Overclock.net › Forums › Industry News › Hardware News › [T-Break] LG brings 21:9 Ultrawide Aspect to Desktop Monitors
New Posts  All Forums:Forum Nav:

[T-Break] LG brings 21:9 Ultrawide Aspect to Desktop Monitors - Page 10

post #91 of 97
Quote:
Originally Posted by OwnedINC View Post

Yea... no.
Even the biggest baddest rig out there wouldn't be able to play a game anywhere near 40MP res.

I would need to point out that 2560x1440 with x16 AA is roughly equivalent to playing at approx 59 MP. While you do need reasonably beefy rig for that you do not need 5000$ monster rig for that. Even the next gen consoles might be able to pull it off, considering that if it comes to consoles they seem to be content with 30 fps. Hell, even I can pull off 5400x1920 with x4 AA at 30 fps if I fine tune the settings for that purpose in most games (i.e., not Crysis or Metro 2033 and I dont play battlefield) which would be roughly equivalent to playing at 40 MP and I'm running atm just a 7870 at stock settings. If you take into consideration that console titles tend to be often more optimized towards that particular hardware then I have a feeling that even that hypothetical A10 + 7850 combination some rumors speak about would be capable of pulling off 40 MP at 30 fps.

Now as far as mobile hardware goes, then currently they would not be quite there indeed and probably not quite there within 5 years either, however, I kind of doubt that HUD's would start out at max human eye resolution anyway at first place - more likely something more modest would be the first implementation, like 720p (similar to the Kickstarter funded Occulus project which will be released within couple of years to mainstream) or perhaps 1080p.

You can find the peak theoretical pixel fillrates in here: http://techreport.com/review/22573/amd-radeon-hd-7870-ghz-edition/2 for example where you can see numbers for current and last gen higher end cards - these are between 26 and 37 gigapixels per second giving you the theoretical max framerate of 650 fps for 40 MP for 560 ti - ofc reality is not that optimized and stuff like memory bandwidth and bottlenecks in other locations bring that number down by an order of magnitude at least in practice.

Just to be sure I'm not talking crap, as I usually dont run any AA at all I ran an Half Life 2 tech demo "lost coast" with highest settings and with x4 AA at 5400x1920 resulting in average fps of ~157 fps.



Granted source engine is not exactly the latest and greatest, but as you can see, its also not particularly crappy looking either. First 2 screenshots show the picture quality and last one is the screen with the fps number.

Edit2: And for comparison a bit more demanding engine - a Crysis at High settings
Quote:
11.11.2012 18:05:26 - Vista 64
Beginning Run #1 on Map-island, Demo-benchmark_gpu
DX10 2560x1600, AA=8x, Vsync=Disabled, 32 bit test, FullScreen
Demo Loops=1, Time Of Day= 9
Global Game Quality: High
==============================================================
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 45.18s, Average FPS: 44.27
Min FPS: 36.69 at frame 1961, Max FPS: 55.43 at frame 990
Average Tri/Sec: -36235364, Tri/Frame: -818529
Recorded/Played Tris ratio: -1.12
TimeDemo Play Ended, (1 Runs Performed)
==============================================================

<><><><><><><><><><><><><>>--SUMMARY--<<><><><><><><><><><><><><>

11.11.2012 18:05:26 - Vista 64

Run #1- DX10 2560x1600 AA=8x, 32 bit test, Quality: High ~~ Last Average FPS: 44.27
It's a bit less than 40 MP but as there is no x10 AA setting and I did not feel like hacking up a custom setting in Crysis benchmark tool I picked the closest one. As the memory usage was well below my limit then all that higher resolution does is making fps lower by propotional amount (~900 MB of vRAM used out of 2000 MB on that card). For some reason the benchmark tool does not let me run the benchmark in my native reso of 5400x1920 while the game itself is quite happy playing at that resolution.
Edited by Carniflex - 11/11/12 at 8:12am
Soliton Dispenser
(24 items)
 
  
CPUMotherboardGraphicsGraphics
AMD Phenom II X6 1055T GA-870A-USB3 Club3D 7870 Eyefinity 6 XFX 6770 Eyefinity 5 
RAMRAMRAMRAM
A-Data 8GB A-Data 8GB A-Data 8GB A-Data 8GB 
Hard DriveHard DriveHard DriveHard Drive
Crucial M4 64 GB SMG F1 640 GB SMG F3 750 GB WD Green 3 TB 
Hard DriveOptical DriveCoolingOS
Barracuda 3 TB None Custom Loop Win 7 64 Pro 
MonitorMonitorKeyboardPower
DELL U2311H 3x DELL U2312HM 2x Thermaltake G-unit Corsair TX-750 
CaseMouseMouse PadAudio
Revoltec fifty 3, heavily modded. Logitech G700 3M Logitech G35 
  hide details  
Reply
Soliton Dispenser
(24 items)
 
