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[SOE] Planetside 2 Goes Live - Page 46  

post #451 of 1014
Quote:
Originally Posted by SniperTeamTango View Post

I soloed a prowler yesterday in a MAX. That was fun. Got into melee range, jumped on it and fired. It went down eventually.
Also, I have effectively kamakazied 2 galaxies with scythes.

I've done drop pod kills on galaxies, it put a smile on my face.
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post #452 of 1014
Quote:
Originally Posted by Segovax View Post

Because rep is the only judge of contribution/knowledge/experience.
Kaldari is obviously a good pilot, but I said it before and I will say it again the Scythe and VS small arms need to be balanced against the other factions better. Play 20 or so hours as TR or NC and you will understand.
Oh look I have more rep than most of you chatting in here I must be 100% right no one can disagree with me.

Please tell me what it is that a Scythe can do or has that the other fighters can't do or don't have? The Scythe is just a bigger target, if anything.

We definitely win on cool points though. We gots schwag.

Quote:
Originally Posted by KyadCK View Post

I dunno, Scythes are the single easiest target when I'm shooting at the air besides a non-moving liberator, be it rockets or flak. Certainly easier to hit then the fast TR ones. Probably has something to do with their wide profile.

Yup.

Quote:
Originally Posted by SniperTeamTango View Post

I'm a sunday sundy driver and lightnings are terrifying.

This is puntastic. I lol'd.
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post #453 of 1014
The shooting is horrible.
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post #454 of 1014
Quote:
Originally Posted by -SE7EN- View Post

never understood this. every time I play, terran or vanu have much more pop than nc. even when i played the other races on different servers, it was always nc pushed into a little corner with less pop than the others. and nc weapons are bad compared to the vanu/tr counterpart (with a few exceptions, like the starter sniper) nc SHOULD zerg just to make it even lol

Awesome. I did choose the NC to play with. I always make the wrong choices. sozo.gif
post #455 of 1014
Quote:
Originally Posted by Psyrical View Post

The shooting is horrible.
Seemed fine to me, mind going into detail? I've only played the game for 45minutes. rolleyes.gif
post #456 of 1014
Quote:
Originally Posted by Partol View Post

Quote:
Originally Posted by KyadCK View Post

That implies that windows cares about overheating. It doesn't. There is nothing in windows itself to minimize heat. If you are not cooling your CPU well enough, windows will let it burn all night long.
To top it off, all 6 cores on my graph were in use simultaneously, they didn't "trade" on and off, meaning it both doesn't do it for the reason he started, and flat doesn't do what he stated.
You'll also notice how cores 7 and 8 never came into use, and there was no trading between active and non-active cores.

It implies that the programmers care about cpu overheating. As you pointed out, windows (dont know about windows 8), in general, does not utilize cpu temps. Using multiple cores for a single threaded process should help distribute heat around the cpu a little better. I personally dont know if that's the main reason because stock cpu's normally should not be overheating, especially if cpu usage is not maxed.

All 6 cores were not in use simultaneously (or at least, most of the time, all 6 cores were not in use simultaneously). If all 6 cores were constantly in use simultaneously, then average cpu usage should be much higher. CPU usage would look like BF3.
Charts are a little confusing to look at because you can't discern when a thread switches from one core to another.
Charts can make a single threaded process look multi-threaded.

Do you still seriously believe PS2 can fully use 6 cpu cores, at the same time?
If so, then why is the overall cpu usage only around 30-50% on a 6 core cpu?
Why is core 1 only running at 70-80% usage? Why can't PS2 max a single core?
I will tell you the reason. core 1 is not maxed because windows moves that thread to some other idle core.
http://i47.tinypic.com/2zdq26t.png
http://i47.tinypic.com/2ljmgck.png

You have zero proof, and the charts you link don't show any one thread giving up and handing it to another.

In fact, it proves my own point. All 6 cores are working at the same time. If they were trading off, you'd see 2 cores suddenly switch places in the graph, not have all of them be effectively flatline.

Also, programmers also don't care what temp you are. They assume full stock, both speed and cooling, and since stock cooling is enough for stock CPU, always, why should they care?
Quote:
Originally Posted by Kaldari View Post

Quote:
Originally Posted by Segovax View Post

Because rep is the only judge of contribution/knowledge/experience.
Kaldari is obviously a good pilot, but I said it before and I will say it again the Scythe and VS small arms need to be balanced against the other factions better. Play 20 or so hours as TR or NC and you will understand.
Oh look I have more rep than most of you chatting in here I must be 100% right no one can disagree with me.

Please tell me what it is that a Scythe can do or has that the other fighters can't do or don't have? The Scythe is just a bigger target, if anything.

We definitely win on cool points though. We gots schwag.

Quote:
Originally Posted by KyadCK View Post

I dunno, Scythes are the single easiest target when I'm shooting at the air besides a non-moving liberator, be it rockets or flak. Certainly easier to hit then the fast TR ones. Probably has something to do with their wide profile.

Yup.

Quote:
Originally Posted by SniperTeamTango View Post

I'm a sunday sundy driver and lightnings are terrifying.

This is puntastic. I lol'd.

Scythes and whatever the floaty tank is called can both strafe.

Scythes pay for it with a larger target profile, and the floaty tanks pay for it with a non-rotating main gun. And it effectively glows in the dark from all the whatever is below it.
Edited by KyadCK - 12/2/12 at 3:46pm
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post #457 of 1014
Quote:
Originally Posted by KyadCK View Post

Scythes and whatever the floaty tank is called can both strafe.
Scythes pay for it with a larger target profile, and the floaty tanks pay for it with a non-rotating main gun. And it effectively glows in the dark from all the whatever is below it.

So A and D on other fighters do nothing? The strafing is more yaw than anything. If I want to go from side to side with any real speed, I have to bank left or right and hit space bar. It's useless at low speed, and barely noticeable at speed.
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post #458 of 1014
Quote:
Originally Posted by Kaldari View Post

Please tell me what it is that a Scythe can do or has that the other fighters can't do or don't have? The Scythe is just a bigger target, if anything.
We definitely win on cool points though. We gots schwag.

This is something I always say to people as well when they call use overpowered. We are HUGE targets compared to the TR and NC. The TR have very tiny airframes, they can pull some pretty tricky movements that are hard to match but not impossible with good piloting.
post #459 of 1014
Quote:
Originally Posted by Kazumi View Post

This is something I always say to people as well when they call use overpowered. We are HUGE targets compared to the TR and NC. The TR have very tiny airframes, they can pull some pretty tricky movements that are hard to match but not impossible with good piloting.

Just yesterday I was flying a liberator and was being chased by two scythes. I had my rear gunner shooting at them but they were doing a hell of a lot more than they were taking, so I flew into some mountain areas and started doing some fancy, han solo flying and caused one to crash.

rebinding yaw to a button also helps significantly.
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post #460 of 1014
As good as the game looks in general, I have to admit, some of the textures are downright 1999.

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