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LightBoost, G-SYNC, Turbo240: 120Hz Strobe Backlight LCDs / No Motion Blur! - Page 40

post #391 of 2929
Quote:
Originally Posted by writer21 View Post

would like 144hz myself for more demanding games like bf3. I'm wondering if I should just create custom resolution with 144hz since my monitor already supports 144hz.

That makes zero sense. 120 Hz Lightboost mode absolutely destroys 144Hz non-LB in motion clarity.
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post #392 of 2929
Never said it was bad. I've played fast paced shooters like quake on crt for many years. So I can definiely say lightboost is the best thing to come out of lcd tech. But when you can not achieve 120 fps constantly there is a negative side effect. Massive ghosting or double image. Really the best way to explain it. Also with the fps fluctuating it's more noticeable with lightboost on.

Here is where from my experience 144hz or even 120hz non lightboost actually works ok. Bf3 with msi 670 and 3570k cpu can only take you so far. So what I like to do is cap my frames to something lower that way less stuttering shows up. I also hate vsync because of input lag. So on my old 120hz monitor I cap to half of 125 fps which equals 62.5 but I just put 63. Because of doing this I notice much more smoothness then any other framerate limit. I can't use 60 without vsync because of tearing.

Now if I do the same but with 144hz smoothest cap without vsync is 75. But with vsync and half of 144hz I can do. Input lag feels much lower almost like there isn't any and the game is much more smoother at 72 fps than 60 fps. You can see more, blur is less. I can pick up on these little things almost to the point it annoys me.

So you want to say it makes no sense. You're entitled to your opinion. I'm not willing to buy an extra card right now maybe in the future but even I hear sli is not the greatest on BF3 because of CPU power needed. Black Ops 2 and even max payne 3 these games I can achieve 120fps much easier. Max Payne is a bit harder and I do notice more stuttering. But Black ops 2, quake live, mw3 are games which really makes my monitor worth the money and thats all because of lightboost.
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post #393 of 2929
Quote:
Originally Posted by writer21 View Post

Never said it was bad. I've played fast paced shooters like quake on crt for many years. So I can definiely say lightboost is the best thing to come out of lcd tech. But when you can not achieve 120 fps constantly there is a negative side effect. Massive ghosting or double image. Really the best way to explain it. Also with the fps fluctuating it's more noticeable with lightboost on.

Here is where from my experience 144hz or even 120hz non lightboost actually works ok. Bf3 with msi 670 and 3570k cpu can only take you so far. So what I like to do is cap my frames to something lower that way less stuttering shows up. I also hate vsync because of input lag. So on my old 120hz monitor I cap to half of 125 fps which equals 62.5 but I just put 63. Because of doing this I notice much more smoothness then any other framerate limit. I can't use 60 without vsync because of tearing.

Now if I do the same but with 144hz smoothest cap without vsync is 75. But with vsync and half of 144hz I can do. Input lag feels much lower almost like there isn't any and the game is much more smoother at 72 fps than 60 fps. You can see more, blur is less. I can pick up on these little things almost to the point it annoys me.

So you want to say it makes no sense. You're entitled to your opinion. I'm not willing to buy an extra card right now maybe in the future but even I hear sli is not the greatest on BF3 because of CPU power needed. Black Ops 2 and even max payne 3 these games I can achieve 120fps much easier. Max Payne is a bit harder and I do notice more stuttering. But Black ops 2, quake live, mw3 are games which really makes my monitor worth the money and thats all because of lightboost.

We simply didn't understand the situation, now that you have clarified I can see your point - if I couldn't get to 100FPS (e.g. in BF3) which is the minimum for LB to not have terrible double-image jerkiness problems, then I would set it to 144Hz as well, or whatever lower Hz was suitable depending on game engine, tearing possibility, etc. That is, if I absolutely couldn't live with just lowering BF3 settings to make it run over 100 FPS.

Although if you had a 120Hz monitor that you were running capped at 63 FPS, the question is why didn't you just get a that Asus IPS that can do 72Hz and enjoy the same refresh rate but with all the benefits of IPS. I believe it also has super low input lag for an IPS.
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post #394 of 2929
anyone plays competetive cs go and using LB 100/120hz? and are there any pro players using it? since they all have the benq 11T
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post #395 of 2929
Quote:
Originally Posted by hamzatm View Post

We simply didn't understand the situation, now that you have clarified I can see your point - if I couldn't get to 100FPS (e.g. in BF3) which is the minimum for LB to not have terrible double-image jerkiness problems, then I would set it to 144Hz as well, or whatever lower Hz was suitable depending on game engine, tearing possibility, etc. That is, if I absolutely couldn't live with just lowering BF3 settings to make it run over 100 FPS.

Although if you had a 120Hz monitor that you were running capped at 63 FPS, the question is why didn't you just get a that Asus IPS that can do 72Hz and enjoy the same refresh rate but with all the benefits of IPS. I believe it also has super low input lag for an IPS.

