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LightBoost, G-SYNC, Turbo240: 120Hz Strobe Backlight LCDs / No Motion Blur! - Page 235

post #2341 of 2929
Quote:
Originally Posted by Harrywang View Post

I would get the EIZO but it has higher input lag then most lightboost monitors.
Really? Source?

Quote:
Originally Posted by kskwerl View Post

Can anyone recommend me the best upgrade over the ASUS VG248QE? something that would be hands down better in every way without going over 600$?

I play dota 2 and skyrim LOL

From here:
Quote:
Chief Blur Buster says:
November 9, 2013 at 6:09 pm

The newer XL2420TE is currently the best LightBoost monitor for 24″ LightBoost quality. On the other hand, the VG248QE is upgradeable to GSYNC. Or you can also wait for one of any of the upcoming strobe-backlight monitors (G-SYNC low-persistence strobe mode, or EIZO FG2421 Turbo240 Mode, or BENQ Blur Reduction Mode), all of which will almost certainly have superior colors to typical LightBoost monitors.

There’s always a perpetual debate between waiting and buying today — always a personal decision: Buy now or wait?

I went through the EIZO FG2421 240 thread and it seems like many many people have problems with that monitor. It also costs about $600. You could chance buying it and try to do RMA's if you get a faulty one, or you could wait till they release a v2.
    
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post #2342 of 2929
I have had my three FG2421's for nearly a week now and boy my eyes have never been loved so much. The picture quality, clarity and depth of colours are just amazing. Gaming wise the motion blur tech is just stunning. All three of mine were manufactured in Japan on 02/10/13. Which means that we're seeing these Japanese made screens in the EU as well now. All have no back bleed, hatching or ghosting as yet, so it looks like the have improved their quality control and initial teething problems too!!!

Also I am not getting any input lag at all, they seem just as responsive as my old Asus VE278Q every was. So I just dunno what all this input lag fuss is about? But to get the best out of these bad boys, you must have them all connected via the Display Port outlet. If not then the advanced features do not work and the screen functions as a 60Htz panel. Which may explain why other users have been experiencing problems with them. They may be a bit more expensive than other monitors, but just like everything in life, quality does not come cheap. And owning the best brings added satisfaction to the users experience!!! wink.gifsmile.gifwink.gif
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post #2343 of 2929
Thread Starter 
Quote:
Originally Posted by CYBER-SNIPA View Post

But to get the best out of these bad boys, you must have them all connected via the Display Port outlet. If not then the advanced features do not work and the screen functions as a 60Htz panel.
I'm connected by DVI, and am getting all the advanced features. You just must make sure you're using dual-link DVI, and sometimes the graphics cards have two DVI ports (one of them that don't work at 120Hz).

Glad to know you like your FG2421!
post #2344 of 2929
Thread Starter 
Quote:
Originally Posted by MaximilianKohler View Post

Really? Source?
prad, TFTCentral and I have measured the input lag of Turbo240 similiarly as 18-19ms.

Here's a quote from the blurbusters site:
Quote:
With photodiode oscillscope (time measured from Direct3D Present() to first light hitting photodiode) -- I've measured 11ms average for LightBoost and 19ms average for Turbo240. They are pretty good compared to the 60Hz alternative, however. And the color quality of Turbo240 is significantly better, much brighter, and is prefered if you really like the LightBoost effect.

Incidentially, for LightBoost, this is in comparision to 7ms lag average (~3ms for top edge of screen, ~7ms for middle, ~11ms for bottom edge of screen) for non-LightBoost. So LightBoost only has about ~4ms of extra input lag over non-LightBoost on the same monitor.
post #2345 of 2929
Quote:
Originally Posted by mdrejhon View Post

prad, TFTCentral and I have measured the input lag of Turbo240 similiarly as 18-19ms.

Here's a quote from the blurbusters site:

Hmm, I don't know how much monitor input lag would effect me, but I do know that the difference between 5ms & 20ms latency in some online games can be pretty significant... then if you add 20ms on top of that...

