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[Kotaku] The Good And Bad of Battlefield 3, One Year (Or So) Later - Page 14

post #131 of 308
Quote:
Originally Posted by moocowman View Post

You're going to get a lot of people saying that's why Bad Company 2 was considered good, because it was a spin-off. It had more "CoD like" elements (although, I still think both are pretty far from being like CoD at all) yet it's acceptable because it's a spin off and not the main Battlefield series. I even see a lot of people who go on and on about how bad BF3's client-side hit detection is, then go on to say BC2 was a better game when BC2 was far worse in that aspect.

That's funny because every time I tried out BF3 (haven't touched it in months btw), the first thing that came to my mind was Call of Duty. I think this is because of how fast paced the game is.

BC2 to me is a different animal and a better one when it comes to warfare. The sounds, game mechanics and visuals just seem like they were executed with a better purpose. The hit detection, nerfed-weapons are a few things that bug the hell out of me with BF3. I also can't stand using web browser for searching servers...

Both games have their positives and negatives but I think BC2 has far more outweighing positives compared to BF3.
Edited by [-Snake-] - 12/11/12 at 2:55pm
    
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post #132 of 308
ArmA2:Wasteland - Everything BF3 wish it could be.

Battlefield2 was great and had some really good mods, one of which being Project Reality. Still playing six years on.

If BF3 is any indication in the direction of the Battlefield franchise, count me out. Battlefield developers need to take some lessons from Blacksands Studios. BS took BF2 in the direction that Milsim gamers craved. EA's developers took BF3 to the average gamers, for sales, so the game suffers from a feature rich environment and the learning curve is easy enough a 7 year old can understand the game in less than an hour. Since BF3 looks to becoming twitch-FPS, more and more team coordination will fall to the wayside for 16yo who run'n'gun and yell profanities over the mic. I would say that I miss the teamwork in BF2, but I'm still playing Project Reality, so the teamwork is there, not missed!
Edited by PDXMark - 12/11/12 at 3:17pm
post #133 of 308
Quote:
Originally Posted by PDXMark View Post

ArmA2:Wasteland - Everything BF3 wish it could be.

Battlefield2 was great and had some really good mods, one of which being Project Reality. Still playing six years on.

If BF3 is any indication in the direction of the Battlefield franchise, count me out. Battlefield developers need to take some lessons from Blacksands Studios. BS took BF2 in the direction that Milsim gamers craved. EA's developers took BF3 to the average gamers, for sales, so the game suffers from a feature rich environment and the learning curve is easy enough a 7 year old can understand the game in less than an hour. Since BF3 looks to becoming twitch-FPS, more and more team coordination will fall to the wayside for 16yo who run'n'gun and yell profanities over the mic. I would say that I miss the teamwork in BF2, but I'm still playing Project Reality, so the teamwork is there, not missed!

LMAO! I absolutely hate PR, the mod is no where near the quality of where is should be. I am looking forward to ArmA 3. BF3 did what PR couldn't. Work properly.
Teamwork in BF2? BF3 and BF2 pretty much have the same community. I have done teamwork with strangers in BF3 just as much as I have in BF2.
post #134 of 308
Quote:
Originally Posted by PDXMark View Post

ArmA2:Wasteland - Everything BF3 wish it could be.
Battlefield2 was great and had some really good mods, one of which being Project Reality. Still playing six years on.
If BF3 is any indication in the direction of the Battlefield franchise, count me out. Battlefield developers need to take some lessons from Blacksands Studios. BS took BF2 in the direction that Milsim gamers craved. EA's developers took BF3 to the average gamers, for sales, so the game suffers from a feature rich environment and the learning curve is easy enough a 7 year old can understand the game in less than an hour. Since BF3 looks to becoming twitch-FPS, more and more team coordination will fall to the wayside for 16yo who run'n'gun and yell profanities over the mic. I would say that I miss the teamwork in BF2, but I'm still playing Project Reality, so the teamwork is there, not missed!
I dont know if its a good or bad idea but because of it being mainstream i could play BF3. I bough BF2 and BF2142 and did not play more then 10 hours because i cont get into them.
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post #135 of 308
Quote:
Originally Posted by ezikiel12 View Post

1. "AA Missiles are more difficult to dodge in Jets, this was unintended behavior that created an imbalance against skilled pilots." - point basically proven
2. Teamwork! If your working together properly they will always be in the proper area of them map.
3. No in-game voip = a lack of basic teamwork abilities. Simple fact. Not everyone is part of a gaming community with a mumble server.
4. "BF3 is bigger than any other FPS." Must I even reply to that?
5. They can release DLC, it's simply getting old with the $15 for a few maps and weapons. So for almost a third of the price of the whole game I get a few maps, 5 different times...
6. "If you can't use battlelog I don't understand how you can use the rest of the internet. " Putting words in my mouth, I'm not retarded. Battlelog is ridiculous, why use a web interface when you could put all of the same features into a nicely packaged in-game interface?
"Sounds like you never played BF3 or you tried it during launch and complained and ran away from it, Please don't misinform people that your misguided info" -no commander, no voip, squad member spawns, expensive DLC, and the fact that console development + singleplayer dev time could have been spent making a better multiplayer (like BF2 and those prior). Not sure how I'm misguiding people.

