my feet. No explanation, no reason.
A quest giver was on a staircase, and when I approached to complete the quest, they were unable to decide whether they were going up or down stairs and I could not complete the quest without reloading a save.
I traveled to the correct location for a quest, but the person who was supposed to be there was not present. I spent several minutes trying to figure out what was going wrong and then eventually reloaded to save and tried again—and that time the person was there.
I was supposed to take an item to a location, and my map marker showed that it was all the way on the other side of the world. I fast-traveled as close as I could and then walked the rest of the way, committing a sizable amount of time to travel. As soon as I got to the map marker, it disappeared and reset itself to the actual location, which was fifty feet from where I originally started.
There have been multiple times when I've been in the middle of battle, and then an NPC quest-giver approaches me to ask for a favor. I am CLEARLY in the middle of battle, and these people end up dead without ever having given their quest, more often than not.
I gave a large number of items to one of my followers, and then that follower was replaced with a new one that was required by a certain quest. My original follower disappeared, and I've never seen them again despite going back to the original location where we first met. All the goods he was holding? Gone as well"

i want to know whether these bugs and glitches have been fixed by either bethesda or by the unofficial skyrim patch that i had downloaded ?
also if you can please go through the article . i want to know if you guys agree with what this guy has written in his article. thanks smile.gif
    
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post #60 of 112
They have. That article is just a week short of being a year old. Bethesda have ironed out many of the larger quest related bugs along with silly npc behavior, and the unofficial skyrim patch has sorted out the last many bugs. Yay community! smile.gif
About agreeing with the author of the article, it's not a yes or no question since he portrays a decent amount of subjectivity in the article by comparing fallout with skyrim. They're just not the same.
Anything he had to complain about, you are countering with mods. Succesfully. The menu system, SkyUI fixed that. Followers, your overhaul mods fixed that. Quest bugs, bethesda + USP. Dull dragons, deadly dragons fixed that.

The game is fixed. Enjoy it and stop reading year old articles bashing the game tongue.gif
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