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[RPS] A "Relativistic game engine" : "MIT Slows Speed Of Light (And In The Game)"

3K views 34 replies 25 participants last post by  videoman5 
#1 ·
Quote:
A custom-built, open-source relativistic graphics engine allows the speed of light in the game to approach the player's own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect; the searchlight effect; time dilation; Lorentz transformation; and the runtime effect.
Source

Awesome
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P.S.:

For those who can't read that site for whatever reasons (blocked at work), here's a video from the article on YouTube




And a page dedicated to the project on MIT's own site: http://gamelab.mit.edu/games/a-slower-speed-of-light/
 
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#5 ·
Link to the demo?

RPS is blocked.
 
#7 ·
#8 ·
Thanks
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#9 ·
Very interesting!

Downloaded the game to try later (tomorrow)
 
#12 ·
Quote:
Originally Posted by Xero. View Post

I lol'd, if MIT is blocked, won't YT be?
Regardless, it looks awesome.
He did not refer to the MIT site... He referred to the news link in my original version of the first post, hence my edit with added links.
 
#13 ·
I wish they had described the effects you would experience in game. Beyond saying that it "gets difficult" and seeing the colors shifting, I'd like to know what else they incorporated. Does time around you appear to speed up? Do you reach destinations faster as you approach the speed of light? Do other objects around you appear to flatten along the vector that you're traveling?
 
#14 ·
Quote:
Originally Posted by lordikon View Post

I wish they had described the effects you would experience in game. Beyond saying that it "gets difficult" and seeing the colors shifting, I'd like to know what else they incorporated. Does time around you appear to speed up? Do you reach destinations faster as you approach the speed of light? Do other objects around you appear to flatten along the vector that you're traveling?
This is what I'm interested to know too, but I've got to wait to play the game to see if the phsyics are described.
 
#15 ·
Quote:
Originally Posted by lordikon View Post

I wish they had described the effects you would experience in game. Beyond saying that it "gets difficult" and seeing the colors shifting, I'd like to know what else they incorporated. Does time around you appear to speed up? Do you reach destinations faster as you approach the speed of light? Do other objects around you appear to flatten along the vector that you're traveling?
try it it only took me 5 minutes to complete the game, they will explain whats happening with the colours after you finish the game.
 
#16 ·
The colours made me nearly throw up, and everything goes through a really bad fisheye lens/
 
#17 ·
time dilation!
 
#18 ·
One of the coolest parts is wandering around at the end, after beating the game, when everything starts warping and distorting, and they only allow you to play around with it for 10 seconds.
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#20 ·
Quote:
Originally Posted by L D4WG View Post

Am I the only one who saw nothing going on in the video? Just crazy colours and thats about it?
That's pretty much the point of the game - to show what happens when the speed of light is close to that of your own. There's also some slight warping that occurs. Once you beat the game, the colors revert to normal, but everything warps like crazy. Far more than it did in the collecting portion.

It's meant to be more a tool of demonstration rather than a hard or long game.
 
#22 ·
Eh, NO.
 
#23 ·
This looks so.......lame.

Good for a study, bad for a game.
 
#25 ·
Quote:
Originally Posted by TheBlindDeafMute View Post

This looks so.......lame.
Good for a study, bad for a game.
Fortunately this is more of a game engine demonstration than an actual game. I'm definitely gonna try this out. Relativity has always amazed me even though I only understand a little of it. I guess I'm their target audience
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