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[The Verge] Gabe Newell confirms Steam Box - Page 11

post #101 of 260
i only hope they keep the sales going. hopefully transitioning to steambox doesnt increase prices 10 fold...
post #102 of 260
Quote:
Originally Posted by Azuredragon1 View Post

Can't wait for the EA box and the ubisoft box, heck every game company should have a box if this make $$biggrin.gif

Because Valve are churning out games by the dozen each year amirite?
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post #103 of 260
About the only positive thing about this is that the use of open GL will most likely be more common.

Beyond that this gives valve even more power over people's games, it makes part of the PC gaming scene use fixed hardware which will stagnate the technical progression, it will force valve to support lower end specs for a really long time on all their games, it will divert development time to something that's only available for a fraction of the market and so on.

All in all I see this as a bad thing though I do hope that open GL will be more popular in the future.

I think people would be singing a different tune if it was EA or ubisoft announcing this... Valve is just another greedy corporation that wishes to tie people to their system as much as they can. They already have a huge portion of people hooked, unable to leave the service without leaving their games.
 
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post #104 of 260
Quote:
Originally Posted by Alatar View Post

About the only positive thing about this is that the use of open GL will most likely be more common.
Beyond that this gives valve even more power over people's games, it makes part of the PC gaming scene use fixed hardware which will stagnate the technical progression, it will force valve to support lower end specs for a really long time on all their games, it will divert development time to something that's only available for a fraction of the market and so on.
All in all I see this as a bad thing though I do hope that open GL will be more popular in the future.
I think people would be singing a different tune if it was EA or ubisoft announcing this... Valve is just another greedy corporation that wishes to tie people to their system as much as they can. They already have a huge portion of people hooked, unable to leave the service without leaving their games.

Which is probably the most complained about topic when it comes to consoles on this very forum, let alone PC gaming enthusiasts for the past half decade or so..............I really don't get it.
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post #105 of 260
Quote:
Originally Posted by Alatar View Post

About the only positive thing about this is that the use of open GL will most likely be more common.

Beyond that this gives valve even more power over people's games, it makes part of the PC gaming scene use fixed hardware which will stagnate the technical progression, it will force valve to support lower end specs for a really long time on all their games, it will divert development time to something that's only available for a fraction of the market and so on.

All in all I see this as a bad thing though I do hope that open GL will be more popular in the future.

I think people would be singing a different tune if it was EA or ubisoft announcing this... Valve is just another greedy corporation that wishes to tie people to their system as much as they can. They already have a huge portion of people hooked, unable to leave the service without leaving their games.

The major devs have been targeting the lower-end of the spectrum for years now. Whether Steam box succeeds or fails will probably have no bearing on this aspect of game development, and chances are Source 2 will be designed with lower specced hardware in mind as well.

Let's face it, hardware is sooo far ahead compared to the current software standards, and if the other consoles makers follow a similar path to the Wii U, the bump up won't the that massive either.

Another thing to remember is mobile gaming. As you see, those games are slowly trickling over to the PC platform as well, and its ANOTHER threat to your "glorious PC grafix" :/
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post #106 of 260
Quote:
Originally Posted by Psyren View Post

The major devs have been targeting the lower-end of the spectrum for years now. Whether Steam box succeeds or fails will probably have no bearing on this aspect of game development, and chances are Source 2 will be designed with lower specced hardware in mind as well.
Let's face it, hardware is sooo far ahead compared to the current software standards, and if the other consoles makers follow a similar path to the Wii U, the bump up won't the that massive either.
Another thing to remember is mobile gaming. As you see, those games are slowly trickling over to the PC platform as well, and its ANOTHER threat to your "glorious PC grafix" :/

The thing is mobile gaming and the games aren't in direct competition with PC gaming and PC games while stuff like the Steam box would be. It's just fragmenting the market yet again.

Also why do people always assume that technological progress always means just graphics?
 
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post #107 of 260
Quote:
Originally Posted by BinaryDemon View Post


Not everyone. Some gamers prefer consoles because they just work. They dont have to configure or tweak any settings. Unfortunately those gamers miss out on all the PC exclusives, just like how PC gamers miss out on console exclusives. A Steambox might help bridge this gap- a near zero configuration PC.

 

 

But that^ is my point.

 

.

Those who don't have a computer and still game, do so on an Xbox, Sony Playstation, or Wii..  a console.

 

How does a "Steambox" compete with those?

How does a "Steambox" compete with people who already own a Personal Computer?

