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What 3D settings do you guys use in NVIDIA Control Panel? - Page 2

post #11 of 20
Quote:
Originally Posted by teichu View Post

By the way if i have 120hz refrest rate monitor , which setting do i have to adjust in control panel ? since i am running only one gtx690

If you are talking about MSI afterburner FPS cap than 119 would be fine

 

for vsync, use adaptive vsync. not the half refresh rate.

 

120hz monitors have a better advantage on screan tearing than 60hz monitors.

post #12 of 20
Just need to set your refresh rate to 120Hz.
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post #13 of 20
Quote:
Originally Posted by EVGA-JacobF View Post

Just need to set your refresh rate to 120Hz.
Quote:
Originally Posted by iARDAs View Post

If you are talking about MSI afterburner FPS cap than 119 would be fine

for vsync, use adaptive vsync. not the half refresh rate.

120hz monitors have a better advantage on screan tearing than 60hz monitors.

By the way if i am using precision x , so do i have to set anything?? also i have to enable adpative vsync in control panel?? cant just set to " USE 3D APPLICATIONS SETTING " ??
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post #14 of 20
Quote:
Originally Posted by EVGA-JacobF View Post

Just need to set your refresh rate to 120Hz.

U mean where to set 120hz?? the refresh rate i already set to 120hz in resolution setting
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post #15 of 20
Quote:
Originally Posted by teichu View Post

By the way if i am using precision x , so do i have to set anything?? also i have to enable adpative vsync in control panel?? cant just set to " USE 3D APPLICATIONS SETTING " ??

If you want to use Adaptive, you need to set it in the control panel and set it to off in the game.
Edited by Forceman - 12/12/12 at 6:17pm
post #16 of 20
Adaptive vsync is a nearly useless gimmick. Tearing occurs just as much at frame rates below refresh rate as above, so unless you get 60 or 120 fps the vast majority of the time, do not like hitching when dipping below this, and the game in question cannot use triple buffering, you are better off just leaving standard vsync + triple buffering enabled all the time.

Anyway, with NIVIDIA cards, I generally I force frames render ahead to 1 (to minimize input lag) and set texture/AF quality to maximum. Other settings I adjust on a per game basis.
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post #17 of 20
Quote:
Originally Posted by Forceman View Post

If you want to use Adaptive, you need to set it in the control panel and set it to off in the game.
Lol of course i know , my question is since i have 120hz refresh rate monitor do i really need to enable the adaptive vsync in control panel?? Cant just leave as default? and i am using precision x now they have one function call frame rate target , so do i have to tweak it to 120fps if i have 120hz refresh rate monitor? These are the questions i want to know
Edited by teichu - 12/12/12 at 7:12pm
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post #18 of 20
Quote:
Originally Posted by teichu View Post

Lol of course i know , my question is since i have 120hz refresh rate monitor do i really need to enable the adaptive vsync in control panel?? Cant just leave as default? and i am using precision x now they have one function call frame rate target , so do i have to tweak it to 120fps if i have 120hz refresh rate monitor? These are the questions i want to know

It depends. Do you want Vsync or not? If you want Vsync above 120 FPS and not below, then you need to enable Adaptive (or you can set half-rate if you want it to run at 60 FPS). If you don't care for Vsync in either case, then leave it application controlled. And limiting the frame rate with the frame rate target is not the same as using Vsync. It'll keep the card from generating more than 120 (or whatever you set) frames, but it won't sync them to the monitor.
post #19 of 20
Quote:
Originally Posted by Forceman View Post

It depends. Do you want Vsync or not? If you want Vsync above 120 FPS and not below, then you need to enable Adaptive (or you can set half-rate if you want it to run at 60 FPS). If you don't care for Vsync in either case, then leave it application controlled. And limiting the frame rate with the frame rate target is not the same as using Vsync. It'll keep the card from generating more than 120 (or whatever you set) frames, but it won't sync them to the monitor.

ok thanks so any benefit to use adaptive vsync?? if i dont have tearing or anythings
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post #20 of 20
Adaptive VSync works great. People need to understand it works best only when the game runs close to your monitors refresh rate. If your game runs mostly half the refresh rate then naturally it wont do much.

For example Max Payne runs 45-80 fps on my rig. Its perfect for adaptive vsync because 45-60fps is where it would run on my monitor. Spikes wont get too high or get too low. Thus no tearing.

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