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Upgrade route from AMD X6 1090T and 790FX board (with CF GPUs) - Page 2

post #11 of 17
Thread Starter 
Hey PostalTwinkle, thanks for that tip - I'll give your test program a try - but please remember that I'm talking mostly extreme CPU hogs; this rig has been fine playing Borderlands 2 on 2560x1440@max. settings@60fps for an example. The graphics performance is actually fine mostly.

To give a more detailled picture: GPUs and CPU are both watercooled, CPU at around 50°C when benching, GPUs at around 48°C, no BIOS mod activated, OCCT running through without problems. BIOS and Catalyst at most recent versions (not as if there were any BIOS updates after 2010 anyways).
Edited by decnet - 12/8/12 at 7:02pm
post #12 of 17
if i am not looking at the fps i would not be able to tell which rig i am using. this cheap grade of mine plays PS2 just as good as my intel. smooth and graphics wise - equal.

i agree with postal winkle. mind you, this is just with a single 6870 at stock but my thuban was oc'ed to 4.3 GHz Unlocked . . .



not exactly the same scenarios but just as intense.

edit: my 7950 is underwater. its default speed is 900. i've been reading that the newer 7950s are now voltage locked. i only oc when benching and other than that - they are always stock because i only have a 1080. but even with your resolution you will find this setting with the newer drivers acceptable i think.
Edited by rdr09 - 12/8/12 at 7:45pm
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post #13 of 17
Quote:
Originally Posted by decnet View Post

Hey PostalTwinkle, thanks for that tip - I'll give your test program a try - but please remember that I'm talking mostly extreme CPU hogs; this rig has been fine playing Borderlands 2 on 2560x1440@max. settings@60fps for an example. The graphics performance is actually fine mostly.
To give a more detailled picture: GPUs and CPU are both watercooled, CPU at around 50°C when benching, GPUs at around 48°C, no BIOS mod activated, OCCT running through without problems. BIOS and Catalyst at most recent versions (not as if there were any BIOS updates after 2010 anyways).

What games are you having an issue with and what sort of frame rates, drop and the whole bit, are you seeing?
    
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post #14 of 17
Thread Starter 
Ok, just finished the seperate testing using 3d Mark - I've quoted you a wrong physics score for my CPU previously btw - I only got 5900 in fact, instead of the 8000 I remembered! Graphics is at ~5300 for each of the cards solo, and around 10500 combined, so I don't see anything wrong there - in fact it scales rather beautifully, with exactly double the fps during all the graphics tests.
Other than that, I have to conclude that Planetside 2 right now either has one of the worst CF supports I've ever seen, or it's in fact totally CPU limited on my system - I'm seeing no discernable change in fps whatsoever going from one card to two. In fact, the GPU usage I see on Afterburner with one card is around 90-98% pretty constantly; with two cards, it's oscillating all over, between 60 and 80%. I guess I'll play around a bit with the application settings for that in the very near future, but since it's 5:00am over here right now, I'll go to bed first. Thanks for all your tips, you guys are a huge help, even though my plan to buy a nice and shiny intel CPU remains in place right now. I really appreciate looking at the underlieing problem from a different angle than "let's throw some money at it".

Chris
post #15 of 17
Quote:
Originally Posted by Gunderman456 View Post

X8x8 will not limit your gpus, no effect actually on gaming. So go with your idea of a 2600k and mid range z77 mobo.

Really!? so then i assume 16x 8x works just as well?
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post #16 of 17
Quote:
Originally Posted by decnet View Post

Ok, just finished the seperate testing using 3d Mark - I've quoted you a wrong physics score for my CPU previously btw - I only got 5900 in fact, instead of the 8000 I remembered! Graphics is at ~5300 for each of the cards solo, and around 10500 combined, so I don't see anything wrong there - in fact it scales rather beautifully, with exactly double the fps during all the graphics tests.
Other than that, I have to conclude that Planetside 2 right now either has one of the worst CF supports I've ever seen, or it's in fact totally CPU limited on my system - I'm seeing no discernable change in fps whatsoever going from one card to two. In fact, the GPU usage I see on Afterburner with one card is around 90-98% pretty constantly; with two cards, it's oscillating all over, between 60 and 80%. I guess I'll play around a bit with the application settings for that in the very near future, but since it's 5:00am over here right now, I'll go to bed first. Thanks for all your tips, you guys are a huge help, even though my plan to buy a nice and shiny intel CPU remains in place right now. I really appreciate looking at the underlieing problem from a different angle than "let's throw some money at it".
Chris

If Planetside 2 is your baseline, then just stop everything. PS2 has serious optimization issues right now, and still a lot of work needs to be done. Having been in beta I was shocked they launched when they did, it wasn't ready. To give you an idea, look at my sig rig, I even hit some rough spots with the game itself, granted this was in late late late beta. Not having played since, I can't tell you how my system would handle it aside from reports I have gotten from people that do play.
    
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post #17 of 17
Thread Starter 
Well, PS2 is not the only game where I think I'd like some improvements, but it's the obvious prick in my foot right now - the game I play most often for evening relaxation, where I witness the effects of lacking (for whatever reason) CPU power several times a week. There are also my flightsims that would benefit alot though. I have in the past stopped playing DCS A-10C, not only because I couldn't find the time to learn the immensely complex controls as much as is necessary, but because it dropped to below 30fps whenever I was around an airport or a sizable number of enemy troops - which is sort of what A-10 missions are about, going from airports to enemy troops and back. In FSX/TrafficX-mod, there are all kinds of complexity sliders that help me around that, but obviously they also reduce the world's complexity and immersion (again, especially at airports, which aren't so much of a factor for most of the flight - but since take-offs and landings are usually the situations where you need to have the smoothest controls and a continuous eye-hand feedback loop as I call it, it's not quite so pleasurable to take a huge drop in fps around these places).
Like I also mentioned, I fancy a round of Mount & Blade: Warband every now and then, and it's just so much more epic with the Battle Size tool allowing a bigger number of troops (if available) to partake in the battle - a bit like Planetside 2, but with people actually going where and doing what they are supposed to wink.gif. Obviously, the performance issues I'm running into there are also fixable using that very same mod/tool, by simply avoiding ridiculous numbers, but the more the merrier as they say - it's become a different game going from the game's standard numbers of troops (72 on each side I think) to twice or three times that already.

So yes, there are a few games in my catalog that will in all probability benefit from a CPU upgrade, even though a lot of other modern games are perfectly fine @Ultra 1440 with my rig.

Chris
Edited by decnet - 12/9/12 at 5:06am
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