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post #21 of 36
I have a 56K connection, can i play CSS online?

Thanks for sharing
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post #22 of 36
Thread Starter 
^ Maybe?

Updated 2008.02.16. (fixed 10+ spelling errors (lol).
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post #23 of 36
rep although i dont play anymore
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post #24 of 36
Quote:
Originally Posted by i_ame_killer_2 View Post
If you have a slow computer (old gfx), you can tweak CSS to run it maybe a little smoother.

Step 1:
Open up the folder where you installed CSS and open up cs.cfg with wordpad (in my case the cs.cfg were in C:GAMES>Steam>SteamApps>Your@name>counter-strike: source>cstrike>cfg>cs.cfg).

Step 2
I will later explain what these commands do. Add this to the file:

cl_ejectbrass 0
cl_phys_props_enable 0
cl_phys_props_max 0
cl_muzzleflash_dlight_3rd 0
cl_muzzleflash_dlight_1st 0
cl_ragdoll_fade_time 1
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_smooth 0
commentary 0
dsp_enhance_stereo 0
mat_antialias 0
mat_bumpmap 0
mat_bloom 0
mat_bufferprimitives 1
mat_clipz 0
mat_fastspecular 1
mat_hdr_enabled 0
mat_mipmaptextures 0
r_cheapwaterstart 1
r_cheapwaterend 1
r_drawdetailprops 0
r_dynamic 0
r_lightinterp 0
r_propsmaxdist 100
r_RainSimulate 0
r_shadows 0
rope_smooth 0
fog_enable 0
gl_clear 1

Save the file and fire up steam and CSS and you will see that the game runs smoother.

What does these commands do exactly?

cl_ejectbrass 0
Disables shells flying out of guns.

cl_phys_props_enable 0
Disables physics objects.

cl_phys_props_max 0
Disables physics objects.

cl_muzzleflash_dlight_3rd 0
A flash will not longer light up surrounding area in 3rd person.

cl_muzzleflash_dlight_1st 0
A flash will not longer light up surrounding area in 1st person.

cl_ragdoll_fade_time 1
Causes dead bodies to disappear immediately (default: 15). When they are killed they just fall down and disappear.

cl_ragdoll_physics_enable 0
Disable ragdoll physics.

cl_show_splashes 0
Disables water splash effects.

cl_smooth 0
Disables smoothing views after prediction errors/juddering effect.

commentary 0
Disables map commentary.

dsp_enhance_stereo 0
Disable stereo effect sound enhancing.

mat_antialias 0
Disables AA (antialiasing).

mat_bumpmap 0
Disables Bump Mapping. Will look wore but will give a performance boost.

mat_bloom 0
Disables bloom effect. Bloom is kind of hdri but only ues sm 2.0.

mat_bufferprimitives 1
Buffer primitive objects.

mat_clipz 0
Lowers water quality.

mat_fastspecular 1
Fast specular lighting. Worse looking but will give a performance boost.

mat_hdr_enabled 0
Disables HDR.

mat_mipmaptextures 0
Textures quality worsens with distance. You whont se textures so sharp form distance.

r_cheapwaterstart 1
Worsens water quality.

r_cheapwaterend 1
Worsens water quality again.

r_drawdetailprops 0
Don't draw detail props.

r_dynamic 0
Disables dynamic lighting.

r_lightinterp 0
Disables light interpolation.

r_propsmaxdist 100
Object fading distance. Far object will fade.

r_RainSimulate 0
Disables rain.

r_shadows 0
Disable shadows.

rope_smooth 0
Disables Anti-Aliasing effect on ropes.

fog_enable 0
Disables Fog.

fog_enable_water_fog 0
Disables water fog.



The End

Hope you like it. Sorry for my spelling and my English.

HAPPY TWEAKING !



P.S

Almost forgot to say: set the setting to low in CSS main setting window and lower the resolution to 800X600 or even lower!



Source: http://www.counter-strike-dl.com/
but I have a fast computer. Oh knowz, what can I DO. WHAT CAN I DO...
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post #25 of 36
am i able to play cs:s with my computer?
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post #26 of 36
Quote:
Originally Posted by i_ame_killer_2 View Post
If you have a slow computer (old gfx), you can tweak CSS to run it maybe a little smoother.