  
CPUMotherboardGraphicsGraphics
AMD Phenom II X6 1055T GA-870A-USB3 Club3D 7870 Eyefinity 6 XFX 6770 Eyefinity 5 
RAMRAMRAMRAM
A-Data 8GB A-Data 8GB A-Data 8GB A-Data 8GB 
Hard DriveHard DriveHard DriveHard Drive
Crucial M4 64 GB SMG F1 640 GB SMG F3 750 GB WD Green 3 TB 
Hard DriveOptical DriveCoolingOS
Barracuda 3 TB None Custom Loop Win 7 64 Pro 
MonitorMonitorKeyboardPower
DELL U2311H 3x DELL U2312HM 2x Thermaltake G-unit Corsair TX-750 
CaseMouseMouse PadAudio
Revoltec fifty 3, heavily modded. Logitech G700 3M Logitech G35 
  hide details  
Reply
post #92 of 97
Quote:
Originally Posted by amd955be5670 View Post

The first thing I thought of, why 21:9?
Why not 7:3?

/dumb

So people don't have to multiply the 3 up to 9 and then the 7 to 21 just to compare the difference to 16:9. Marketing is about keeping things simple for the average consumer.
Foldatron
(17 items)
 
Mat
(10 items)
 
Work iMac
(9 items)
 
CPUMotherboardGraphicsGraphics
i7 950 EVGA x58 3-way SLI EVGA GTX 660ti GTX 275 
RAMHard DriveHard DriveHard Drive
3x2GB Corsair Dominator DDR3-1600 80GB Intel X25-M SSD 2TB WD Black 150GB WD Raptor 
Hard DriveOSMonitorKeyboard
2x 150GB WD V-raptor in RAID0 Win7 Home 64-bit OEM 55" LED 120hz 1080p Vizio MS Natural Ergonomic Keyboard 4000 
PowerCase
750W PC P&C Silencer CoolerMaster 690 
CPUGraphicsRAMHard Drive
Intel Core i5 2500S AMD 6770M 8GB (2x4GB) at 1333Mhz 1TB, 7200 rpm 
Optical DriveOSMonitorKeyboard
LG 8X Dual-Layer "SuperDrive" OS X Lion 27" iMac screen Mac wireless keyboard 
Mouse
Mac wireless mouse 
CPUGraphicsRAMHard Drive
i7-2600K AMD 6970M 1GB 16GB PC3-10600 DDR3 1TB 7200rpm 
Hard DriveOptical DriveOSMonitor
256GB SSD 8x DL "SuperDrive" OS X 10.7 Lion 27" 2560x1440 iMac display 
Monitor
27" Apple thunderbolt display 
  hide details  
Reply
Foldatron
(17 items)
 
Mat
(10 items)
 
Work iMac
(9 items)
 
CPUMotherboardGraphicsGraphics
i7 950 EVGA x58 3-way SLI EVGA GTX 660ti GTX 275 
RAMHard DriveHard DriveHard Drive
3x2GB Corsair Dominator DDR3-1600 80GB Intel X25-M SSD 2TB WD Black 150GB WD Raptor 
Hard DriveOSMonitorKeyboard
2x 150GB WD V-raptor in RAID0 Win7 Home 64-bit OEM 55" LED 120hz 1080p Vizio MS Natural Ergonomic Keyboard 4000 
PowerCase
750W PC P&C Silencer CoolerMaster 690 
CPUGraphicsRAMHard Drive
Intel Core i5 2500S AMD 6770M 8GB (2x4GB) at 1333Mhz 1TB, 7200 rpm 
Optical DriveOSMonitorKeyboard
LG 8X Dual-Layer "SuperDrive" OS X Lion 27" iMac screen Mac wireless keyboard 
Mouse
Mac wireless mouse 
CPUGraphicsRAMHard Drive
i7-2600K AMD 6970M 1GB 16GB PC3-10600 DDR3 1TB 7200rpm 
Hard DriveOptical DriveOSMonitor
256GB SSD 8x DL "SuperDrive" OS X 10.7 Lion 27" 2560x1440 iMac display 
Monitor
27" Apple thunderbolt display 
  hide details  
Reply
post #93 of 97
Quote:
Originally Posted by Carniflex View Post

I would need to point out that 2560x1440 with x16 AA is roughly equivalent to playing at approx 59 MP.

