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Asus VG248QE 144hz 1ms TN 1080p - Page 59

post #581 of 2231
Hi guys, just set mine up...looks pretty **** actually....has anyone posted the recommended color settings for this badboy? First time new monitor, so be gentle, just want the best I can get....so.....anyone?

There are just so many different settings and I have no idea? Help me oh gods of monitors!!!
Edited by kiwilad - 2/7/13 at 10:52am
post #582 of 2231
Quote:
Originally Posted by podunk View Post

I literally just bought one from amazon w/ 1 day shipping as well lol. 6 were in stock when I first saw the page, then it went down to 5 right before I ordered. I'm guessing that's you?

Edit: YOLO

Yep.
post #583 of 2231
Quote:
Originally Posted by renji1337 View Post

Does lightboost of 10%-100% have any difference? well besides brightness.
Yep. Shorter backlight strobes (1.4ms) at 10% setting than at 100% setting (2.4ms strobes). This results in clearer motion during ultra-fast motion such as fast 180-degree flicks in FPS shooters. Vega says he can tell the difference in motion blur between the 10% setting and the 100% setting. Many people can't tell, though as everything already looks zero motion blur. I'm able to tell -- just about -- but only during very fast motion (e.g. strafing in front of a wall, fast 180 flicks, etc). It means the difference in PixPerAn readability score of 25 versus PixPerAn readability 30 -- your eyes can barely track that fast, even with your neck helping. Points of diminishing do occur!

The motion blur differences of all modes on the ASUS VG248QE and BENQ XL2411T which use the same 1ms panel:

60 Hz = baseline
120 Hz regular = 50% less motion blur than 60Hz
120 Hz LightBoost(100%) = 85% less motion blur than 60Hz
120 Hz LightBoost(10%) = 92% less motion blur than 60Hz

These are actual motion test results; confirmed by me (BENQ XL2411T) and Vega (XL2411T and VG248QE). You can also use PixPerAn to confirm these motion blur differences yourself too.
Edited by mdrejhon - 2/7/13 at 11:07am
post #584 of 2231
Quote:
Originally Posted by CallsignVega View Post

I've ordered a few cheap working matte monitors on Ebay to test the de-matte-film'ing with. Will test amount of time it takes at different intervals to loosen the film, how hard it it to remove at each time interval. See if taking the film off too early or way too late produces any negative results like leaving adhesive behind. Also will test once the film is removed, any degradation of the panels. What exactly happens to the panels when you put pressure on them or clean them with the exposed polarization layer when the monitors are cold and warm. See if I can reproduce the splitting of the polarizer and graining.

Any other tests you guys can think of?

Vega,

Any results from your testing? The only thing keeping me from copping this monitor is that stupid AG coating...Man if it's one thing I hate more than cold pancakes , it's a *bleeping* matte screen. Makes me a sad panda
post #585 of 2231
Quote:
Originally Posted by mdrejhon View Post

Yep. Shorter backlight strobes (1.4ms) at 10% setting than at 100% setting (2.4ms strobes). This results in clearer motion during ultra-fast motion such as fast 180-degree flicks in FPS shooters. Vega says he can tell the difference in motion blur between the 10% setting and the 100% setting. Many people can't tell, though as everything already looks zero motion blur. I'm able to tell -- just about -- but only during very fast motion (e.g. strafing in front of a wall, fast 180 flicks, etc).

The motion blur differences of all modes on the VG248QE:

60 Hz = baseline
120 Hz regular = 50% less motion blur than 60Hz
120 Hz LightBoost(100%) = 85% less motion blur than 60Hz
120 Hz LightBoost(10%) = 92% less motion blur than 60Hz

(actual motion test results -- you can use PixPerAn to confirm this yourself)

What about 50% lightboost? That's what I have it set at as I find 100% too bright and 10% too dim. Does 50% have less blur than 100% or is the only difference 10%?
post #586 of 2231
Quote:
Originally Posted by Arc0s View Post

What about 50% lightboost? That's what I have it set at as I find 100% too bright and 10% too dim. Does 50% have less blur than 100% or is the only difference 10%?
It's almost exactly between 10% and 100%. Strobe lengths gradually lengthens from 1.4ms (@ LightBoost 10%) to a strobe length of 2.4ms (@ LightBoost 100%).

Although I tested the pulse lengths on the ASUS VG278H, almost all LightBoost monitors return exactly the same pulse length results, in tested monitors that both myself and Vega has tried. Probably the LightBoost electronics adjust smoothly between 1ms to 2ms strobes when adjusting LightBoost from 10% to 100% setting; but there's a LED phosphor decay (white LED's use phosphor) -- approximately 0.4ms; I actually measured the phosphor decay "rampdown" using my oscillscope photodiode test.


(Strobe backlight pulse graph applicable to all LightBoost monitors, including VG248QE)
Edited by mdrejhon - 2/7/13 at 11:14am
post #587 of 2231
I play CS:GO, all settings maxed and one AMD 7950 at 1100core/1575memory it rarely goes below 190fps.

I guess a overclocked Nvidia GTX 660 is too weak?

Should I get the GTX670 FTW?
a GTX680 is 15% more expensive.

I'm looking into building a PC for CS:GO + XL2411t + Nvidia GPU.
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post #588 of 2231
Anyone who wants colour settings just to it yourself with the windows 7 calibration tool. It works so easily in the absence of a Spyder. That's how I set up my XL2411T, and it looks great now, have it on 100% lb in windows and decrease to 10% when gaming.

Also I can easily notice the difference between 10% and 100% in PixPeran, it is very obvious and makes the difference between readable and unreadable at speed 30.

@guy above a 670 FTW will handle CSGO almost definitely, and is a great card in general. I have a 680 and can't remember the FPS but it was ridiculous.
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post #589 of 2231
Quote:
Originally Posted by hamzatm View Post

Anyone who wants colour settings just to it yourself with the windows 7 calibration tool. It works so easily in the absence of a Spyder. That's how I set up my XL2411T, and it looks great now, have it on 100% lb in windows and decrease to 10% when gaming.

Also I can easily notice the difference between 10% and 100% in PixPeran, it is very obvious and makes the difference between readable and unreadable at speed 30.

@guy above a 670 FTW will handle CSGO almost definitely, and is a great card in general. I have a 680 and can't remember the FPS but it was ridiculous.

Thanks, did you use windows 7 calibration tool because of LB?

Also how matte is the XL2411t?
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post #590 of 2231
Yeah I used it after activating lightboost mode.

You can use it without activating lightboost mode too, doesn't really make a difference, it just walks you through some steps until your colours are looking good. Obviously I plan to permanently use LB, so I calibrated after enabling it. I didn't use it because of LB, I would have used it even if I didn't use LB because it makes stuff look better.

The matteness of the XL2411T is just... matte. Not overly oppressive, but also not unnoticeable. I personally have used almost all matte monitors so I'm not really bothered, and tbh don't notice a difference from my previous Asus VG278H. Suppose I'm not that sensitive to it?
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