I don't just use the monitor for BF3. I use it for Black Ops 2, MW3, Quake Live, and Max Payne 3. These games are much easier to keep steady 120 fps. BF3 is the one exception which I play from time to time but struggles to keep up. I like to play BF3 with max graphics. It's such an amazing looking game.
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post #396 of 2929
Quote:
Originally Posted by shedokan View Post

anyone plays competetive cs go and using LB 100/120hz? and are there any pro players using it? since they all have the benq 11T

I tried lightboost on cs source. For some reason it didn't look smooth at all. Light boost was enabled but I think I was missing a setting with the game. I barely played cs but wanted to try it. It was almost like I was running at 60hz with lightboost on. I'll try again and see if I can figure it out.
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post #397 of 2929
Quote:
Originally Posted by tsunamipop View Post

Hey guys. Started following these threads a few weeks back as I have been looking to get 120hz monitor. Great stuff. I purchsed the asus vg248qe and am very pleased. Read pixperan to 30 and correctly can enter the test string. I am completely happy with everything. I am curious if I there is a way to keep the 144 hz option. I wanted to be able to test all modes and give my results to those non believers. So far though the 120hz lightboost is fantastic.

Great job Mark, Vega and the rest of you have been a big help in my decison to go Asus.

Ok here is what I did since I got tired of waiting for inf to come out. Uinstall lightboost if you installed it already. Reboot then set you monitor to 144hz since it should now be back. Go to nvidia custom resolution and take a picture, write down, or screenshot all the info for your settings on 144hz. With that recorded somewhere then you can now install inf again for lightboost and just create custom resolution with 144hz refresh rate. So basically you're over clocking the monitor I guess but with all the original 144hz settings. So now I can set lightboost on 120hz, and if I don't want that I can set 144hz non lightboost again without uninstalling inf file. Also you want to do all the settings manually.
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post #398 of 2929
Quote:
Originally Posted by writer21 View Post

Never said it was bad. I've played fast paced shooters like quake on crt for many years. So I can definiely say lightboost is the best thing to come out of lcd tech. But when you can not achieve 120 fps constantly there is a negative side effect. Massive ghosting or double image. Really the best way to explain it. Also with the fps fluctuating it's more noticeable with lightboost on.

Here is where from my experience 144hz or even 120hz non lightboost actually works ok. Bf3 with msi 670 and 3570k cpu can only take you so far. So what I like to do is cap my frames to something lower that way less stuttering shows up. I also hate vsync because of input lag. So on my old 120hz monitor I cap to half of 125 fps which equals 62.5 but I just put 63. Because of doing this I notice much more smoothness then any other framerate limit. I can't use 60 without vsync because of tearing.

Now if I do the same but with 144hz smoothest cap without vsync is 75. But with vsync and half of 144hz I can do. Input lag feels much lower almost like there isn't any and the game is much more smoother at 72 fps than 60 fps. You can see more, blur is less. I can pick up on these little things almost to the point it annoys me.

So you want to say it makes no sense. You're entitled to your opinion. I'm not willing to buy an extra card right now maybe in the future but even I hear sli is not the greatest on BF3 because of CPU power needed. Black Ops 2 and even max payne 3 these games I can achieve 120fps much easier. Max Payne is a bit harder and I do notice more stuttering. But Black ops 2, quake live, mw3 are games which really makes my monitor worth the money and thats all because of lightboost.

Oh yes, you need a fast computer to keep everything humming along at 120+ FPS for proper LB operation.
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post #399 of 2929
Quote:
Originally Posted by shedokan View Post

anyone plays competetive cs go and using LB 100/120hz? and are there any pro players using it? since they all have the benq 11T
Since CS GO is very easy to reach framerates in excess of 120fps I could see many pro and non-pro gamers using it. Lightboost definitely has a huge advantage in CS type gameplay.

@Writer21
I tried out CS GO just a little and found it to looked the smoothest with LB on and Vsync & triple buffering enabled. I know pro gamers probably won't use Vsync due to the lag introduced, but the lag is so minimal at 120fps I really can't feel it, and I'm sensitive to lag.
Quote:
Originally Posted by CallsignVega View Post

Oh yes, you need a fast computer to keep everything humming along at 120+ FPS for proper LB operation.
So how many Titans does that mean your going for with your x3 VG248QE? Hopefully benchmarks tomorrow are good and the 690 performance is matched with an OC'd Titan.

Any progress on the AG removal?
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post #400 of 2929
Quote:
Originally Posted by Swolern View Post

Since CS GO is very easy to reach framerates in excess of 120fps I could see many pro and non-pro gamers using it. Lightboost definitely has a huge advantage in CS type gameplay.

@Writer21
I tried out CS GO just a little and found it to looked the smoothest with LB on and Vsync & triple buffering enabled. I know pro gamers probably won't use Vsync due to the lag introduced, but the lag is so minimal at 120fps I really can't feel it, and I'm sensitive to lag.
So how many Titans does that mean your going for with your x3 VG248QE? Hopefully benchmarks tomorrow are good and the 690 performance is matched with an OC'd Titan.

Any progress on the AG removal?

I am going to start with two Titan's to see how well they run the 3x portrait Lightboost setup and go from there. Going to check to see how the smoothness/performance is, how high they can overclock on air compared to others reports on water. I am not entirely convinced that 4x Titans would give much more of a benefit on my in-development display setup over two. If four Titan's are warranted, I'll get them all and put them under water.

I love my de-matted QE and have two more arriving tomorrow for their surgery. I should have the full 3x LB Portrait gloss setup done this weekend and up and running on my two Classifieds before the Titans arrive next week. thumb.gif
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