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LightBoost, G-SYNC, Turbo240: 120Hz Strobe Backlight LCDs / No Motion Blur! - Page 123

post #1221 of 2929
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Quote:
Originally Posted by ALEXH- View Post

So this can work fine with s27a950d? If so, definitely going to try it out when I get back from work in few days!
There's easy instructions at: Samsung Zero Motion Blur HOWTO.
Be warned, there's lots more input lag in Samsung's strobe mode than the ASUS/BENQ strobe mode (LightBoost).

NOTE: It does not use nVidia's licensed LightBoost, so Samsung's won't work with the StrobeLight utility that was just released.
post #1222 of 2929
Quote:
Originally Posted by mdrejhon View Post

There's easy instructions at: Samsung Zero Motion Blur HOWTO.
Be warned, there's lots more input lag in Samsung's strobe mode than the ASUS/BENQ strobe mode (LightBoost).

NOTE: It does not use nVidia's licensed LightBoost, so Samsung's won't work with the StrobeLight utility that was just released.

Cheers for the info man. Instructions look simple enough. I will definitely try it and let you know how I go. Even though Samsung does not use StrobeLight utility, will there be noticeable difference between Zero Motion Blur and defaults monitor configuration?
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post #1223 of 2929
Works great, no problems on my 7970. Only thing I don't like is how the brightness goes way down, I wish there was a way to make it brighter with lightboost on.
post #1224 of 2929
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Quote:
Originally Posted by ALEXH- View Post

Cheers for the info man. Instructions look simple enough. I will definitely try it and let you know how I go. Even though Samsung does not use StrobeLight utility, will there be noticeable difference between Zero Motion Blur and defaults monitor configuration?
-- Image will get darker (for 2D use); as you're getting the equivalent of a large black-frame-insertion effect.
-- You will get clearer motion, similiar to LightBoost (see 60Hz vs 120Hz vs LightBoost). The effect will be most pronounced when you play 120fps@120Hz, so do some tests with older games, unless you got a powerful GPU capable of playing triple-digit framerates in newer games.
Quote:
Originally Posted by Bcider View Post

Only thing I don't like is how the brightness goes way down, I wish there was a way to make it brighter with lightboost on.
For more information about calibrating LightBoost, see the LightBoost FAQ. You will not be able to gain your original brightness back, but you can get most of your contrast/colors back (Slightly raise monitor OSD contrast to your white clipping point, and lower nVidia Control Panel Gamma to about 0.9 or even 0.85 or thereabouts -- this brings the colors back and undoes the gamma bleach effect, but may make the picture a bit darker). That said, some LightBoost monitors are brighter than others.
Edited by mdrejhon - 6/30/13 at 9:38pm
post #1225 of 2929
Quote:
Originally Posted by Bcider View Post

Works great, no problems on my 7970. Only thing I don't like is how the brightness goes way down, I wish there was a way to make it brighter with lightboost on.

Comes as a bit of a shock at first, but you get used to it. Just stick with it for a while and you'll soon forget the brighter monitor'd days...
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post #1226 of 2929
Quote:
Originally Posted by mdrejhon View Post

-- Image will get darker (for 2D use); as you're getting the equivalent of a large black-frame-insertion effect.
-- You will get clearer motion, similiar to LightBoost (see 60Hz vs 120Hz vs LightBoost). The effect will be most pronounced when you play 120fps@120Hz, so do some tests with older games, unless you got a powerful GPU capable of playing triple-digit framerates in newer games.

Thanks mate. EVGA 780 SC should do the job when AA is reduced a little bit. I shall try it out. I'll let you know how I go smile.gif
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post #1227 of 2929
What if you were to raise the brightness in-game?
post #1228 of 2929
Quote:
Originally Posted by ALEXH- View Post

Thanks mate. EVGA 780 SC should do the job when AA is reduced a little bit. I shall try it out. I'll let you know how I go smile.gif

I have the S23A950D, and you should watch out for a couple things:

1. Make sure you're in a dark room. I can't use lightboost in my office in the morning/afternoon because of the glossy panels reflecting and the non-bright image. It's too hard to see details and often hinders your performance.
2. Make sure the stereoscopic 3D in windows is turned off. If you disable it, you need to make sure Frame Sequential mode is still working, it was reset for me after switching that value.
3. Make sure your Nvidia control panel and windows are reporting a 120Hz refresh rate. After switching to stereoscopic 3D, my monitor switched to 60Hz on my AMD Display options. Not sure if this is applicable to Nvidia, but something to watch out for!
post #1229 of 2929
Quote:
Originally Posted by SDub View Post

I have the S23A950D, and you should watch out for a couple things:

1. Make sure you're in a dark room. I can't use lightboost in my office in the morning/afternoon because of the glossy panels reflecting and the non-bright image. It's too hard to see details and often hinders your performance.
2. Make sure the stereoscopic 3D in windows is turned off. If you disable it, you need to make sure Frame Sequential mode is still working, it was reset for me after switching that value.
3. Make sure your Nvidia control panel and windows are reporting a 120Hz refresh rate. After switching to stereoscopic 3D, my monitor switched to 60Hz on my AMD Display options. Not sure if this is applicable to Nvidia, but something to watch out for!

Thanks for the tips mate. Will definitely take note when doing it smile.gif I'll attempt tomorrow night and let you know
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post #1230 of 2929
Just wondering what lightboost brightness most of you guys play on. I know 10% gives the smallest amount of blur but to me its way too hard to see things in games like CSGO. I feel 100% is good enough and lets me see everything pretty well.
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