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[Official] Far Cry 3 Information & Discussion Thread - Page 17

Poll Results: After recent driver updates and patches are you satisfied with performance given the visuals?

 
  • 43% (80)
    Yes
  • 56% (102)
    No
182 Total Votes  
post #161 of 1920
well, it still is a console port, and it really shows in some aspects, but it's a really good port and besides that it's a fun game!
post #162 of 1920
I want to ask a noob question.

Why are different SLI bits being recommended other than those offered by nvidia?
post #163 of 1920
Quote:
Originally Posted by frezaina View Post

well, it still is a console port, and it really shows in some aspects, but it's a really good port and besides that it's a fun game!

I just talked to my mate who saw it on oldbox360 , he said it looks laughable compared to PC version , people around the net are saying the same thing , this game really shows how big of a gap is between PC and consoles.
And while every PC game knew it long time a go this game shows it on a direct example , and it's more visible than ever before.
Quote:
Originally Posted by amd955be5670 View Post

I want to ask a noob question.
Why are different SLI bits being recommended other than those offered by nvidia?

Because when you're using default NV setting you fps are getting cut in half the second you shoot or knife something.
Edited by RobotDevil666 - 11/29/12 at 5:18pm
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post #164 of 1920
I'm seeing some confusion regarding ambient occlusion, so lem please add that to the OP:

HDAO = High Definition Ambient Occlusion (AMD's implementation of SSAO)
HBAO = Horizon Based Ambient Occlusion

Both are better than plain SSAO. If you're using an ATI GPU go with HDAO, else if you're team green choose HBAO.

HDAO performs about 10FPS less than HBAO for me, while still being inferior to the latter.

Also for the fellow who's having underclocking issues with his 680, you should try setting the "Power Management Mode" to "Prefer Maximum Performance" in NVIDIA Control Panel.
Quote:
Originally Posted by amd955be5670 View Post

I want to ask a noob question.
Why are different SLI bits being recommended other than those offered by nvidia?

Obviously someone tried to optimize the game himself. Just get the official updated profile, you should be fine.
Edited by Daredevil 720 - 11/29/12 at 5:25pm
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post #165 of 1920
Quote:
Originally Posted by RobotDevil666 View Post

Because when you're using default NV setting you fps are getting cut in half the second you shoot or knife something.

Can you confirm that this issue gets dealt with by changing the compatibility bits? I thought it was the game's engine going nuts. Does it happen with one card?
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post #166 of 1920
Quote:
Originally Posted by Daredevil 720 View Post

Can you confirm that this issue gets dealt with by changing the compatibility bits? I thought it was the game's engine going nuts. Does it happen with one card?

Yes It fixed that problem for me and apparently few other people , i think it was SLI exclusive issue.
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post #167 of 1920
Quote:
Originally Posted by C-BuZz View Post

OK FIXED IT!
Change POST FX to medium. Also stop the keplar downclocking:
http://forum.notebookreview.com/gaming-software-graphics-cards/677169-nvidia-mobile-kepler-6xx-master-overclocking-guide-workaround-max-clocks-oc-stability.html
My bat file:
nvidiaInspector.exe -setBaseClockOffset:0,0,100 -setpowertarget:0,300 -setVoltageOffset:0,0,187500 -setGpuClock:0,2,1300 -forcepstate:0,2
Did not drop once! Can even up the MSAA & still getting 60fps now.

glad you figured that out I was gonna tell you about that. That saved keplar for me I couldn't stand it before lol.

Whats everyone running with on 670? I have everything ultra but msaa 2x to keep it around 60fps.
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post #168 of 1920
2x msaa doesn't keep 60 FPS.. 4x msaa without trasparency anti aliasing and with only SSAO gets 43-47 FPS (benchmarks).
myself, with everything maxed expect msaa which is 4 i get 35-55 FPS. If i turn it down to 2x i get like 5 fps more so i wouldnt be able to keep 60 fps anyways..
dissapointing port indeed.
post #169 of 1920
Quote:
Originally Posted by coolsamme View Post

2x msaa doesn't keep 60 FPS.. 4x msaa without trasparency anti aliasing and with only SSAO gets 43-47 FPS (benchmarks).
myself, with everything maxed expect msaa which is 4 i get 35-55 FPS. If i turn it down to 2x i get like 5 fps more so i wouldnt be able to keep 60 fps anyways..
dissapointing port indeed.

what card are you on? i get 60fps for the most part w/ 2x msaa and all ultra like I said. 50-55 fps in fights. My 670 is overclocked also. +100 core /250 mem. on latest beta driver. Running the force pstate .bat file.
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post #170 of 1920
Quote:
Originally Posted by ZealotKi11er View Post

Are the graphics better then FarCry 2? How do they compare to Crysis or Crysis 2.

The game is stunning, absolutely great looking. With all the eyecandy enabled on 2560x1440 i had several OMG moments already smile.gif
Far Cry 3 blows part two away, easily. You cannot compare the two in my opinion. I also think it looks better than Crysis/Crysis 2 without mods and on par with Crysis 2 Maldo/Blackfire mod.
Though, i like the environment of Far Cry a lot more than Crysis 2. So i'd definitely pick Far Cry 3 of the two for better looking.



Edited by rck1984 - 11/29/12 at 6:16pm
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