Quote:
Originally Posted by
Captain318 
Oh man I think PS3 was a disaster of a design for a game console. I used to believe Sony's fud about its untapped power but I realized finally, there were full of crap. The PS3 was just a needlessly complicate mess I think. Multiplatform games in my experience always ran like crap on it. PS3 is hard to code for with no real benefit I think.
PS3 generally now runs multiplats with no difference and in some games it actually runs them better then 360
Its not hard to code for, RSX uses basic OpenGL which has been around forever and any one who programmed PS2's Emotion Engine would find Cell a doddle..
PS3's biggest problem for the first few years was memory, the OS take a good chunk of RAM but over the years Sony have reduced it and gave developers more memory.
At launch PS3's OS took 120mb of memory, now it only takes 50mb giving developers an extra 70mb to play with, that has made all the difference.