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post #31 of 39
Quote:
Originally Posted by Telimektar View Post

Unlike everybody here I really don't want that generation of consoles to end (not that it was a good generation, probably the worst one IMO). Increased costs of development already forced out a lot of small devs/publishers this generation or made them turn to portable consoles only (especially small japanese developers) and made big publishers take even less risks that they used to, I can only imagine this trend is going to be even worse with this next generation.

Increased costs? More like decreased costs. BTW, small devs/publishers going under was there own fault, no one else's. It will not be worse. Please stop believing rumors.
post #32 of 39
With how great Halo 4 looks, I can't wait for the next gen on consoles. Seeing hopefully at least 1080p with some AA would be fantastic. The thing I hate most about consoles is the low res and the jaggies.
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post #33 of 39
If they can give us a console that puts out the texture qaulity that even my low end rig does? I'll be sold and might just move away from my PC being the only gaming platform in my home.
post #34 of 39
Quote:
Originally Posted by Vagrant Storm View Post

To be honest...I would personally give it more value if it was backwards compatible with PS2 and PS1 games.

PS1 hardware is easily emulated, even the PS3 could do it. The PS4 will be very likely to be able to do it as well.

PS2 is already emulated on PC x86 hardware, so if the PS4 does in fact use x86 hardware, emulation shouldn't be too difficult, although there will most likely be some games that still will not work.
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post #35 of 39
I think this has been known for some time. All of the next gen consoles are using AMD chips.

I say good for them. I hope AMD is able to pull through their current financial hardships, and these console contracts will surely help. Furthermore, perhaps console > PC adaptations of games will be more seamless with more DX11 features. This is good even for PC gamers.

I know some of you like to talk smack about how "weak" console GPU hardware is. I don't think you realize the full picture - PCs are in the order of 10-15 times faster in terms of brute force than current consoles, yet they have a huge layer of API and driver overhead that takes away from that performance advantage. This doesn't happen on consoles - since they're programming natively with no API overhead on consoles, optimization and performance is far, far easier to realize. I am not saying consoles are in any way better than high end PCs -- however, know this -- there is little doubt that consoles have much better optimization and less overhead from a programmers perspective. You can eek more out of lower end hardware on a console, than you would a PC. John Carmack of ID software had an interesting talk about this at the last quakecon - and he mentioned the same thing regarding driver/API overhead. The fact that the xbox 360 uses a graphics chip that is worse than even the nvidia 8800, that should be proof positive...
Edited by xoleras - 11/7/12 at 11:36am
post #36 of 39
Quote:
Originally Posted by xoleras View Post

I think this has been known for some time. All of the next gen consoles are using AMD chips.

I say good for them. I hope AMD is able to pull through their current financial hardships, and these console contracts will surely help. Furthermore, perhaps console > PC adaptations of games will be more seamless with more DX11 OpenGL 4.2 features. This is good even for PC gamers.

Fixed. tongue.gif
post #37 of 39
The notion of using hybrid crossfire in a console is sound. An AMD quad-core CPU has plenty of muscle to power optimized games well into the future and hybrid graphics are an interesting way to efficiently harness power on demand. I'll be very interested in the final specifications for the new consoles. I'm hoping that Sony is still pushing blu ray drives this generation. Netflix can't meet all of my needs on its own.
    
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post #38 of 39
Quote:
Originally Posted by staryoshi View Post

The notion of using hybrid crossfire in a console is sound. An AMD quad-core CPU has plenty of muscle to power optimized games well into the future and hybrid graphics are an interesting way to efficiently harness power on demand. I'll be very interested in the final specifications for the new consoles. I'm hoping that Sony is still pushing blu ray drives this generation. Netflix can't meet all of my needs on its own.

I hope Sony does not do crossfire. I want games to become more optimized.
post #39 of 39
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