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LightBoost, G-SYNC, Turbo240: 120Hz Strobe Backlight LCDs / No Motion Blur! - Page 251

post #2501 of 2929
Thread Starter 
Damn. I got inconsistent reports. Well, it does work for 1440p 120Hz surround.

That said, there has been success reports via the LightBoost Hardware Modification HOWTO to get LightBoost working in triple surround mode, without needing to wait for fixed drivers.
post #2502 of 2929
Quote:
Originally Posted by Uraniumz View Post

Oh I hear you on the whole market opportunity they made for themselves. I called that out a couple months ago. I thought this was too good to be true, and it looks like it is, unless we are both missing something. For those reading, Lightboost does not work on Nvidia 332.21 drivers using 3xVG248QE's via ToasyX's Strobelight utility. Its just a big bummer. I went green because of promising technology, and a small price premium, although a premium nonetheless. I spent more than $2,000 on cards and monitors (shame on me regardless lol), to be let down by lightboost being crippled purposely by Nvidia, to be let down by Shadowplay absolutely not working for me whenever I try, and be jerked around by fidning out too late in the game that G-sync won't even work with lightboost, it's one or the other.

The thing that bugs me the most is Nvidia crippled current and future lightboost users on purpose, to create a new market for themselves. I understand that it is a business, supply and demand etc... I even understand and don't blame suppliers for trying to make money on the current mining popularity of certain cards. That is business. But what I will not tolerate is a company that will go one further than the norm of making a profit before making a happy customer, and that is to turn around to that customer who bought not just on specifications, but on praise of the company itself (Nvidia) because of its previous reputation of being excellent to its customers, and try to squeeze more money out of them. I earn my paycheck in the Armed Forces, not by screwing someone and then trying to get more money to fix it for them. Nvidia has stolen my last dollar. It would be nice if it does eventually get fixed, but I will refrain from ever buying from a company that handles its customer base like a cow to be milked. Your reputation is dwindling Nvidia.

+1 on all that you said mate.. Have you ever seen the movie about the guy who invented the intermittent windshield wiper only to have his idea stolen buy Ford.. Excellent movie.. And this is a prime example..

Quote:
Originally Posted by Uraniumz View Post

On a better note, this will all hopefully push monitors that strobe independently of cards and the drivers they use. I just wish I could afford them !!!! Those 3x EIZO's look awesome.

I think my money is being held out for the 1440p Asus 27inch monitor.. One first to see how 3 680's push it, then maybe another two a little later.. 27 over a 24 inch monitor is great and all, but 27 really does deserve a higher res.. Lets be real..

Quote:
Originally Posted by mdrejhon View Post

Damn. I got inconsistent reports. Well, it does work for 1440p 120Hz surround.

That said, there has been success reports via the LightBoost Hardware Modification HOWTO to get LightBoost working in triple surround mode, without needing to wait for fixed drivers.

I've just purchased a 8800gt to see if I can get these VG's to work.. I actually bought the card a few days ago and was a little cheesed when I heard the news that the latest drivers work in surround. Alas, now all is not lost..thumb.gif

On a side note Mark. When I tried to flash the firmware with the Dell Laptop the graphics card in the lappy would only output to certain resolutions.. Most were not in sync with the VG. I think 1280 was the best I could use.. AND the biggy was the max the card could see was 85hz.. It was never going to see the true VG 120Hz in its lifetime.. So it never happened. Was worth a try though right? So I have a windows XP 32bit system waiting for the 8800gt to see if I can flash these VG 27's. Should be a couple of days postage.
post #2503 of 2929
An ASUS rep posted on an Australian forum:

"the ROG Swift PG278Q comes with a premium TN that provides the color and black levels of an eIPS panel if not better" (Link)

Firstly, AFAIK, eIPS black levels have always been the same as TN (with VA panels being vastly superior to both). Secondly, I'll believe eIPS-like colours on a TN when I see it. My last monitor was an eIPS (Dell 2209WA) and for the life of me I can't achieve anything close to it on my ASUS VG248QE.
Edited by crabula - 1/8/14 at 3:36am
    
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post #2504 of 2929
Still no news about pricing and availability of 1080p 24" G-Sync?
post #2505 of 2929
Quote:
Originally Posted by crun View Post

Still no news about pricing and availability of 1080p 24" G-Sync?

No firm details, but confirmation that they are coming and will be coming in the not too distant future.
Quote:
Originally Posted by PCM2 View Post

Let's not forget some 24" G-SYNC models like the BenQ XL2420G, ViewSonic VX2457GML and AOC g2460P (model number TBC). The prices are not yet known but they should be significantly cheaper than the 27" ASUS model. Might be good options to consider. Also remember that these are just MSPR/RRPs and actual retail prices for these models may be a bit different (lower), especially in light of the ASUS model's price and it being the real standout at the moment.
post #2506 of 2929
I really hope for 400-450$ MSRP
post #2507 of 2929
Quote:
Originally Posted by bcooper21 View Post

Is it easy or hard notice difference with strobing? I tried in game a few like leauge of legends, crysis, dragon age, outlast, battle field 4 i honestly could not tell difference so i dont really see benefit for me i dont notice motion blur better or worse on or off.

