Originally Posted by Valor958
Originally Posted by Paratrooper1n0
The thing is, if consoles use PC like hardware, they will innovate games even more with optimization.
Along these lines, I also believe it would make ports a little smoother and more accomodating. I can certainly understand being console exclusive at launch in certain cases, but permanently? Not as much.
I just don't want to have to buy a console for 'exclusives' that don't really bring out the value for me. I could just as easily get a new gpu to play all the new games I want on max definition. You don't have setting issues like that on console, but you also don't have a choice. It's a mixed bag really. I think everyone would benefit if console and PC's were more closely aligned.
I also hope OpenGL becomes the standard next gen as well. Sony's OS for the PS4 probably will still only support OpenGL, and/or they will make a deal with AMD to have drivers that only support OpenGL.
We do not need Direct3D/DirectX. All it does is make developers pay MS to use it.
Now the issue is that every platform gets its sales from exclusives. For MS, Forza and Halo. For Sony, Gran Turismo, Naughty Dog games, God of War (for now). And PC, Battlefield, Civilization, Diablo (ew). Nintendo, Mario, Super Smash Brothers. So without exclusives, they might as well not even come out with a console.