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[SOE] Planetside 2 Goes Live - Page 8  

post #71 of 1014
Played the game for 10 hours, saw the ridiculous prices, uninstalled. I don't think the game is fully pay to win but in some ways I feel it is, I mean 25 - 30 hours to get a single weapon? *** is that. If you unable to pay money for weapons or play 25-30 hours for a weapon upgrade then you best not even touch this game. I wish they actually made it not F2P and the unlock system was fairer.
Edited by Juganot - 11/21/12 at 9:25am
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post #72 of 1014
Quote:
Originally Posted by Juganot View Post

Played the game for 10 hours, saw the ridiculous prices, uninstalled. I don't think the game is fully pay to win but in some ways I feel it is, I mean 25 - 30 hours to get a single weapon? *** is that. If you unable to pay money for weapons or play 25-30 hours for a weapon upgrade then you best not even touch this game. I wish they actually made it not F2P and the unlock system was fairer.

It doesn't take near that long to get a weapon. You get certificates for defending/ capping bases. If you're running in the middle of nowhere, yes it will take forever but 25-30 hours is completely untrue.
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post #73 of 1014
Quote:
Originally Posted by stcawthern View Post

It doesn't take near that long to get a weapon. You get certificates for defending/ capping bases. If you're running in the middle of nowhere, yes it will take forever but 25-30 hours is completely untrue.

250 xp = 1 cert point

The average when looking at the forums it would take around 25 - 30 hours without boosters to get the 1,000 creds to get a new weapon.
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post #74 of 1014
Quote:
Originally Posted by starships View Post

So, what race is everyone playing?

The white guy.
Quote:
Originally Posted by Vagrant Storm View Post

I need to try this...I even got a bunch of station cash...I doubt I will ever play Everquest 2 again anyway and I think EQ3 will either suck horribly or turn into vaporware.
I was dumb and purchased a whole bunch when they had a promotion going on...got station cash for half the cost plus with with an active sub you get 500 a month these days. I learned that there was very little I even wanted off the item store as a subbed player. It would be nice to actually spend that.

Everquest is SOE's baby. They'd never let it turn into vaporware.

After playing Planetside 2, I'm excited for Everquest Next (3). EQ3 will be running on the same engine as Planetside 2, and if you've played PS2 on high settings it looks quite impressive and runs really well.
Edited by Kvjavs - 11/21/12 at 10:10am
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post #75 of 1014
You get ~1 cert point every 2 kills.

I just finished downloading it, jumped in, and went 10-2 in about 3 minutes and got 5 cert points. That's ~10 hours per weapon to unlock if I could keep up that pace (doubt I can), but the unlocks last forever.
post #76 of 1014
Quote:
Originally Posted by willis888 View Post

You get ~1 cert point every 2 kills.
I just finished downloading it, jumped in, and went 10-2 in about 3 minutes and got 5 cert points. That's ~10 hours per weapon to unlock if I could keep up that pace (doubt I can), but the unlocks last forever.
Quote:
Certification points can be earned in two different ways, earned over time whether you are online or offline or earned actively through online participation. One point is estimated to be earned per hour passively. In addition, points are earned at the rate of 1 point per 250XP for actions in the game.

Being present for a influence gain/defense gives a round 1k XP as well, so every time you do that it's 4 certs. In 90 minutes played yesterday I got around 200 certs, but I do have the Alpha squad 10% increase.
Edited by -Apocalypse- - 11/21/12 at 10:25am
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post #77 of 1014
Quote:
Originally Posted by -Apocalypse- View Post

Being present for a influence gain/defense gives a round 1k XP as well, so every time you do that it's 4 certs. In 90 minutes played yesterday I got around 200 certs, but I do have the Alpha squad 10% increase.

That's the highest I have heard someone say they get per hour, the highest I saw on the official forums was like 100 per hour and even that was on the high end and even then it takes 10 hours for a single weapon which even then is on the high end. I still would prefer if I were to just pay £30 for the game on launch and for it to be somewhat like the BF3 unlock system rather than how it is in the current form.
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post #78 of 1014
Quote:
Originally Posted by Juganot View Post

That's the highest I have heard someone say they get per hour, the highest I saw on the official forums was like 100 per hour and even that was on the high end and even then it takes 10 hours for a single weapon which even then is on the high end. I still would prefer if I were to just pay £30 for the game on launch and for it to be somewhat like the BF3 unlock system rather than how it is in the current form.
Then just give them $30? They'll make far more money off of a FTP format than they would at $30 a head. That's the point. When it's time vs money you have to have the time option be significant for the money option to hold weight.

And it's really not pay 2 win with the exception of the Vanu sniper situation... Every other class starts out with their most balanced weapon. The certs go into unlocking specialized weapons.

As for my cert speed, I had paid for Alpha squad and used the station cash from it to outfit my Scythe with the AA laser and dumb rockets (I also got the Lasher for my HA, other than that the rest went all cosmetic stuff). I manged to absolutely maul a tank column with the rockets at one point, they had no AA with them and it was a ~300 point kill every 30 seconds for about 10 minutes and bronze medals for both the rockets and the scythe. Was glorious.
Edited by -Apocalypse- - 11/21/12 at 10:40am
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post #79 of 1014
Quote:
Originally Posted by -Apocalypse- View Post

Then just give them $30?
They'll make far more money off of a FTP format than they would at $30 a head. That's the point.
And it's really not pay 2 win with the exception of the Vanu sniper situation... Every other class starts out with their most balanced weapon. The certs go into unlocking specialized weapons.

I would prefer to pay for the game rather than credits for a stupid system, not to mention later on if they "balance" certain items or add new items what should I pay another $30 no thanks.
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post #80 of 1014
The mechanics would be better if it were not F2P, but there would be fewer players.

I'm not really sure which is preferable - a better game with less content (ie players to shoot at), or an intentionally gimped game with lots of faces to roll.
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