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[CC] Skullcandy Wireless Gaming Headset PLYR2 Released. - Page 2

post #11 of 17
This might sound like crap.
Skullcandy did a Reddit AMA a few days ago.
http://www.reddit.com/r/headphones/comments/13vvga/we_are_the_rd_division_of_skullcandy_ask_us/

Apparently they just built a lab to improve their sound quality. The headphones may suck now, but it seems like some of their future headphones may be respectable.
post #12 of 17
Honestly, I'm not seeing any problems with this assuming the sound quality isn't terrible. I don't like the idea that there are presets, I'd rather them just engineer a good sound signature and driver that does exactly what they want it to. EQing is lame, especially if it's a product based feature. My friend had these skullcandy headphones I tried and they were supposed to have "super bass" when in reality, I swear there was just a motor in there moving the headphones. The bass produced from the drivers really didn't impress me. As long as these headphones have good sound quality, I'm all for wireless headsets, even if it is by a company that has made terrible products in the past.

Edit: After having read that AMA on reddit, I can definitely say that I'll be picking up some of the more recent skullcandy headphones that are being recommended in order to see how they sound. Skullcandy is doing a lot of work to make their headphones sound better and that's just awesome. The aviators are being recommended apparently so I think that might be my next set.
Edited by tombom - 12/1/12 at 10:47am
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post #13 of 17
Thread Starter 
Quote:
Originally Posted by tombom View Post

EQing is lame.

Haha, I was just talking about this earlier. tongue.gif
Never understood why people use EQ when artists already master the tracks for optimal quality.

The way it's meant to be heard.
post #14 of 17
Quote:
Originally Posted by frickfrock99 View Post

The way it's meant to be heard.

lol reminds of Nvidia's ''The way its meant to be played''
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post #15 of 17
>Skull Candy
>Wireless
>Gaming
>Headset

If I see any one of these I would not buy that headset, let alone all four.
post #16 of 17
Quote:
Originally Posted by frickfrock99 View Post

Quote:
Originally Posted by tombom View Post

EQing is lame.

Haha, I was just talking about this earlier. tongue.gif
Never understood why people use EQ when artists already master the tracks for optimal quality.

The way it's meant to be heard.

Because not everyone likes the same music right? So maybe you like a bit more bass the the artist intended or they fact that your headphones/speakers lack in bass or are to bass heavy.
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post #17 of 17
Luckily even people who buy Beats understand how horrible Skullcandy are, most likely won't gain a wide audience outside the <16 year olds
Quote:
Originally Posted by frickfrock99 View Post

Haha, I was just talking about this earlier. tongue.gif
Never understood why people use EQ when artists already master the tracks for optimal quality.
The way it's meant to be heard.
I'm all for transparent listening and unadulterated sound, but take room correction for instance. Even if you had identical speakers to the ones used at the studio, your room will amplify certain frequencies according to the room modes. It can be very beneficial for the overall clarity to do some DSP, when you cannot have your speakers in a an acoustically half-dead environment and walls full of mattresses. Of course, headphones don't suffer from this, but they too have differing frequency responses. While it's usually recommended to buy headphones that have an enjoyable sound signature to you in the first place, equalizing is completely okay if one prefers it. Speakers too, can have certain frequency response characteristics that one might prefer to change a bit. Rest assured a system with DSP can sound just as good as a system without.

I personally couldn't cope with the enormous upper low-end spike I have, if I didn't EQ it out. I initially heard it with my ears and it distracted me to no end in some songs where bass guitar hit notes close to it (Tool - Wings for Marie pt.1 being a good example). Later doing some measurements confirmed I had an enormous spike at 133Hz, almost +12dB! Luckily with some parametric equalizer, it became a lot more tolerable and didn't overpower other instruments when a note hit hard.

Also, you aren't really ruining the sound anyhow. 24-bit DACs have plenty of headroom for manipulation before quantization noise becomes an issue. As long as you know what you are doing, EQ can be very beneficial (although obviously, most people might use it even without knowing too much, like the Beats Audio and X-Fi Crystallizer. I'm not saying they're awesome, but some people like them).
Edited by seepra - 12/1/12 at 11:46am
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