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post #691 of 1014
Quote:
Originally Posted by Fuell View Post

Read again. How can a stock scythe have certs wink.gif
And about fixed turn rates... If anyone thinks they can override this with DPI settings, thats just LOL. I understand how such things work biggrin.gif You can pull back your mouse hard and fast, or you can pull it back slowly matching the aircrafts turn rate. The latter will reduce/remove the need for lifting the mouse in most cases. My problem is noticeably slower than stock turning speeds no matter how I use the mouse or configure settings. So again Trust me, this isn't just a "your doing it wrong" or "your expectations aren't realistic"... It's a "I got a silly problem/glitch." wink.gif
Which isn't uncommon to have isolated issues such as this in any game.

I'd like to see a jet built with a 0 turning circle.
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post #692 of 1014
Quote:
Originally Posted by SniperTeamTango View Post

I'd like to see a jet built with a 0 turning circle.

Would be nice eh? smile.gif
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post #693 of 1014
If anyone wants to play im VS waterson and NC matterson
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post #694 of 1014
For using a 360 controller to fly, does the game auto-detect it or do I have to use some program to get it to work?
post #695 of 1014
im vs on water and i love this game. i will say this this game does not like certain comps.i added a 6670 to my rig and play on ultra setting with no shadows an never drop below 30fps.my son thou with 3 gig c2d and 7770 cant use my setting at all. even at medium settings hes stuck in the 20s.
as for certs arrrghh i hate when i forget to equip them lol
i have yet to run across an aimbot or lagger.....lucky i guess
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post #696 of 1014
Quote:
Originally Posted by Georgevonfrank View Post

For using a 360 controller to fly, does the game auto-detect it or do I have to use some program to get it to work?

Just checked. As long as you have a USB controller or a wireless receiver it works just fine. You do however have to bind all the buttons manually the first time around. About to go to bed though, so I hope it works out fine, as I would like to try this for aircraft.
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post #697 of 1014
Quote:
Originally Posted by Fuell View Post

Just checked. As long as you have a USB controller or a wireless receiver it works just fine. You do however have to bind all the buttons manually the first time around. About to go to bed though, so I hope it works out fine, as I would like to try this for aircraft.

Same I have one plugged in but never thought of using it with PS2
post #698 of 1014
Quote:
I don't think my issue is coming across very well. I know how to fly in pretty much any game I've ever played, and I've talked to people who've had no upgrades on a scythe. Trust me, I'm having some odd issue, not a skill issue lol.

Lets put it this way, I can bank my scythe till its sideways and then pull on the mouse to pull up. This would make me take a steep turn, instead. I have to pull the mouse all the way across my pad, lift, reposition and repeat. A few times before I can even pull a 180. I play a lot of aircraft games as I usually dislike most FPS's (most FPS's are just copy/paste experiences to me, and offer little to nothing new) Most games as long as you keep pulling back as a certain rate, it will give similar feedback as say, a joystick pulled back. My experience so far in PS2 is far from the norm of any other game I've played, hence why I feel its an issue at my end most likely...

As for certs not equipping. I guess to me it was the term "cert". To me, to be "certified" is different to "buying" so I guess it was just an issue of wording to me. But you'd be surprised how many people don't know how to equip them...

And yea, I gotta find a good outfit to join. Random squads can be fun, or they can make your gaming session feel like a frustrated waste of time heh

To the guys complaining about mouse sensitivity in flying.

You are actually doing it right. Your mouse sensitivity should be low. What you need to do in order to fly effectively is bind pitch up and pitch down to your thumb buttons on your mouse or something easily accesible on your keyboard. Will make flying so much easier and you will still have precision aiming. In fact I have my flight sensitivity turned down from the default and I average 5-6 k/d in the scythe. Seriously need to try this out.
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post #699 of 1014
There are three things involved in roll/pitch turning with a mouse.

The first is sensitivity. If you feel like you're having to move the mouse around too much, up the sensitivity until just before you can't accurately aim your weapons at moving targets anymore.

Second is the type of sensor in your mouse. You will have to pick up and set the mouse back down constantly. Laser mice have a much lower lift-off distance than optical or anything else, so this process becomes much less tedious.

Third is air speed. The slower you're going, the tighter you can make your turns. Don't expect to whip around a 180 real fast if you're going 200 KMH.

I've posted several 15 to 20 KDR screenshots, so I shouldn't have to prove any validity to what I'm saying.

Then there are game-specific aspects to flying like vertical thrusters and the dogfighting airframe. If you don't use your vertical thrusters almost all the the time, you're doing it wrong. I read on another forum that the dogfighting airframe doesn't affect pitch, but I'm not so sure. The tooltip says says it increases turning, rolling, and agility. Turning I'm assuming is yaw, rolling is... roll, so what is agility if it isn't pitch? I haven't put my third point into the dogfighting airframe until I know this for sure. If it doesn't affect pitch, I'm switching to the hover frame. They're honestly neck and neck as far as usefulness goes, even if the dogfighting frame affects pitch. You can get pretty creative with maneuvers and almost stop on a dime with the hover frame. I still may switch yet.

edit:

One thing to add for inexperienced pilots - repair, repair, repair. Even if you're only hurt 5 or 10%, shoot down to the ground in a decent spot and repair it, or just get to the nearest ammo pad and repair there if it's close enough. That 5 or 10% will mean the difference between you getting your next repair off or exploding many times over.
Edited by Kaldari - 12/11/12 at 12:05pm
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post #700 of 1014
Quote:
Originally Posted by KyadCK View Post

I can pull off some seriously wicked maneuvers using my joystick, but I've been playing games like FreeSpace for years; I know how to fly, I know my controller, and I know how to map my controller to be effective.
Flying with almost zero ability to flat-turn hurts me more then I'd like to admit, and honestly, I want to take a Scythe or Mosquito out for a spin to see what I can do with something that isn't a flying tank, but I'm happier with the new controls for aircraft, plus the DLL that lets my use my joystick in Win8 (Seriously, whoever linked that, you're the best).
I think that rolling is much too fast on the Reaver... Too hard to gracefully control in longer turns, and that you need to be waaaaaay too close to your target for AA rockets to be truly effective.
Ya? How would you know?
The only indication that it works besides the visuals increase is all the drop down options under the graphics tab are blank. Considering that the game will literally read directly from the INI file, the only room for error is that you didn't apply the new file correctly. There is no "it doesn't work" since it just worked for wonky and still works for me.

Maybe its the way I am doing it but it isn't ultra. I have played the game long enough to know what high looks like. If you read my previous posts, I stated that there is no difference visually, there is no performance drop, there is nothing that is changing. Whatever the reason it just does not work for me. I have tried EVERYTHING so far.
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