 

 

How does Valve build a personal console and sell it to you cheaper than what you can already buy a computer for?  Because, it will be a computer powering the "Steambox".

post #108 of 260
Quote:
Originally Posted by Alatar View Post

Quote:
Originally Posted by Psyren View Post

The major devs have been targeting the lower-end of the spectrum for years now. Whether Steam box succeeds or fails will probably have no bearing on this aspect of game development, and chances are Source 2 will be designed with lower specced hardware in mind as well.
Let's face it, hardware is sooo far ahead compared to the current software standards, and if the other consoles makers follow a similar path to the Wii U, the bump up won't the that massive either.
Another thing to remember is mobile gaming. As you see, those games are slowly trickling over to the PC platform as well, and its ANOTHER threat to your "glorious PC grafix" :/


Also why do people always assume that technological progress always means just graphics?

Because it does.

When was the last time you saw a major dev hyping the crap out of their game's superior AI, or how about real time, full-on physics? Heaven knows PCs these days are more than capable, but again, the software standards are catering to the masses. Graphics are ALWAYS their biggest hype tool. Some things have and will not change...

As for mobile, its only a matter of time before that experience is merged with the PC for seamless, crossplay when you're at home or on the road. Again, look at the mobile ports trickling in... The same thing happened back at the start of this gen. Pre-Xbox/PS3 eras, console ports were a rarity or they came really really late (infamous example MGS1). They started out slow, and as of 2008 practically became the standard for PC gaming (and when I sold my PC n got a lappy+xbox instead).

PC gamers think(thought) that their hardware prowess is incentive enough to make devs cater towards them, but clearly the cards did not play out that way. I expect things to go the same way come 2014...
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post #109 of 260
Quote:
Originally Posted by Psyren View Post

Because it does.
When was the last time you saw a major dev hyping the crap out of their game's superior AI, or how about real time, full-on physics? Heaven knows PCs these days are more than capable, but again, the software standards are catering to the masses. Graphics are ALWAYS their biggest hype tool. Some things have and will not change...

Just because graphics are the thing that's used to hype games for the masses doesn't mean it's the only advantage to technological advancement.

As you said, physics and AI will greatly benefit as will stuff like the size of levels, load times, acting capabilities of digital characters, and so on. Just because your average CoD player might think he only cares about graphics doesn't mean that developers are dumb enough to ignore other ways if using better tech to enhance the gaming experience.
Quote:
As for mobile, its only a matter of time before that experience is merged with the PC for seamless, crossplay when you're at home or on the road. Again, look at the mobile ports trickling in... The same thing happened back at the start of this gen. Pre-Xbox/PS3 eras, console ports were a rarity or they came really really late (infamous example MGS1). They started out slow, and as of 2008 practically became the standard for PC gaming (and when I sold my PC n got a lappy+xbox instead).
PC gamers think(thought) that their hardware prowess is incentive enough to make devs cater towards them, but clearly the cards did not play out that way. I expect things to go the same way come 2014...

Look, the biggest thing that will keep mobile games from taking over even if mobile hardware reached good enough levels to run crysis 3 are the controls. PC will get console ports of the games that can be played on consoles due to controls, even then the amount of ports is actually smaller now than it was a few years back, only the very extreme AAA titles are almost always ports.
And mobile ports really don't mean that the traditional PC game is dying, that's a ridiculous claim, why wouldn't the games be ported if they can be ported? If someone buys it on the PC it will be ported. The amount and diversity of games is growing, there is not set amount of PC games that mobile ports are taking away from, the only thing they're doing is proving that the PC can be a diverse platform.

PC has many genres that consoles let alone mobile devices can't just play due to their nature, the platforms are inherently different. As long as there is a market, there will be games. And the PC is going nowhere for the people who do more than facebook on their free time. The productivity just isn't there for mobile devices. The traditional deep, immersing game will not die because there are quick to play casual games out there, why would they?
 
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post #110 of 260
@Alitar: can't quote all of that because it'll kill my phone frown.gif

While its true that other advancements would be made, you have got to be kidding yourself if you really think gameplay is going to see the biggest improvements first :/

Level design, especially in FPS's have taken a huge nosedive in quality. Couple that with no modding tools for most shooters and we're sitting with a problem. While the set pieces are all nice and shiny, the complexity of these levels are pretty laughable compared to what was.

Also, nowhere in my post did I say PC gaming is dying because of mobile. I'm talking about the fact that us, "the 1%" are going to see a little less in the way of killer games, because of the fact that development resources are going to go into mobile development and porting said games. This isn't the death knell of PC gaming no, but the need to push the gaming experience to its absolute limits (with regards to PC), developers are going to feel less inclined to do so because they need to prioritize their bread and butter (consoles and mobile).

Still, these are interesting times. PC, Wii U, Xbox 720, PS4, Ouya, Steambox, and mobile tech advancing at a blistering piece... It'll be interesting to see who lives thru this coming gen.
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Overclock.net › Forums › Industry News › Hardware News › [The Verge] Gabe Newell confirms Steam Box