1. AA missiles back then never locked on, no need to dodge.
2. I thought it was clear we were talking pubs and not clan matches here. No way is everyone one in any open squad ready to conform to your battle plan. Sometimes it is better to make your own and others can spawn on you. This is where tools like the spawn beacon can come in handy. Plus you can't spawn on teammates if they are all dead. What if you are purposely staying back to snipe?
3. True but it is in no way a deal breaker as there are other options. Some of which are in BL itself.
4. Yes look at what BF maps offer and compare them to any game offering a similar experience. The raw map size might be dwarfed by mmo-shooters like planetside but planetside's maps are mostly simplistic expanses of open space with bases here and there which hardly add to the combat in the same way BF3 maps do. Could the maps be more like BF2? Sure, they could do that now by just pulling the borders of the maps out further calling it a day but it isn't about how large the map is. It is about the scale and diversity of the environment.
5. Once again no one is forcing any of this completely optional content on to you. I have yet to hear any premium members complain that they didn't get enough for their money just the other way around.rolleyes.gif
6. For all intents and purposes besides taking you out of your server searching and stat tracking safety bubble of staying in-game, what has BL done that is so that has made it so difficult or inconvenient to use? Not at all hard to adapt to as it actually gets you to your games and content faster than any in-game menu ever could.

No commander isn't a deal breaker for most BF players as it was not the pivotal point of the game. There were just as many bad aspects to commander as there was good especially if your commander was crap. There is alternatives to your concerns about in game chat which again doesn't make it a deal breaker. So now you don't like squad spawns? If completely optional DLC is expensive to you personally then don't buy. If not having the DLC hurts the game that much then just spent the $15 as it seems to already mean so much to your quality of gameplay. Also the console and singleplayer aspects of the game are there for a reason as people do use them. Do I wish BF3 was a PC exclusive, of course, did it break the game because it wasn't? Not at all.

So what I'm hearing is a few personal dislikes blown out of proportion mixed in with some valid criticisms that are still fairly minor. Overall there is nothing game breaking about anything you said. If what you listed bothers you to the point where you cannot enjoy the game then you are right in not playing it. Although I completely question your expectation as well as your ability to adapt within the confines of the game to create the exact experience you are looking for. I know plenty of people in BF3 that can only play in matches with heavy teamwork and they are able to do so easily by networking through the game and IRL. It isn't hard to make a few friends and favorite a few servers to get to the competitive level you want. So yes basicly saying a 8/10 online shooter as a 4/10 because it isn't a 10/10 is misleading.
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post #136 of 308
BF3 is really not all that similar to CoD past ADS. The maps are much bigger and the weapons are much closer to their real life counterparts making combat feel much better. Plus no dumb kill streaks.

I just think it's an extremely lazy comparison. BF2 is still a much better one and if you want to say BF2 is better I think that is a totally legitimate complaint but arguing that the gunplay got worse from BF2 to BF3 is ridiculous. There are certain things BF2 does much better especially on the teamwork side but gunplay is not one of those issues.
    
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post #137 of 308
Quote:
Originally Posted by jtom320 View Post

BF3 is really not all that similar to CoD past ADS. The maps are much bigger and the weapons are much closer to their real life counterparts making combat feel much better. Plus no dumb kill streaks.

I just think it's an extremely lazy comparison. BF2 is still a much better one and if you want to say BF2 is better I think that is a totally legitimate complaint but arguing that the gunplay got worse from BF2 to BF3 is ridiculous. There are certain things BF2 does much better especially on the teamwork side but gunplay is not one of those issues.

They just love mixing up MOH with BF3. tongue.gif
BF3 is no where near COD. MOH is the direct competing game with COD.
post #138 of 308
battlelog = biggest mistake ever
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post #139 of 308
Yeah if all you play in TDM then BF3 is like COD. Play big maps and its a different game.
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post #140 of 308
Quote:
Originally Posted by GTR Mclaren View Post

battlelog = biggest mistake ever

Really? Battlelog is actually pretty great. Awesome stats pages and an easy to use server browser. I've never understood this complaint at all. I understand that people were apprehensive before launch but it turned out to actually be a good thing.

And the origin integration really wasn't a big thing either. In fact you pretty much don't have to mess with origin at all unless you are downloading patches.
    
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