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post #501 of 815
Hey guys.
I deleted all my old regions and started a new one.
Im on my 2nd city in my region now with a great works under way as well.
My problem is I am drilling oil and I am trying to export it but it doesnt wanna export.
I have 2 trade depots with vans and everything . Both depots are on export. Nothing is happening. My depots are getting full and oil drilling stops as well.

When I export am I exporting to my other city bec my other city also drilling oil?



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post #502 of 815
Yay my city just got rolled back -.-

An hour even... from 60k pop to 30k and most of my buildings (utility) are gone.


GREAT Zombie invasion that I didnt have before, now half the population has left the city and most of the houses are abandoned.


OMG EA SERIOUSLY?


They really dont want you to play their game...

Edited by hamzta09 - 3/23/13 at 6:03pm
post #503 of 815
I would check the trade layer and see if the trucks are stuck in traffic (if that is even an issue).

If you are exporting you'll export to global trade which will pay you when the trade vehicles Return
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post #504 of 815
My crime just went to total hell and my new police precinct with add ons isn't doing sheet and my town hall STILL has people beaching about land values even though my entire damn area is green with mid to high value, AND my worthless firetruck are now going in circles around the the city streets trying to find fires that are already going out of control. And why the hell is my college population still not accepting the dorms I added?

I'm about ready to nuke my flocking city....
post #505 of 815
Crime take time to resolve. The most important thing is to keep your Sims educated and ensure your jail cells don't fill up... A law add-on to the university will reduce rehabilitation too. Be sure you turn off your police add-ons once you get your crime under control for budget reasons
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post #506 of 815
How come the city takes ages to go from 1k - 20k.
But after that it increases by 5k per 20 seconds or something?
post #507 of 815
Who wants to start an amazingly diverse region? Add me. IGN: Skullpture
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post #508 of 815
Quote:
Originally Posted by hamzta09 View Post

How come the city takes ages to go from 1k - 20k.
But after that it increases by 5k per 20 seconds or something?
Building density. A single low-wealth high density building has some absurd number of residents and while a building is being built it lacks residents. The jump from mostly low-density to mostly medium density is a huge population boom, medium to high is as well, provided your infrastructure can handle it.

Found this video, was a good watch and he clearly understands (or at least pays attention to) the games mechanics far better than I:
Shame he didn't see what would happen with full transportation options.
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post #509 of 815
Quote:
Originally Posted by -Apocalypse- View Post

Building density. A single low-wealth high density building has some absurd number of residents and while a building is being built it lacks residents. The jump from mostly low-density to mostly medium density is a huge population boom, medium to high is as well, provided your infrastructure can handle it.

Found this video, was a good watch and he clearly understands (or at least pays attention to) the games mechanics far better than I:
Shame he didn't see what would happen with full transportation options.

I hate how its all sped up cause you get no overview of how hes done his city, I know you listen and all but really.
post #510 of 815
Anyone else esxeriencing laggy graphics/gameplay since the last update?

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