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[VRZ] Star Wars Battlefront III was 99% done upon cancellation[Update] - Page 6

post #51 of 118
Thanks EA
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post #52 of 118
Quote:
Originally Posted by Shmerrick View Post

Fret naught fellow Star Wars fans!
1313

This turd is not anywhere near as cool as battlefront 3 could have been.
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post #53 of 118
Quote:
Originally Posted by zylonite View Post

Thanks EA

lol wut?
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post #54 of 118
Quote:
Originally Posted by videoman5 View Post

All of which could be easily handled by contracted PR firm in said local areas. Now, I don't have the spreadsheets in front of me, but methinks a marketing campaign is peanuts compared to the cost of developing a game for multiple consoles. I never said to go cheap on the marketing campaign, I'm saying that a properly ran marketing campaign for a well-known franchise like Battlefront is probably going to cost less and is less risky than marketing a new IP. However, it still boils down to
if (moneyIn > moneyOut)
{
releaseGame();
}
and I bet they would've made profit on it.

I dunno about peanuts, but I don't have numbers so it's just a guess.

However, one thing these managers are not is idiots. You can bet they are driven by money as opposed to gamers, so, if there is profit to be made, this game would be out the door... even if it was buggy as hell. I suspect there is more to the story and perhaps it wasn't quite 99% complete haha. We've seen every company release buggy games with missing content... so if it was feasible, it would have been done. One thing I know for sure is that management love profit to their name tongue.gif

However, it has to be good amount of profit. If they're investing say $20,000,000 in a game (a number plucked out of air) and the profit is $500,000... then the risk probably isn't worth it. As crap as it sounds, these guys aren't idiots and the decision is made for a reason... however rubbish it is for us gamers. Looked like a really cool title.
post #55 of 118
Really? This news is months old, the story about this game not getting finished when management changed happened a long time ago. Just go to youtube and you can find a video about 40-50min in length of a guy playing through the unfinished game.

Really a shame though, I have such fond and very fun memories with Battlefront 2
post #56 of 118
Quote:
Originally Posted by Foxrun View Post

Thanks for posting this - _ - Wasnt BF one of their best selling star wars games? And they cancel it?..

Pretty much.

After Lucas Arts did this, I lost all respect for them..........glad Disney bought them out.
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post #57 of 118
Quote:
Originally Posted by Ta2punk View Post

Really? This news is months old, the story about this game not getting finished when management changed happened a long time ago. Just go to youtube and you can find a video about 40-50min in length of a guy playing through the unfinished game.
Really a shame though, I have such fond and very fun memories with Battlefront 2

The "news" part is a dev saying it was 99% finished.
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post #58 of 118
What a waste. Whoever is at the helm of this decision needs to be tarred.
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post #59 of 118
Oh by the way. None of this is true.

http://www.gamespot.com/news/former-lucasarts-employee-on-why-star-wars-battlefront-iii-failed-6400936

Quote:
"In December 2007, Free Radical still did not have simple AI working in levels," he said. "For much of 2007, Xbox 360 builds simply did not work. Initially, Free Radical claimed it was a US/UK kit difference, but when we asked to FedEx one of their working machines to the US for a build review, they declined."
Quote:
This was only just the beginning of problems for Free Radical and Battlefront III. In 2007, the source began to suspect that its payments to Free Radical were in fact being used to complete Haze and not Battlefront III. What's more, during this time, Haze became a PlayStation 3 exclusive, which affirmed LucasArts' belief that the studio's engine was not compatible with Xbox 360 at the time.

In August 2007, the source said Free Radical was "struggling" with Haze and Battlefront III and thus began to (as time would prove unsuccessfully) shop around TimeSplitters 4. It was also during this time that the source levied his most serious claims against Free Radical.

"At this point, I felt that Free Radical was akin to a Ponzi scheme where time and budget from the next game was being used to finish the previous, late, title," he said.
Quote:
A critical milestone came in May 2008 when Haze finally shipped. The game was more than a year late and received generally poor review marks. "The quality of the game was extremely alarming to us," he said. "Free Radical insisted that the delays were to ensure the game was a gem with 85+ review, but that was very clearly not the case."
    
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post #60 of 118
Quote:
Originally Posted by DoktorCreepy View Post

I'm not surprised but, I was a person who thought all the people putting blind faith into Disney taking over LucasArts weren't playing with a full deck.
Disney is the EA of film industry.

John Carter is a preview of how the next 3 Star Wars movies is gonna be like.
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Overclock.net › Forums › Industry News › Rumors and Unconfirmed Articles › [VRZ] Star Wars Battlefront III was 99% done upon cancellation[Update]