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Need help specing out a dedicated emulator pc

post #1 of 16
Thread Starter 
So I'm looking to build a dedicated emulator PC that can run everything up to and including Gamecube games. I'd like to keep it small form factor so I can fit it in my TV console just like any gaming system. Budget is roughly $400-$450. I've always just done emulation on my gaming PC so the minimum specs have never been an issue. I'm not really sure what I need at a minimum to be able to play GC games. I'm mostly interested in playing legacy games (SNES/N64/PSX) but would like to plays some GC games as well. However I know the difference (spec wise) in supports GC games as opposed to just the legacy stuff may be a budget deal breaker. I'm really just looking for suggestions here.
Edited by PuffinMyLye - 11/26/12 at 8:26pm
post #2 of 16
Maybe ask in the forums of the Gamecube emulator software what hardware people are using? smile.gif
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post #3 of 16
I love the dolphin emulator for GameCube games (I suggest getting it here http://www.emuparadise.me/) and have found that whats most important for emulation is a good cpu. I run it just fine on a laptop with a core i7 3920 on my laptop, but I imagine a good bare bones kit with an i5 would handle it as well. I'm also curious if you've put any thought into what controller you would use? I'd love to know
post #4 of 16
Thread Starter 
Quote:
Originally Posted by Slugpuppy View Post

I love the dolphin emulator for GameCube games (I suggest getting it here http://www.emuparadise.me/) and have found that whats most important for emulation is a good cpu. I run it just fine on a laptop with a core i7 3920 on my laptop, but I imagine a good bare bones kit with an i5 would handle it as well. I'm also curious if you've put any thought into what controller you would use? I'd love to know

First off I've decided on an i2700K because I can get it for $199 at MicroCenter. I'm still trying to pick a good MicroATX board though.

As for Dolphin yea I have it for my PC right now and it's terrific. I plan on using multiple controllers. I have Gamecube>USB and N64>USB adapters to use with Dolphin and Project64. I also have the USB Logitech Dual Action Gamepads that work great and I can use them for NES/SNES/Sega/PSX/PS2 games so I'm pretty much covered.
post #5 of 16
Will you need a discrete GPU then at all? If not you could use a really small case like the ISK 110. See here for great recent build log.


Edited by WiSK - 11/29/12 at 8:53pm
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post #6 of 16
Thread Starter 
Quote:
Originally Posted by WiSK View Post

Will you need a discrete GPU then at all? If not you could use a really small case like the ISK 110. See here for great recent build log.

That case looks fantastic. I'd love to build it in a case like that but unfortunately on board video won't suffice to emulate Gamecube games from what I understand (thought I could be wrong).
post #7 of 16
Quote:
Originally Posted by PuffinMyLye View Post

That case looks fantastic. I'd love to build it in a case like that but unfortunately on board video won't suffice to emulate Gamecube games from what I understand (thought I could be wrong).

GPU throughput is not important for emulation of console games as much as CPU power, a strong APU might do good in your situation.
post #8 of 16
Thread Starter 
Quote:
Originally Posted by rockosmodlife View Post

Quote:
Originally Posted by PuffinMyLye View Post

That case looks fantastic. I'd love to build it in a case like that but unfortunately on board video won't suffice to emulate Gamecube games from what I understand (thought I could be wrong).

GPU throughput is not important for emulation of console games as much as CPU power, a strong APU might do good in your situation.

To run games at their original resolution with no graphic enhancements yes but i want to fake advantage of those extra features that make emulation so worthwhile. Especially the AA options and high resolutions. Ive heard you needed a decent GPU to achieve this. Im used to it already from emulating on my main rig and dont want to fake a step back.
post #9 of 16
Quote:
Originally Posted by PuffinMyLye View Post

To run games at their original resolution with no graphic enhancements yes but i want to fake advantage of those extra features that make emulation so worthwhile. Especially the AA options and high resolutions. Ive heard you needed a decent GPU to achieve this. Im used to it already from emulating on my main rig and dont want to fake a step back.


Don't mind waiting a bit? Say, a week max.

Because if so, I can test for you how does Dolphin perform with a game like Mario Kart DD at 1920x1080 with 4xAA on an A10-5700 and 8 gigs of DDR3-2000, no dedicated GPU smile.gif

Or even better, I can seek for the best appearance setup for the game to run butter smooth.

Edit:

By the way,

Looks promising, considering how much more powerful Trinity is compared to Llano
Edited by Artikbot - 11/30/12 at 5:36am
   
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post #10 of 16
Thread Starter 
Quote:
Originally Posted by Artikbot View Post

Quote:
Originally Posted by PuffinMyLye View Post

To run games at their original resolution with no graphic enhancements yes but i want to fake advantage of those extra features that make emulation so worthwhile. Especially the AA options and high resolutions. Ive heard you needed a decent GPU to achieve this. Im used to it already from emulating on my main rig and dont want to fake a step back.


Don't mind waiting a bit? Say, a week max.

Because if so, I can test for you how does Dolphin perform with a game like Mario Kart DD at 1920x1080 with 4xAA on an A10-5700 and 8 gigs of DDR3-2000, no dedicated GPU smile.gif

Or even better, I can seek for the best appearance setup for the game to run butter smooth.

Edit:

By the way,

Looks promising, considering how much more powerful Trinity is compared to Llano

I want to say yes? However you know how it is when you have the urge and the money is there not holding you back haha. I'm definitely anxious to hear your results regardless so please do share.
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