Would you even recommend the Ezio for people who play competitive FPS games? This plus all the problems people are having with their Ezio's (not to mention the $600 price tag) is making me think I should just go with the next monitor that comes out with native lightboost...
    
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post #2346 of 2929
Quote:
Originally Posted by mdrejhon View Post


Above 144fps, the input lag diverges between GSYNC and VSYNC OFF only because GSYNC has a 144fps framerate cap. Once you hit 144fps, it has to finally start waiting for the monitor to finish the previous refresh (much like waiting for VSYNC), so now it behaves like 144fps=144Hz VSYNC ON. Even so, this is more harmless than VSYNC ON because when framerate slows down during GSYNC below 144fps (e.g. 143fps), it will never suddenly halve to 72fps -- it will gracefully slow down. None of the jarring input lag change of sudden frame rate halvings. It is like driving a car with a continuously variable transmission (CVT), rather than a gear shifting effect. You don't feel/hear/notice gear effects. I can't tell apart 142fps, 143fps or 144fps. You do get less input lag at 300fps VSYNC OFF than 144fps VSYNC OFF, but GSYNC doesn't let you go 300fps. Even so, the theoretical maximum input lag divergence between GSYNC and VSYNC OFF is a theoretical 6.9 milliseconds (1/144sec) plus the GSYNC poll time (~1ms), if you successfully get infinite-framerate VSYNC OFF (which is impossible). In the real world, the average input lag diverence of 288fps VSYNC OFF relative to 144fps GSYNC would mathematically be an average of 1/288th of a second difference (only 1/288sec = 3.4 milliseconds extra lag (+ 1ms poll) for GSYNC 144fps versus VSYNC OFF 288fps). Most gamers, except the uber-elite competitive gamers, would not even care about that.

Even with elite competitive gamers, it doesn't matter with Quake Live....It is limited to 125fps so that's below the GSYNC cap. And when you play Battlefield 4, you ain't getting 300fps, either. Since most of the modern games you play, will not cap-out at 144fps, realistically, you won't be hitting the GSYNC 144fps limit. And 144fps isn't necessarily the final frontier for GSYNC monitors later this decade...

No idea about whether GSYNC completely mask microstutters from driver issues, but it will almost certainly reduce them at least somewhat (the monitor would cease to amplify microstutters).

so 144Hz G Sync is the limit, but that's ok right? Like it's really 145Hz that is too much, 144Hz will still work just as good as say 143 or 120Hz right?
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post #2347 of 2929
I added in strobelight into the startup folder frm my start menu. But it still does not activate at startup. What else can i do? Or do i have to throw everything in? I only threw the lightbulb icon only.
post #2348 of 2929
Thread Starter 
Quote:
Originally Posted by Z Overlord View Post

so 144Hz G Sync is the limit, but that's ok right? Like it's really 145Hz that is too much, 144Hz will still work just as good as say 143 or 120Hz right?
More-or-less, yes.

However, attempting to do 145fps on GSYNC, would only be a tiny difference between 1/145sec and 1/144sec = (6.993ms minus 6.944ms) = only a ~49 microsecond GPU latency difference between 145fps and 144fps. So it's not too harmful to latency to attempt to try to exceed by a few frames per second. Latency difference grows the bigger the FPS goes between VSYNC OFF versus GSYNC.

That said, if you want to set a maximum fps in your game (e.g. fps_max), I suggest a slightly lower value like fps_max 142 or fps_max 143, to give some headroom below the monitor's maximum rate.
post #2349 of 2929
Thread Starter 
Quote:
Originally Posted by ds84 View Post

I added in strobelight into the startup folder frm my start menu. But it still does not activate at startup. What else can i do? Or do i have to throw everything in? I only threw the lightbulb icon only.
Hmm. This is a support question that should be asked on ToastyX's forum (monitortests.com), but try running it manually first. Windows SmartScreen may have something to do with it, if you're using Windows 8.
post #2350 of 2929
I can run it normally, and am using wins 7 HE 64-bit. Sometimes, i see it being setup during startup. Other times, it was report to have no strobelight.
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