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FPS exposing the myth between 30 fps and 60 fps - Page 11

post #101 of 144
I can instantly tell when frames are below 60 on a 60 hz monitor. I cant comment on a 120hz monitor because i have never owned one.
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post #102 of 144
Quote:
Originally Posted by cavallino View Post

I don't notice a difference until things hit 25fps. I am not super picky or discerning I guess.
Sent from my AT300 using Tapatalk 2

Same here. Not much of a difference in most games for me until 20-25 fps, then it starts to feel slugish. Some games are more noticeable but I'm not super picky any way.
post #103 of 144
I cant tell when just watching the screen play things back ( or when using a controller ).

I can tell, when I have the mouse in my hand. I can feel it get better and better all the way up to 160hz. After that point I really don't know, my CRT's don't go higher unless at 640x480.
post #104 of 144
Quote:
Originally Posted by dixson01974 View Post

Go back to school. Human brain is just like a camera. It takes slap shot of the world and process it 1 slap shot at a time. The human brain can't process more than 30 slap shot per second.

Ok, i was gonna give you the benefit of the doubt, this is obvious troll, Reported.
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post #105 of 144
On the 0.01% chance frames were perfectly synced with the refresh rate of a monitor and monitors refreshed instantly, 25 - 30 FPS would be all you need. Sadly higher FPS going to the monitor is required to get better syncing results and no screen-tear.

There are also those badly programmed games where frame rate affects your input so a higher FPS is required to capture all your movements and commands.
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post #106 of 144
For me I can stand locked 30 FPS but if it's free to move around I can really tell. I always aim for something that will get me no less then 50 FPS, otherwise, I love locked 60 FPS
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post #107 of 144
Theres so many things to question about this though.

For starters is it a fast paced game you are playing or a not so fast paced game?

Your not gonna want to play CS:GO at 30FPS now are you? Or call of duty, Or battlefield, ect ect

With max payne for example i would prefer to play it at 60FPS but its a game that dont make much of a difference when you play it at 60FPS Same with LA Noire and most RTS games too,

But also you need to consider the engine the game is running on, Playing something at 30FPS say on i.d tech 3 is much better than playing something on Unreal 3, its not about the game engine being over 10 years old but the way the engine is used.
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post #108 of 144
Aside from motion blur, game engines, input lag, etc... I am dragging this window between a Cinema display and a 120hz S27a750D and there is a VERY distinct difference. The same exact difference that applies to games, although there are other factors involved when we compare Cinema, games, etc. This is just simply something factual: There is a huge difference between the smoothness of 120hz and 60hz.
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post #109 of 144
Thread Starter 
post #110 of 144
Quote:
Originally Posted by FLEAX13 View Post

http://www.youtube.com/watch?v=avQIYxf3koI
http://www.youtube.com/watch?v=-R1KcYFB1N8
2 new videos and you will be surprised by it

What is this supposed to prove? Looks like standard 30fps video to me.
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