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LightBoost, G-SYNC, Turbo240: 120Hz Strobe Backlight LCDs / No Motion Blur! - Page 73

post #721 of 2929
what method should I use if I have already followed the original hack for my vg248qe? I'd like to use cru since it seems easier and more reliable
Edited by tsunamipop - 3/20/13 at 7:06am
post #722 of 2929
Quote:
Originally Posted by tsunamipop View Post

what method should I use if I have already followed the original hack for my vg248qe? I'd like to use cru since it seems easier and more reliable

Delete the inf file and keep the registry file. It works best like this. In fact it was the only way to get it to work for me when I updated nvidia drivers to beta. So install registry file then follow the directions for cru. It should work like that.
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post #723 of 2929
So its been working flawless for me but today I tried out Need for Speed : Most Wanted, and lightboost gets disabled ingame, its working in every other game but not in this one. Any tips?

It works in windowed mode but not in fullscreen :s
Edited by frallan123 - 3/20/13 at 9:27am
post #724 of 2929
Thread Starter 
Quote:
Originally Posted by frallan123 View Post

So its been working flawless for me but today I tried out Need for Speed : Most Wanted, and lightboost gets disabled ingame, its working in every other game but not in this one. Any tips?

It works in windowed mode but not in fullscreen :s
Some people have worked around this by using the ToastyX Custom Resolution Utility, and then disabling all other 1920x1080 modes (e.g. disabling EDID extension block, disabling other refresh rates for 1920x1080) and including only the LightBoost enabled resoutions.

ToastyX, maker of Custom Resolution Utility, posted some new instructions, which is ready for beta testing (still requires nVidia). No registry files, no INF files, no emitters needed!

ToastyX — INSTRUCTIONS

For NVIDIA users, LightBoost can be enabled entirely by using Custom Resolution Utility (CRU) without installing inf or reg files. Download and install this utility first.
___
  1. The drop-down list should have an entry for each monitor. If there are more entries and you’re not sure which ones are active, run reset-all.exe and reboot. That should leave you with an entry for each connected monitor.

  2. If you don’t have a 3D emitter, use the “Edit…” button at the very top to set the product ID to ACI27F8 for each monitor. This will make the driver think you have a VG278H with a built-in emitter so you can enable 3D mode. The model name doesn’t matter and can be set to whatever you want.

  3. Use the “Import…” button at the bottom to import this file: lightboost.bin
    I’ve included the 120/110/100 Hz LightBoost resolutions. You can remove the ones you don’t need. If you have multiple monitors, use the copy and paste buttons at the top to copy the resolutions to the other monitor entries.

  4. Click OK to save the changes, then reboot.

  5. In the NVIDIA control panel, open the “Set up stereoscopic 3D” page, then click the “Run Setup Wizard” button. If the button isn’t there, uncheck “Enable stereoscopic 3D” and click the “Apply” button.

  6. In the setup wizard, click the “Next” button, then click “Next” again. At this point, it should enable LightBoost, and if you don’t have an emitter, the mouse cursor will be very sluggish and jerky. If you don’t need to enable 3D, you can exit here. Otherwise, continue the wizard as usual.
__

Now LightBoost should be enabled and stay enabled as long as the monitor isn’t unplugged. If there is a power outage, you will have to run the setup wizard again. If you update the video driver, you might have to go through the process again. I might make a program to simplify the process, but I need to figure out how to enable LightBoost directly in the monitor without having to run the setup wizard manually.
post #725 of 2929
Thread Starter 
Quote:
Originally Posted by tsunamipop View Post

Hey guys. I don't know if you have seen it yet. but the newegg video for the Asus vg248qe has mention of the work you have done with zero motion blur. they tip toe around the topic as it is not officially supported but they say you should search for the forums if you want to see why this monitor has become so popular.
Good catch!
One big goal of Blur Busters is to make manufacturers aware of the consumer demand; and make stroboscopic backlights hopefully an easy standard feature that's easy to turn on/off in future monitors. Easy enable, better 2D picture calibration defaults, etc.

1. Google "LightBoost".
.......LightBoost's motion blur elimination is now more popular than 3D Vision (original LightBoost purpose)
2. Check user reviews on VG248QUE on amazon.com.
.......LightBoost's motion blur elimination is now mentioned by more users than 3D Vision (original LightBoost purpose)

Proof that even the Little Man can begin to create a new industry trend, one little bit at a time!
Edited by mdrejhon - 3/20/13 at 1:57pm
post #726 of 2929
Thread Starter 
Quote:
Originally Posted by alexp247365 View Post

I don't know if I'm doing something wrong, or that I've run into a limitation of Lightboost. Nvidia web-site mentions that only LB projectors can do portrait mode. If i use CRU with lightboost.bin while my monitor is in portrait, i get a blank screen. I've believe I've had success getting LB in portrait, but the tricky part is getting LB enabled in portrait sli-surround with three monitors

Trying to link 3 portrait LB into SLI surround makes the display driver crash.

Would having timings for 1080x1920 help this equation any?
CallSignVega should be able to produce a different lightboost.bin export that has this. I will inform ToastyX that he may have to do some tweaks.
post #727 of 2929
Thread Starter 
Quote:
Originally Posted by PiERiT View Post

No red tint with this method. Neat. thumb.gif
Interesting; I'll reset to factory defaults and confirm that following the ToastyX method eliminates the reddish tint problem.
Quote:
Originally Posted by ranseed View Post

Hey mdrejhon I have a question about input lag that I'm wondering if you might have an answer to. For a game like quakelive where the fps cap is 125, is it better to cap refresh rate at 120hz or 125hz? Or just leave it at 144hz even though you only are getting 125 fps?
I think it really depends on your preferred VSYNC setting. If you have VSYNC ON, let it match 120fps@120Hz. If you have VSYNC OFF, it's probably better to use 125fps because otherwise you'll get slowly-rolling tearing artifacts at 119/120/121fps. Alternatively, use Adaptive VSYNC (which can have less average input lag than VSYNC ON)

Regardless, make sure you use a method that allows you to disable the "3D Stereoscopic" checkbox; that appears to add input lag if enabled (and forcing you to use Control+T)
Edited by mdrejhon - 3/20/13 at 1:58pm
post #728 of 2929
Quote:
Originally Posted by mdrejhon View Post

Interesting; I'll reset to factory defaults and confirm that following the ToastyX method eliminates the reddish tint problem.

I still get the red tint.

Didn't follow ToastyX method to the letter, but did use CRU and no custom inf
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post #729 of 2929
Mark the instructions of toastyx are for ppl who never enabled LB before? Otherwise I still see no point isn't it more simple to enter the values I had in the screenshot and reboot? Then LB is on lol.
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post #730 of 2929
Thread Starter 
Quote:
Originally Posted by shedokan View Post

Mark the instructions of toastyx are for ppl who never enabled LB before? Otherwise I still see no point isn't it more simple to enter the values I had in the screenshot and reboot? Then LB is on lol.
This is the new (second) version of LightBoost-enable instructions that works regardless of whether or not you have enabled LB. It works on a factory out-of-the-box monitor. The chief difference is following the 3D Vision wizard and interrupting it halfway; this is the step that unlocks the LightBoost feature in the monitor.
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