Originally Posted by ELCID777
I believe most people would agree with me in that the main problem graphically speaking with Crysis today is it's textures. They simply show their age.
If someone like MaLdo made a true HD textures pack for the original Crysis, it would be the best looking game, and by far, for years to come. But as it stands now, Crysis 2 with MaLdo textures is the best showcase of PC graphics, imo.
You can't really beat Crysis 2 currently with the MaLDoHD textures. I don't even think you could say Crysis would be great with his textures considering he banked on the fact that DX11 was out. it helps depth a lot, as you can only fake it so far with a flat texture. That's one of the biggest problems pre DX11, was the use of shading to simulate depth. Any art major, or anyone serious enough in art as a hobby can instantly tell. It's a put off, as you really cannot fake depth with shading alone. You can make it look somewhat pretty but that's about it.
One of the biggest problems with games today is that PC games aren't utilizing the new tech. That makes a huge difference, as then we have hardware manufacturers who will not make hardware that can really run it. You get caught in a loop, which is pretty nerve racking considering we have GPU power out our ears. I've fully believed both AMD/Nvidia haven't really pushed the hardware due to the fact that there is no demand yet. I'm sure many of us would foot the power bill if we had more games come out looking like Crysis 3 does already. Heck, many already do with dual/quad card setups. Frankly your using a ferrari to race a mustang. No offense to car owners who like their mustang but I'd expect a ferrari to beat it's... You get the point.
All in all, some will say this is what you get with consolitis. Even worse when the console makers don't release new ones, spouting "new life" from each new tittle. Frankly I'm sick of it. I personally believe, due to me being such an art fan, that the graphics play an equal role in the game play. It's not just you having a very highly functional game, it's about the image and story that they want you to feel. Being creatures so heavily reliant on sight, we should expect developers to have complete freedom of how they want to deliver that visual glory. Consoles limit that, hence limiting creative freedom which I find very very crappy. We get limited products as consumers, AAA tittles that are basically being crippled because somebody wants more money.