You do know that AA doesn't work like that right...


By your theory
2560x1440 (3.7MP) is MUCH easier to run, than 800x600 with 16x AA (7.7MP)
Acrimony
(14 items)
 
  
CPUMotherboardGraphicsRAM
i5 2500k 5.0Ghz 1.46v Maximus IV Gene-Z/GEN3 Saphire 7970's 1165/1650 2x4 GB Corsair Vengence 
Hard DriveCoolingOSMonitor
Crucial M4 128GB H100 Windows 7 "Ultimate" x64 AURIA EQ276W 
PowerCase
ANTEC TPQ 850w ANTEC 1200 
  hide details  
Reply
Acrimony
(14 items)
 
  
CPUMotherboardGraphicsRAM
i5 2500k 5.0Ghz 1.46v Maximus IV Gene-Z/GEN3 Saphire 7970's 1165/1650 2x4 GB Corsair Vengence 
Hard DriveCoolingOSMonitor
Crucial M4 128GB H100 Windows 7 "Ultimate" x64 AURIA EQ276W 
PowerCase
ANTEC TPQ 850w ANTEC 1200 
  hide details  
Reply
post #94 of 97
Quote:
Originally Posted by OwnedINC View Post

You do know that AA doesn't work like that right...
By your theory
2560x1440 (3.7MP) is MUCH easier to run, than 800x600 with 16x AA (7.7MP)

Depends on an AA type. The "classical" AA which renders at the "target" resolution and then downscales to the screen resolution is actually using the same amount of resources it it would take to run on that "target" resolution, ofc nowadays no-one is really using a "classical" AA and various tricks have been implemented to make the AA less resource hungry, stuff like MSAA and FXAA which, in a nutshell pick only specific parts of the scene to run AA on, usually just the edges of the polygons - os in that sense you are entirely correct pointing out that I should not be drawing up that kind of conclusion without saying what kind of AA am I running. However, in my defense I have to say that this was more intended as a rough ballbark figure to "make a point". Mainly bcos a Crysis benchmark was refusing to run t my native screen resolution of 10 MP.

Anyway - but I found out last evening how to run Metro 2033 benchmark. At 10 MP and in DX11 mode (the Source engine I was presenting earlier is DX 9 engine afterall) I managed to get 30 fps with medium settings, ~22 fps at high and ~15 fps at all dials maxed out - other than AA that is, although the engine was not offering option "none" for AA su dunno really, I piced the "AAA" option and other one was "MSAA".

I still have to stand by my claim though, that modern rig can play relatively fine at 40 MP - obviously one would have to make some compromises in image quality if doing so on a single 7870 card at stock settings. Stronger card(s) and stronger rig I'd imagine it should be possible to get even Metro 2033 playable at 40 MP in DX 11 mode, say medium settings or so.

Granted, for now the discussion about 40 MP remains purely theoretical, as max one can do is about 24 MP when running 6x 2560x1600 displays in Eyefinity. For that 40 MP to be relevant someone would need to come out with that "retina HUD" with resolution of approx 8000x5000 pixels.
Soliton Dispenser
(24 items)
 
  
CPUMotherboardGraphicsGraphics
AMD Phenom II X6 1055T GA-870A-USB3 Club3D 7870 Eyefinity 6 XFX 6770 Eyefinity 5 
RAMRAMRAMRAM
A-Data 8GB A-Data 8GB A-Data 8GB A-Data 8GB 
Hard DriveHard DriveHard DriveHard Drive
Crucial M4 64 GB SMG F1 640 GB SMG F3 750 GB WD Green 3 TB 
Hard DriveOptical DriveCoolingOS
Barracuda 3 TB None Custom Loop Win 7 64 Pro 
MonitorMonitorKeyboardPower
DELL U2311H 3x DELL U2312HM 2x Thermaltake G-unit Corsair TX-750 
CaseMouseMouse PadAudio
Revoltec fifty 3, heavily modded. Logitech G700 3M Logitech G35 
  hide details  
Reply
Soliton Dispenser
(24 items)
 
