Quote:
Originally Posted by
lacrossewacker 
Quote:
Originally Posted by
lordikon 
You don't go from Farcry 1 graphics to Crysis 2 DX11 texture pack by cutting fps in half.
FPS is still an issue with a thumbstick, it's just more noticeable with a mouse.
Regardless what people say about the resolution argument, I just can't accept that developers should still be on 720p, after having been on that for 8 years now, and 1080p TVs having been out for 15 years. These consoles will be the only ones we have until about 2018-2020, do we really want to be stuck with 720p visuals until 2020? 720p 32in TVs cost less than $300 in some cases, that's really the high-end target for TVs we're targeting here?
you say 1080p has been around for 15 years? hahah you're full of crap if you think that means anything. it's 2012 and there's still no broadcasting in 1080p. Netflix/youtube/hulu..that 1080p is NO where near the quality of bluray yet. 1080p still hasn't really matured. The only thing that offers it is bluray, and if somebody has a PC hooked up to the tv. It's not like people are being held back by 1080p....unless you have a 60+ inch tv, or unless you're an idiot and sit right in front of your 50 inch tv, even though you have such great vision.....
Broadcasting has little to do with consoles, other than what is broadcast can affect TV purchase decisions. 1080p hasn't fully matured, but that doesn't mean the next console shouldn't utilize it. It's not like they're going to eliminate support for 720p, so people with 720p devices will be fine. You guys arguing for 720p realize that Blu-ray are 1080p right, as of 6 years ago....and are doing fairly well (not quite as well as DVD took over VCR).
I sit 6 feet from my 55" TV because I like the wide field of view for games and movies (I don't watch TV shows on it very often), not because I have trouble seeing it. I'd think this is pretty obvious, people often have larger screens so they'll take up more of their view, not solely so they can sit further away.
Quote:
Originally Posted by
Mattbag 
Quote:
Originally Posted by
lordikon 
You don't go from Farcry 1 graphics to Crysis 2 DX11 texture pack by cutting fps in half.
FPS is still an issue with a thumbstick, it's just more noticeable with a mouse.
Regardless what people say about the resolution argument, I just can't accept that developers should still be on 720p, after having been on that for 8 years now, and 1080p TVs having been out for 15 years. These consoles will be the only ones we have until about 2018-2020, do we really want to be stuck with 720p visuals until 2020? 720p 32in TVs cost less than $300 in some cases, that's really the high-end target for TVs we're targeting here?
I'm confused on the part where you said 1080p is out for 15 years did you mean by the end of next gens life cycle it will have been out for 15 years? If thats what you meant then I completely agree, why should these consoles have to be stuck at 1080p when 1080p should be dead and 1440p should be the new standard. maybe many people don't have 1080p tvs now but the certainly will in the next few years, how many people even had 720p tvs when the ps3 was released? Some people may still not have 720p tvs but why are we cutting out the people that plan on getting a 4k tv in the next 5 years or so.
Console cycles either need to be shorter or the consoles need to be more powerful. Technology advances rapidly but puting in higher specs now will prevent it from being outdated as quickly as i feel last gen has.
1080p TVs have been out for 15 years, I had one 15 years ago, it was a Mitsubishi projection TV, with component inputs, supported 1920x1080 @ 60fps.
I'd be fine with 1440p support from these consoles, but I'm not sure how many 1440p TVs are out now (any?), or will be coming out, since there will be 4K. But yea, I definitely think these consoles should be targeting 1080p, 1080p TVs are cheap and fairly standard fare at this point, and yes, they're noticeably better looking than 720p for SOME, and for those with 720p TVs, they'll be just fine still.