It may be for you one of those kinda things that ya don't notice until it's pointed out to ya...... I remember when PhysX came out, I was like "whatz the big deal ?" .... then when i s aw a side by side video and knew what to look for when it wasn't on, I missed things like leaves and paper moving when ya walked thru them, glass breaking, explosions having particles, smoke, clouds, fog, spiderwebs breaking when ya walk thru them, flags waving etc.

Check a few demos and then see if you can observe the same effects .... if not, then not worth your money to invest in tech you won't see any benefit to.
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post #2508 of 2929
Ok i notice it now more that i looked at that test.

Wondering what is best tracefree setting with vg248qe right now im using 60 default is it better lower it or raise?

Also anyone know how make it turn on start up or do you need manually do it? Not big deal i turn my pc on and leave it on all day most time but would be nice.
post #2509 of 2929
Quote:
Originally Posted by bcooper21 View Post

Ok i notice it now more that i looked at that test.

Wondering what is best tracefree setting with vg248qe right now im using 60 default is it better lower it or raise?

Also anyone know how make it turn on start up or do you need manually do it? Not big deal i turn my pc on and leave it on all day most time but would be nice.

Check this review:http://pcmonitors.info/reviews/asus-vg248qe
They set it to 80. (I've set mine to 80 long time ago, I think because of this review)

quote: Warning: Spoiler! (Click to show)
"TF0 and TF20 tell a fairly similar story to the other refresh rates. TF40 has a slightly more woven appearance compared to 120Hz but not as much as at 60Hz. TF60 is quite comparable to the corresponding snapshot at 120Hz, whilst TF80 gives a slight reduction in trailing. TF100 is, again, a mess. Don’t forget the vital importance of refresh rate. This is now 144Hz with the car moving extremely rapidly – there are 2.4 times as many frames crammed in each second as at 60Hz and 1.2 times as many as at 120Hz. The visible trailing is reduced further as a result and the snapshots become even less representative of what the eye sees. Also remember that these snapshots only look at a fairly limited range of pixel transitions. It’s important to look more broadly at how visible trailing actually is during a wide range of different pixel transitions, between different colours and at various speeds. It also shouldn’t escape your notice that obtrusive overdrive artifacts are only visible at TF100. It is good that ASUS gives such freedom to users with its Trace Free settings and that even at TF80 there are no nasty surprises in this test. slot everything together we fired up some games. This allowed us to look at pixel responses in a broad range of scenarios and assess the practical influence of the 144Hz refresh rate and very low input lag. For this testing we used a Trace Free setting of 80 as we felt that, overall, this provided the best pixel responsiveness. Trailing was reduced in some instances compared to TF60 without any particularly conspicuous overdrive artifacts being introduced."

Edit: My vg248qe automatically goes standby when there is no signal, power button is colored orange instead of blue when in standby. So you could just not power it down and use the auto standby. My windows automatically shuts down my monitor signal after 15 mins if I'm not using my pc, best to set something like that in energy settings in windows if your pc is on most of the time.
FYI: The ECO mode in monitor OSD is turned off and i'm using a displayport cable. Didn't test this with other cables.
Edited by TiezZ BE - 1/8/14 at 12:49pm
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post #2510 of 2929
Quote:
Originally Posted by TiezZ BE View Post

Check this review:http://pcmonitors.info/reviews/asus-vg248qe
They set it to 80. (I've set mine to 80 long time ago, I think because of this review)

quote: Warning: Spoiler! (Click to show)
"TF0 and TF20 tell a fairly similar story to the other refresh rates. TF40 has a slightly more woven appearance compared to 120Hz but not as much as at 60Hz. TF60 is quite comparable to the corresponding snapshot at 120Hz, whilst TF80 gives a slight reduction in trailing. TF100 is, again, a mess. Don’t forget the vital importance of refresh rate. This is now 144Hz with the car moving extremely rapidly – there are 2.4 times as many frames crammed in each second as at 60Hz and 1.2 times as many as at 120Hz. The visible trailing is reduced further as a result and the snapshots become even less representative of what the eye sees. Also remember that these snapshots only look at a fairly limited range of pixel transitions. It’s important to look more broadly at how visible trailing actually is during a wide range of different pixel transitions, between different colours and at various speeds. It also shouldn’t escape your notice that obtrusive overdrive artifacts are only visible at TF100. It is good that ASUS gives such freedom to users with its Trace Free settings and that even at TF80 there are no nasty surprises in this test. slot everything together we fired up some games. This allowed us to look at pixel responses in a broad range of scenarios and assess the practical influence of the 144Hz refresh rate and very low input lag. For this testing we used a Trace Free setting of 80 as we felt that, overall, this provided the best pixel responsiveness. Trailing was reduced in some instances compared to TF60 without any particularly conspicuous overdrive artifacts being introduced."

Edit: My vg248qe automatically goes standby when there is no signal, power button is colored orange instead of blue when in standby. So you could just not power it down and use the auto standby. My windows automatically shuts down my monitor signal after 15 mins if I'm not using my pc, best to set something like that in energy settings in windows if your pc is on most of the time.
FYI: The ECO mode in monitor OSD is turned off and i'm using a displayport cable. Didn't test this with other cables.

So as long as i dont turn off my monitor? Ok i did not know this is thought the strobelight need be in task bar and it was setting in windows.
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