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post #51 of 102
Quote:
Originally Posted by SectorNine50 View Post

In highschool, there was a guy I knew who actually made his own chainmail one loop at a time. Looked so tedious, and took the entire school year for him to finish, but when it was done it was sweet (and really freaking heavy).

I had a friend who tried to do it out of copper, he ended up taking the arms back off because you couldn't do anything more than basic movements like waving or picking up a cup. Extending your arms out and holding them for a minute was a full workout, because he made it nice and loose. biggrin.gif
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post #52 of 102
The potential of this is incredible. It shows the path to having actual differences between playstyles for different size characters and weapons. Stats actually affecting how your character handles and reacts to the environment. Things like size, weight, strength, dexterity, etc. will more visibly and actively matter instead of just being represented by numbers.

I don't know how the controls are going to work for this, or if the end result game they come up with will be that good, but the engine looks downright awesome so far. There's a huge amount of possibility here thumb.gif
post #53 of 102
This one needs some more backers right there!
post #54 of 102
post #55 of 102
This game deserves more money! I'd pledge some money, but I'm really broke at the moment.
post #56 of 102
Very cool, wish I could back it...but if it releases I will buy a copy.
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post #57 of 102
LOL. Sometimes i swear they stagger around as if drunk. Really funny to watch.

It's brilliant though, more games should implement this - it's alot like what GTA IV did with ragdolls. The drunk "stagger" was much like this and equally comical.

Video creators top comment on youtube:

"We've forgotten what sobre people look like over here in the UK."

LOL!
post #58 of 102
it would be cool to be able to swipe up, down, left, and right over the enemy to hit it in different ways. This way you could get around shields, hit the armpit when a large enemy is swinging, and such.
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post #59 of 102
Quote:
Originally Posted by Skoobs View Post

it would be cool to be able to swipe up, down, left, and right over the enemy to hit it in different ways. This way you could get around shields, hit the armpit when a large enemy is swinging, and such.

This would be awesome to see, and I think they're going to be doing something along the lines of that. Their updates have been very informative, you'd probably enjoy reading through them if you haven't yet

http://www.kickstarter.com/projects/1473965863/sui-generis/posts
post #60 of 102
I like what I see.
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