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[iTechPost] Hitman: Absolution Patch Arriving – Fixes Disguises - Page 3

post #21 of 36
Quote:
Originally Posted by amd955be5670 View Post

I am stunned nobody in the fanbase demanded a quicksave system, or atleast peeking through keyholes.

I so miss peeking through keyholes and the real time map frown.gif
Although neither were very practical from a sense of realism they were nice features that made the series stand out....definitely the latter.
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post #22 of 36
There's already a fix for the disguises. I've tried it, but honestly it dumbs down the game (much like every other aspect) and makes it way too easy. You can just throw on a disguise and walk without a care in the world.

As far as saving goes. Why not implement the save system in Blood Money? Unlimited saves on the easy difficulties, 2 or 3 for the harder difficulties and absolutely no saves / checkpoints for the purist difficulty.
post #23 of 36
Quote:
Originally Posted by *ka24e* View Post

There's already a fix for the disguises. I've tried it, but honestly it dumbs down the game (much like every other aspect) and makes it way too easy. You can just throw on a disguise and walk without a care in the world.
As far as saving goes. Why not implement the save system in Blood Money? Unlimited saves on the easy difficulties, 2 or 3 for the harder difficulties and absolutely no saves / checkpoints for the purist difficulty.

When you say fix you mean patch change or something you need to tweak somehow?

I could see this being a better system than specific save areas but a more glaring issue is the respawn after checkpoint loads. I tend to avoid saving in mission at all and just use a stealth to contact approach for the challenge, testing the AI, and because of the aforementioned issue with respawns.
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post #24 of 36
Quote:
Originally Posted by zylonite View Post

are you serious? really? there are many check points through out the area and most missions can be done in less than 5 minutes in stealth mode if you find the right path. A quick save option will kill the whole purpose of the game....

Yes, I am serious, really. I rather have 3 of my own quick saves instead of the check points the game gives me. And no I don't want invisible god mode with unlimited rocket launcher ammo biggrin.gif
post #25 of 36
Quote:
Originally Posted by *ka24e* View Post

I've tried it, but honestly it dumbs down the game (much like every other aspect) and makes it way too easy.

Isn't that exactly why its called a disguise?
If someone in a school just wore a uniform and landed up, the children would think "new admission", but ONLY the teachers would know something is fishy. Similarly if they had certain figures like "head of security", this figure would know every man in his team and be able to sniff out Mishter 47 easily.
post #26 of 36
I just saw the change log and it doesn't mention anything about the disguise system. Maybe they're address that in the next patch.
post #27 of 36
Quote:
Originally Posted by Massive17 View Post

Yes, I am serious, really. I rather have 3 of my own quick saves instead of the check points the game gives me. And no I don't want invisible god mode with unlimited rocket launcher ammo biggrin.gif

Then if your game play style is based on quick saves to avoid paying a penalty for making mistakes then I recommend playing another game. There are tons of other easy games out there that you might enjoy...
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post #28 of 36
Quote:
Originally Posted by zylonite View Post

Then if your game play style is based on quick saves to avoid paying a penalty for making mistakes then I recommend playing another game. There are tons of other easy games out there that you might enjoy...

I don't think you read my last post. I don't want unlimited saves. I would be happy with 2 quick saves than 3 saves that the game makes me use.
post #29 of 36
actually it just fix technical issues, not the gameplay mechanic yet.
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post #30 of 36
disguises are stupid in this game, your better off just sneaking.
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