  
CPUMotherboardGraphicsGraphics
AMD Phenom II X6 1055T GA-870A-USB3 Club3D 7870 Eyefinity 6 XFX 6770 Eyefinity 5 
RAMRAMRAMRAM
A-Data 8GB A-Data 8GB A-Data 8GB A-Data 8GB 
Hard DriveHard DriveHard DriveHard Drive
Crucial M4 64 GB SMG F1 640 GB SMG F3 750 GB WD Green 3 TB 
Hard DriveOptical DriveCoolingOS
Barracuda 3 TB None Custom Loop Win 7 64 Pro 
MonitorMonitorKeyboardPower
DELL U2311H 3x DELL U2312HM 2x Thermaltake G-unit Corsair TX-750 
CaseMouseMouse PadAudio
Revoltec fifty 3, heavily modded. Logitech G700 3M Logitech G35 
  hide details  
Reply
post #95 of 97
Hi, I've always been interested in this 21:9 display ratio, however the ones I can afford are too small at only 29" or stupidly expensive at over £2k for 56" +

My idea was to cheat this by having 2 x Full HD 1080p projectors and merging them into a 21:9 I have the 2 projectors at a tidy £300 for the 2 which I found very affordable xD

My only problem now is that I can only choose between 4:3, 8:3, 4:6, 16:9, 32:9, 16:18, Theres no 21:9 in there at all

Is there any software at all that allows you to cutting certain parts of your screen in live transmission to create the 21:9 aspect ratio ?

Or better yet any software that can overlap an image on two screen so projector wise you could merge them a basic example ===+|+===
the ===+ being each screen and the + in the screen being the same image.

Any help would be greatly appreciated and thanks in advance
post #96 of 97
Quote:
Originally Posted by Newb Builder View Post

Hi, I've always been interested in this 21:9 display ratio, however the ones I can afford are too small at only 29" or stupidly expensive at over £2k for 56" +

My idea was to cheat this by having 2 x Full HD 1080p projectors and merging them into a 21:9 I have the 2 projectors at a tidy £300 for the 2 which I found very affordable xD

My only problem now is that I can only choose between 4:3, 8:3, 4:6, 16:9, 32:9, 16:18, Theres no 21:9 in there at all

Is there any software at all that allows you to cutting certain parts of your screen in live transmission to create the 21:9 aspect ratio ?

Or better yet any software that can overlap an image on two screen so projector wise you could merge them a basic example ===+|+===
the ===+ being each screen and the + in the screen being the same image.

Any help would be greatly appreciated and thanks in advance

Make custom resolution of 1280x1080 on each, assuming you can adjust it. Not that experienced with projectors.
SUPERPWN
(10 items)
 
  
CPUMotherboardGraphicsRAM
Core i7 970 Gigabyte G1 Assasin EVGA GTX 670  12GB DDR3 Gskill Ripjaws 
Hard DriveOSMonitorKeyboard
4x400GB, 3x 1TB RAID0's Windows 8 x64 Overlord x270 OC G-Tune Topre Realforce 
PowerAudio
800w Yulong D100 DAC with Denon D7000 headphones 
  hide details  
Reply
SUPERPWN
(10 items)
 
  
CPUMotherboardGraphicsRAM
Core i7 970 Gigabyte G1 Assasin EVGA GTX 670  12GB DDR3 Gskill Ripjaws 
Hard DriveOSMonitorKeyboard
4x400GB, 3x 1TB RAID0's Windows 8 x64 Overlord x270 OC G-Tune Topre Realforce 
PowerAudio
800w Yulong D100 DAC with Denon D7000 headphones 
  hide details  
Reply
post #97 of 97
Why the thick bottom bezzle? Basically makes a eyefinity/surround view with them in landscape orientation a head ache...I don't like bezzles period which is why I don't connect my monitors into one display, but having almost no bezzle on one side with a large one on the other just doesn't make sense.
My System
(15 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GX 520 
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 7 64bit 
MonitorKeyboardPowerCase
24.4" Hans G HH251 Blah 1000watt Super Flower Built into Desk 
MouseMouse PadAudio
Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
My System
(15 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GX 520 
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 7 64bit 
MonitorKeyboardPowerCase
24.4" Hans G HH251 Blah 1000watt Super Flower Built into Desk 
MouseMouse PadAudio
Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Hardware News
Overclock.net › Forums › Industry News › Hardware News › [T-Break] LG brings 21:9 Ultrawide Aspect to Desktop Monitors