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[GS] Hotline Miami pirated at 'extraordinary levels' - Page 3  

post #21 of 43
Quote:
Originally Posted by SpankyMcFlych View Post

Never heard of hotline miami before this post. One would think the makers of a marginal and ignored game like this would be happy to see anyone playing their game. A pirate isn't a lost sale but a potential customer.

too true.
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post #22 of 43
Quote:
Originally Posted by Cavi Mike View Post

Oh, was I supposed to pay for a rip-off of a 15 y/o game?

Yes and no, get some reading done and well if you think this is 1997 graphics.... I DON'T HAVE THE WORDS TO EXPRESS MY DISTRUST IN YOUR CAPABILITY TO RECOLLECT THE PAST.
 
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post #23 of 43
Bad games deserve to be pirated.
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post #24 of 43
I bought this game, but seriously why the hell are they complaining about piracy. This game looks like it should have been released in the early 90s and it sold 130k copies in 2 months in 2012 with literally no advertising? morons, morons everywhere. . .

also, anti aliasing isn't an extra feature.
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post #25 of 43
Quote:
Originally Posted by byardz View Post

http://www.gamespot.com/news/hotline-miami-pirated-at-extraordinary-levels-6401453
This is why big budget Crysis esque hardware pushing PC exclusives are a dying breed, you can bring up that consoles get pirated as well. When in reality the piracy levels on consoles is magnitudes smaller than that of PC, not mention you need to actually mod the hardware inside the console (most don't know how to do this) and run the risk of getting your console bricked from MS or Sony.
This game was also $10, so don't bring up the whole price argument as a reason to justify piracy.
No wonder why Rockstar doesn't want to release GTA V on the PC.
Thank you, pirates!
Mod edit: Incorrect post format. Please quote the first paragraph of the article.

Let me rebut you for a moment.

http://www.complex.com/video-games/2012/10/hotline-miami-developers-dont-mind-if-pirates-download-their-game
Quote:
Originally Posted by Gamespot 
Struthers said he is not aware of specific piracy figures for Hotline Miami, but regardless, he is not particularly perturbed by the illegal downloading. In fact, developer Jonatan Söderström even released a legitimate patch for pirated versions of Hotline Miami because "he didn't want people playing the buggy version of his game however they got it."

The developers know about the piracy, they have stated they do not mind it, and have even helped pirates get the game running AND released a patch for the pirated version. The game has also sold through 130,000 copies, making it a HUGE success for a game that small. 130,000 copies would be terrible for a game like Call of Duty that cost $100 million to make. For a game made by basically two people that is a huge success.

I don't know why byardz has such an axe to grind with piracy but his assertions that piracy is "why we can't have nice things" is just false. Gaming is a more diverse and successful industry than at any other time in its past, ESPECIALLY on PC.

EDIT: I want to clarify that I do not support piracy and I think that it is wrong. I have spent a ton of money on games, more than I ever should have, and have hundreds of games on Steam, over 40 on GOG.com, and plenty of boxed copies from before the digital revolution. I just don't like the misrepresentation people like byardz try to sell to people about how piracy is ruining the industry and is responsible for the end of gaming. It is just not true.
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post #26 of 43
Thread Starter 
Quote:
Originally Posted by Nocturin View Post

too true.

That is never the case, plenty of games like SF4 PC for example were pirated over 4 million times and yet never broke 1 million copies sold.

Stop making excuses
post #27 of 43
Was news article posted just to troll on Overclock.net?
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post #28 of 43
Thread Starter 
Quote:
Originally Posted by Mygaffer View Post

Let me rebut you for a moment.
http://www.complex.com/video-games/2012/10/hotline-miami-developers-dont-mind-if-pirates-download-their-game
The developers know about the piracy, they have stated they do not mind it, and have even helped pirates get the game running AND released a patch for the pirated version. The game has also sold through 130,000 copies, making it a HUGE success for a game that small. 130,000 copies would be terrible for a game like Call of Duty that cost $100 million to make. For a game made by basically two people that is a huge success.
I don't know why byardz has such an axe to grind with piracy but his assertions that piracy is "why we can't have nice things" is just false. Gaming is a more diverse and successful industry than at any other time in its past, ESPECIALLY on PC.
EDIT: I want to clarify that I do not support piracy and I think that it is wrong. I have spent a ton of money on games, more than I ever should have, and have hundreds of games on Steam, over 40 on GOG.com, and plenty of boxed copies from before the digital revolution. I just don't like the misrepresentation people like byardz try to sell to people about how piracy is ruining the industry and is responsible for the end of gaming. It is just not true.

Let's just say piracy is the reason why console dictates the PCs future in terms of games.

The next gen of mind blowing games doesn't come until CONSOLES say so, not PC.

It was never like this until 2006-Present.
post #29 of 43
Quote:
Originally Posted by Huzzbutt View Post

Yes and no, get some reading done and well if you think this is 1997 graphics.... I DON'T HAVE THE WORDS TO EXPRESS MY DISTRUST IN YOUR CAPABILITY TO RECOLLECT THE PAST.

Dude. Grand Theft Auto. Look it up some time.
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post #30 of 43
I think piracy hurts the crappy games more than the good ones. If it's a gem ppl will turn around and buy it, pay you for the good job you did coding it.
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