Quote:Are you familiar with the page at 60Hz vs 120Hz vs LightBoost?
When doing a motion at 1000 pixels per second, the milliseconds translates to pixels of motion blur (1 pixel = 1 millisecond during 1000 pixels/sec). TestUFO uses 960 pixels/sec as the default target motion speed, so this is very close to the easy "1 ms = 1 pixel". Therefore, this graph means approximately (+/- 0.5 pixel):
60Hz LCD = ~16.5 pixels of motion blurring
100Hz LCD = ~10 pixels of motion blurring
120Hz LCD = ~8 pixels of motion blurring
144Hz LCD = ~7 pixels of motion blurring
LightBoost 100Hz @ 100% = ~3 pixels of motion blurring
LightBoost 120Hz @ 100% = ~2.5 pixels of motion blurring
LightBoost 100Hz @ 50% = ~2.5 pixels of motion blurring
LightBoost 120Hz @ 50% = ~2 pixels of motion blurring
LightBoost 100Hz @ 10% = ~2 pixels of motion blurring
LightBoost 120Hz @ 10% = ~1.5 pixels of motion blurring
This is quite obvious, since it is consistent with what is seen at www.testufo.com/ghosting
-- 60Hz; about 16 pixel-widths of motion blurring
-- 120Hz; about 8 pixel-widths of motion blurring
-- 120Hz LightBoost; 1.5 pixel-widths of motion blurring
The 100Hz LightBoost example would be just very, very slightly blurrier than the last photo above (one added pixel of motion blur, maximum), but much sharper than the 120Hz middle photo.
The 144Hz non-LightBoost (7 pixels of blur) would be just very, very slightly sharper than the 120Hz middle photo (8 pixels of blur).
Just view www.testufo.com/ghosting -- the motion blurring you will see, will be very similiar to one of the above photos. (Different monitor response curves and overdrive settings will affect things such as ghosting and coronas, so your monitor may not match my monitor and overdrive settings exactly, but the sample-and-hold motion blur is unaffected)
Edited by mdrejhon - 10/6/13 at 10:39pm