Step 1:
Open up the folder where you installed CSS and open up cs.cfg with wordpad (in my case the cs.cfg were in C:GAMES>Steam>SteamApps>Your@name>counter-strike: source>cstrike>cfg>cs.cfg).

Step 2
I will later explain what these commands do. Add this to the file:

cl_ejectbrass 0
cl_phys_props_enable 0
cl_phys_props_max 0
cl_muzzleflash_dlight_3rd 0
cl_muzzleflash_dlight_1st 0
cl_ragdoll_fade_time 1
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_smooth 0
commentary 0
dsp_enhance_stereo 0
mat_antialias 0
mat_bumpmap 0
mat_bloom 0
mat_bufferprimitives 1
mat_clipz 0
mat_fastspecular 1
mat_hdr_enabled 0
mat_mipmaptextures 0
r_cheapwaterstart 1
r_cheapwaterend 1
r_drawdetailprops 0
r_dynamic 0
r_lightinterp 0
r_propsmaxdist 100
r_RainSimulate 0
r_shadows 0
rope_smooth 0
fog_enable 0
gl_clear 1

Save the file and fire up steam and CSS and you will see that the game runs smoother.

What does these commands do exactly?

cl_ejectbrass 0
Disables shells flying out of guns.

cl_phys_props_enable 0
Disables physics objects.

cl_phys_props_max 0
Disables physics objects.

cl_muzzleflash_dlight_3rd 0
A flash will not longer light up surrounding area in 3rd person.

cl_muzzleflash_dlight_1st 0
A flash will not longer light up surrounding area in 1st person.

cl_ragdoll_fade_time 1
Causes dead bodies to disappear immediately (default: 15). When they are killed they just fall down and disappear.

cl_ragdoll_physics_enable 0
Disable ragdoll physics.

cl_show_splashes 0
Disables water splash effects.

cl_smooth 0
Disables smoothing views after prediction errors/juddering effect.

commentary 0
Disables map commentary.

dsp_enhance_stereo 0
Disable stereo effect sound enhancing.

mat_antialias 0
Disables AA (antialiasing).

mat_bumpmap 0
Disables Bump Mapping. Will look wore but will give a performance boost.

mat_bloom 0
Disables bloom effect. Bloom is kind of hdri but only ues sm 2.0.

mat_bufferprimitives 1
Buffer primitive objects.

mat_clipz 0
Lowers water quality.

mat_fastspecular 1
Fast specular lighting. Worse looking but will give a performance boost.

mat_hdr_enabled 0
Disables HDR.

mat_mipmaptextures 0
Textures quality worsens with distance. You whont se textures so sharp form distance.

r_cheapwaterstart 1
Worsens water quality.

r_cheapwaterend 1
Worsens water quality again.

r_drawdetailprops 0
Don't draw detail props.

r_dynamic 0
Disables dynamic lighting.

r_lightinterp 0
Disables light interpolation.

r_propsmaxdist 100
Object fading distance. Far object will fade.

r_RainSimulate 0
Disables rain.

r_shadows 0
Disable shadows.

rope_smooth 0
Disables Anti-Aliasing effect on ropes.

fog_enable 0
Disables Fog.

fog_enable_water_fog 0
Disables water fog.



The End

Hope you like it. Sorry for my spelling and my English.

HAPPY TWEAKING !



P.S

Almost forgot to say: set the setting to low in CSS main setting window and lower the resolution to 800X600 or even lower!



Source: http://www.counter-strike-dl.com/
How ugly is the game after that lol?
    
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post #27 of 36
if you cant run cs maybe its time for a upgrade hehe... nice guide though!
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post #28 of 36
I played CS:S on high with an fx5200 back in the day... haha People in servers noticed my lag but i guess i didn't.. lol I think it was because prior to getting the fx5200 i played on onboard graphics

Ahhh... those were he days..
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post #29 of 36
there has been a substantial source update since this how to was put together, that may have made some to most of these things unable to do...

I would like to see if anyone has run into any of these issues.
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post #30 of 36
Thread Starter 
Quote:
Originally Posted by kkbob33 View Post
i did something similar to this about 2 years ago. it did raise my fps somewhat. the only thing that bothered me was the "cl_ragdoll_physics_enable 0". people just disapear when you kill them




there is cfg files floating around the web that you can DL. do a quick google they should be easy to find

GL
FPS over quality, I'm right?
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