Quote:
Originally Posted by -SE7EN- 
this. i grabbed the 20x for mine as soon as I could and constantly pick people off that never even knew NC was in town. I enjoy the Infiltrator more than other classes, but the cert gain is pretty low compared to others, so I am leveling in a max suit to buy Infiltrator items
saving up 1000 for a new sniper rifle (had to spend some for better max items first thought ugh) not sure to go with the LA80 or the new one they added though.
ugh air. I do agree that it should dominate infantry, but IMO it should be good vs groups of people. I shouldn't be a lone person off somewhere and get 1 shot by an air unit. Just thinking that rockets should be too expensive to 'waste' against a solo guy in the middle of nowhere or something. Also, air should dominate infantry that isn't ready for air. and every time from what I have seen it does. a couple of rocket pods send everyone running (that are still alive) unless we are all prepared for air and in burster maxes, and more than about 5 still send us running. and if their just happens to be a few tanks and a few air vs a small squad, we usually end up having to redeploy to somewhere else if we don't have air support ready to help. also, us ground units sure do enjoy being killed on the inside in the middle of buildings. sometimes there is literally nowhere to not be hit at by air, especially the smaller bases. I really don't see how air doesn't dominate infantry, unless you're flying solo into a group of burster maxes?

this. i grabbed the 20x for mine as soon as I could and constantly pick people off that never even knew NC was in town. I enjoy the Infiltrator more than other classes, but the cert gain is pretty low compared to others, so I am leveling in a max suit to buy Infiltrator items
saving up 1000 for a new sniper rifle (had to spend some for better max items first thought ugh) not sure to go with the LA80 or the new one they added though.ugh air. I do agree that it should dominate infantry, but IMO it should be good vs groups of people. I shouldn't be a lone person off somewhere and get 1 shot by an air unit. Just thinking that rockets should be too expensive to 'waste' against a solo guy in the middle of nowhere or something. Also, air should dominate infantry that isn't ready for air. and every time from what I have seen it does. a couple of rocket pods send everyone running (that are still alive) unless we are all prepared for air and in burster maxes, and more than about 5 still send us running. and if their just happens to be a few tanks and a few air vs a small squad, we usually end up having to redeploy to somewhere else if we don't have air support ready to help. also, us ground units sure do enjoy being killed on the inside in the middle of buildings. sometimes there is literally nowhere to not be hit at by air, especially the smaller bases. I really don't see how air doesn't dominate infantry, unless you're flying solo into a group of burster maxes?
I agree that their is some balance issues with the ESF. The thing I disagree with is that the ESF is OP. You take a look at the jet in BF3 and the ESF's and their destructive capabilities are roughly the same. The difference is that in a game like Planetside 2 you can have literally hundreds of ESF's in any given firefight. In a game like BF3 there are two jets. The only way to really balance this is to neuter the ESF completely but if you are going to do that you may as well just take air out of the game.
I'm willing to see what Sony does. I don't mind them buffing AA a bit, and I don't mind them toning down the splash damage on the rockets. I think people need to keep in mind though that AA is only meant to be pesky (Or area denial or whatever the term is). Swaths of infantry are supposed to die to aircraft and the counter to aircraft should be aircraft. Otherwise you r isk ruining flight in planetside 2.
















