Originally Posted by Rubers
^ lol there is no better stealth game than MGS. It set the standards.
Sorry, but the "stealth" gameplay in MGS is still just emulating the style of the original on the NES (artificially limited line of sight and small, one room at a time level design), and that's only when
they let you play stealthy, it seems to me that boss battles take up a good portion of the meager morsels of gameplay that are leftover from the dozens of hours of cutscenes.
The controls are terrible (movement, camera, R.E. style aiming). Maybe that opinion comes from primarily playing games in first person and expecting to be able to micromanage my position in 3D space at any given moment, rather than switching from "point the stick in the direction you want to move" to "snake can sometimes only turn in a certain radius and will randomly crawl backward clear into the open when you just want him to move to the side a little" every time you lay down to try and hide. Simply put, the controls are archaic.
With MGS 3 they did start to copy Splinter Cell, which is good, but it would have been nice if they could have completely abandoned the old control scheme.